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Animations

Animation file paths for PlayAnimation. The game plays a custom animation on the character's main body layer and reads it as an animation made for the civilian ("world_sim") skeleton, so the civilian animations below are the ones that play correctly: dances, music, sitting, working, idles and more.

Available on: Server, Client

Usage​

player:PlayAnimation(animation, loop?)​

Server. Plays animation on a PlayerObjectHandle, looping it when loop is true (default false). The animation is synced to every player and kept for players who join later. player:StopAnimation() stops it.

Local.PlayAnimation(animation, loop?)​

Client. Asks the server to play animation on the local player, the same as player:PlayAnimation; Local.StopAnimation() stops it (see Local).

  • animation is the full path of a .ban file, lowercase, exactly as listed.
  • File names ending in _loop are the game's looping animations; the others are one-shot animations, which loop = true restarts each time they end.
  • A path the game doesn't have, or that fails to load, is skipped (the client logs an error).

Example

-- client: /dance plays a looping dance, /stop stops it
Cmd.Add("dance", function()
Local.PlayAnimation("animations/characters/contextact/civilian/staged/dancing/ca_civ_staged_dancing_rave_groove_loop.ban", true)
end)

Cmd.Add("stop", function()
Local.StopAnimation()
end)

Values​

The named animations are the 428 animations of the default animation-menu resource, which plays all of them looped.

Dancing​

NameAnimation
Airplaneanimations/characters/contextact/civilian/staged/dancing/ca_civ_staged_dancing_trippy_airplane_loop.ban
Clappinganimations/characters/contextact/civilian/staged/dancing/ca_civ_staged_dancing_gentle_clapping_loop.ban
Clapping (2)animations/characters/contextact/civilian/staged/dancing/ca_civ_staged_dancing_rave_clapping_loop.ban
DJ Santosianimations/characters/contextact/civilian/staged/dancing/ca_civ_staged_dancing_mhc_djsantosi_loop.ban
Glowsticksanimations/characters/contextact/civilian/staged/dancing/ca_civ_staged_dancing_rave_glowsticks_loop.ban
Green Mananimations/characters/contextact/civilian/staged/dancing/ca_civ_staged_dancing_mhc_greenman_loop.ban
Grooveanimations/characters/contextact/civilian/staged/dancing/ca_civ_staged_dancing_rave_groove_loop.ban
Hands Upanimations/characters/contextact/civilian/staged/dancing/ca_civ_staged_dancing_trippy_handsup_loop.ban
Idleanimations/characters/contextact/civilian/staged/dancing/ca_civ_staged_dancing_gentle_loop.ban
Jumpanimations/characters/contextact/civilian/staged/dancing/ca_civ_staged_dancing_rave_jump_loop.ban
On Spotanimations/characters/contextact/civilian/staged/dancing/ca_civ_staged_dancing_rave_onspot_loop.ban
Praise The Sunanimations/characters/contextact/civilian/staged/dancing/ca_civ_staged_dancing_trippy_praisethesun_loop.ban
Reach For The Starsanimations/characters/contextact/civilian/staged/dancing/ca_civ_staged_dancing_trippy_reachforthestars_loop.ban
Shimmyanimations/characters/contextact/civilian/staged/dancing/ca_civ_staged_dancing_rave_shimmy_loop.ban
Side To Sideanimations/characters/contextact/civilian/staged/dancing/ca_civ_staged_dancing_rave_sidetoside_loop.ban
Snapping Fingersanimations/characters/contextact/civilian/staged/dancing/ca_civ_staged_dancing_gentle_snappingfinger_loop.ban
Spinninganimations/characters/contextact/civilian/staged/dancing/ca_civ_staged_dancing_trippy_spinning_loop.ban
Stepping Side To Sideanimations/characters/contextact/civilian/staged/dancing/ca_civ_staged_dancing_rave_steppingsidetoside_loop.ban
Street Danceanimations/characters/contextact/civilian/systemic/dancing/ca_civ_systemic_dance_loop.ban
Stumblinganimations/characters/contextact/civilian/staged/dancing/ca_civ_staged_dancing_trippy_stumbling_loop.ban
Wave Armsanimations/characters/contextact/civilian/staged/dancing/ca_civ_staged_dancing_rave_wavearms_loop.ban
Weaving Armsanimations/characters/contextact/civilian/staged/dancing/ca_civ_staged_dancing_rave_weavingarms_loop.ban

Music​

NameAnimation
Busker Duet Guitaranimations/characters/contextact/civilian/staged/buskers/duet/ca_civ_staged_buskers_duet_guitar.ban
Busker Duet Quenaanimations/characters/contextact/civilian/staged/buskers/duet/ca_civ_staged_buskers_duet_quena.ban
Listen To Music Sitting Arms Crossedanimations/characters/contextact/civilian/staged/listentomusic/ca_civ_staged_listentomusic_sitting_armscrossed_loop.ban
Listen To Music Sitting Lean Forwardanimations/characters/contextact/civilian/staged/listentomusic/ca_civ_staged_listentomusic_sitting_leanforward_loop.ban
Listen To Music Standing Arms Crossedanimations/characters/contextact/civilian/staged/listentomusic/ca_civ_staged_listentomusic_standing_armscrossed_loop.ban
Listen To Music Standing Hands Behind Backanimations/characters/contextact/civilian/staged/listentomusic/ca_civ_staged_listentomusic_standing_handsbehindback_loop.ban
Peruvian Busker Cuatroanimations/characters/contextact/civilian/staged/buskers/peruvian/ca_civ_staged_buskers_peruvian_cuatro.ban
Peruvian Busker Pandeiroanimations/characters/contextact/civilian/staged/buskers/peruvian/ca_civ_staged_buskers_peruvian_pandeiro.ban
Peruvian Busker Panfluteanimations/characters/contextact/civilian/staged/buskers/peruvian/ca_civ_staged_buskers_peruvian_panflute.ban
Peruvian Busker Quenaanimations/characters/contextact/civilian/staged/buskers/peruvian/ca_civ_staged_buskers_peruvian_quena.ban
Samba Busker Cuatroanimations/characters/contextact/civilian/staged/buskers/samba/ca_civ_staged_buskers_samba_cuatro.ban
Samba Busker Guitaranimations/characters/contextact/civilian/staged/buskers/samba/ca_civ_staged_buskers_samba_guitar.ban
Samba Busker Pandeiroanimations/characters/contextact/civilian/staged/buskers/samba/ca_civ_staged_buskers_samba_pandeiro.ban
Solo Busker Drummeranimations/characters/contextact/civilian/staged/buskers/solo/ca_civ_staged_buskers_solo_drummer.ban
Solo Busker Panfluteanimations/characters/contextact/civilian/staged/buskers/solo/ca_civ_staged_buskers_solo_panflute.ban

Sports​

NameAnimation
Burpeesanimations/characters/contextact/civilian/staged/workout/ca_civ_staged_workout_burpees_loop.ban
Golfanimations/characters/contextact/civilian/staged/golfing/ca_civ_staged_golfing_loop.ban
Golf Hit Ballanimations/characters/contextact/civilian/staged/golfing/ca_civ_staged_golfing_oneoff_hitball.ban
Jumping Jacksanimations/characters/contextact/civilian/staged/workout/ca_civ_staged_workout_jumpingjack_loop.ban
Push-upsanimations/characters/contextact/civilian/staged/workout/ca_civ_staged_workout_pushup_loop.ban
Sit-upsanimations/characters/contextact/civilian/staged/workout/ca_civ_staged_workout_situp_loop.ban
Soccer Tricksanimations/characters/contextact/civilian/staged/soccertrickonknee/ca_civ_staged_soccertrickonknee_loop.ban

Emotes​

NameAnimation
Angryanimations/characters/civilian_dlc/locomotion/idle/civ_male_loco_idle_observe_angry_loop.ban
Angry 2animations/characters/civilian_dlc/locomotion/idle/civ_male_loco_idle_observe_angry_loop_var01.ban
Angry 3animations/characters/civilian_dlc/locomotion/idle/civ_male_loco_idle_observe_angry_loop_var02.ban
Angry Arms Waveanimations/characters/civilian_dlc/locomotion/idle/civ_male_loco_idle_observe_angry_resolve_turning_armswave.ban
Angry Bye Shruganimations/characters/civilian_dlc/locomotion/idle/civ_male_loco_idle_observe_angry_resolve_turning_byeshrug.ban
Angry Ciaoanimations/characters/civilian_dlc/locomotion/idle/civ_male_loco_idle_observe_angry_resolve_turning_ciao.ban
Angry Come At Meanimations/characters/civilian_dlc/locomotion/idle/civ_male_loco_idle_observe_angry_oneoff_comeatme.ban
Angry Cursinganimations/characters/civilian_dlc/locomotion/idle/civ_male_loco_idle_observe_angry_oneoff_cursing.ban
Angry Gone Cuckooanimations/characters/civilian_dlc/locomotion/idle/civ_male_loco_idle_observe_angry_oneoff_gonecuckoo.ban
Angry Raise Handanimations/characters/civilian_dlc/locomotion/idle/civ_male_loco_idle_observe_angry_oneoff_raisehand.ban
Angry Suit Yourselfanimations/characters/civilian_dlc/locomotion/idle/civ_male_loco_idle_observe_angry_resolve_turning_suityourself.ban
Angry Threaten Punchanimations/characters/civilian_dlc/locomotion/idle/civ_male_loco_idle_observe_angry_oneoff_threatenpunch.ban
Angry What You Doinganimations/characters/civilian_dlc/locomotion/idle/civ_male_loco_idle_observe_angry_oneoff_whatyoudoing.ban
Bang On Dooranimations/characters/contextact/civilian/systemic/bangondoorpanic/ca_civ_systemic_bangondoorpanic_loop.ban
Bang On Door Duckanimations/characters/contextact/civilian/systemic/bangondoorpanic/ca_civ_systemic_bangondoorpanic_oneff_duck.ban
Bang On Door Turn Aroundanimations/characters/contextact/civilian/systemic/bangondoorpanic/ca_civ_systemic_bangondoorpanic_oneff_turnaround.ban
Cower Peek Kneelanimations/characters/contextact/civilian/staged/cower/ca_civ_staged_cower_oneoff_peekkneel.ban
Cower Peek Stand Up Quickanimations/characters/contextact/civilian/staged/cower/ca_civ_staged_cower_oneoff_peekstandupquick.ban
Cower Peek Stand Up Slowanimations/characters/contextact/civilian/staged/cower/ca_civ_staged_cower_oneoff_peekstandupslow.ban
Curiousanimations/characters/civilian/locomotion/idle/civ_male_loco_idle_observe_curious.ban
Curious (Female)animations/characters/civilian/locomotion/idle/civ_female_loco_idle_observe_curious.ban
Curious Disapprovalanimations/characters/civilian/locomotion/idle/civ_male_loco_idle_observe_curious_oneoff_disapproval.ban
Curious Finger Snapanimations/characters/civilian/locomotion/idle/civ_male_loco_idle_observe_curious_oneoff_fingersnap.ban
Curious Hands On Chest (Female)animations/characters/civilian/locomotion/idle/civ_female_loco_idle_observe_curious_oneoff_handsonchest.ban
Curious Impressedanimations/characters/civilian/locomotion/idle/civ_male_loco_idle_observe_curious_oneoff_impressed.ban
Curious Phone Call (Female)animations/characters/civilian/locomotion/idle/civ_female_loco_idle_observe_curious_oneoff_phonecall.ban
Curious Phone Pictureanimations/characters/civilian/locomotion/idle/civ_male_loco_idle_observe_curious_oneoff_cellphonepic.ban
Curious Phone Picture (Female)animations/characters/civilian/locomotion/idle/civ_female_loco_idle_observe_curious_oneoff_cellphonepic.ban
Idleanimations/characters/civilian/locomotion/idle/civ_male_loco_idle.ban
Idle (Female)animations/characters/civilian/locomotion/idle/civ_female_loco_idle.ban
Inspect Body Bend Forwardanimations/characters/contextact/civilian/dynamic/inspectdeadbody/ca_civ_dynamic_inspectdeadbody_bendforward_loop.ban
Inspect Body Bend Forward Pukinganimations/characters/contextact/civilian/dynamic/inspectdeadbody/ca_civ_dynamic_inspectdeadbody_bendforward_oneoff_puking.ban
Inspect Body Bend Forward Squattinganimations/characters/contextact/civilian/dynamic/inspectdeadbody/ca_civ_dynamic_inspectdeadbody_bendforward_oneoff_squatting.ban
Knock On Dooranimations/characters/contextact/civilian/staged/bangondoorconcern/ca_civ_staged_bangondoorconcern_loop.ban
Nervousanimations/characters/civilian/locomotion/idle/civ_male_loco_idle_observe_nervous.ban
Nervous (Female)animations/characters/civilian/locomotion/idle/civ_female_loco_idle_observe_nervous.ban
Nervous Catch Breathanimations/characters/civilian/locomotion/idle/civ_male_loco_idle_observe_nervous_oneoff_catchbreath.ban
Nervous Gaspinganimations/characters/civilian/locomotion/idle/civ_male_loco_idle_observe_nervous_oneoff_gasping.ban
Nervous Hand On Headanimations/characters/civilian/locomotion/idle/civ_male_loco_idle_observe_nervous_oneoff_handonhead.ban
Nervous Hand On Mouth (Female)animations/characters/civilian/locomotion/idle/civ_female_loco_idle_observe_nervous_oneoff_handonmouthhead.ban
Nervous Hand Over Mouthanimations/characters/civilian/locomotion/idle/civ_male_loco_idle_observe_nervous_oneoff_handcovermouth.ban
Nervous Hands On Knees (Female)animations/characters/civilian/locomotion/idle/civ_female_loco_idle_observe_nervous_oneoff_handsonknee.ban
Nervous Look Back (Female)animations/characters/civilian/locomotion/idle/civ_female_loco_idle_observe_nervous_oneoff_lookback.ban
Nervous Look Back Point (Female)animations/characters/civilian/locomotion/idle/civ_female_loco_idle_observe_nervous_oneoff_lookbackpoint.ban
Pacing Angryanimations/characters/contextact/civilian/staged/prisonerpacingonspot/ca_civ_staged_prisonerpacingonspot_angry_loop.ban
Pacing Frustratedanimations/characters/contextact/civilian/staged/prisonerpacingonspot/ca_civ_staged_prisonerpacingonspot_frustrated_loop.ban
Panic Coweranimations/characters/civilian/locomotion/idle/civ_male_loco_idle_panic_cower.ban
Rainanimations/characters/civilian/locomotion/idle/civ_male_loco_idle_rain.ban
Rain (Female)animations/characters/civilian/locomotion/idle/civ_female_loco_idle_rain.ban
Vagrant Begginganimations/characters/contextact/civilian/staged/vagrant/ca_civ_staged_vagrant_begging_loop.ban
Vagrant Begging Batting Fliesanimations/characters/contextact/civilian/staged/vagrant/ca_civ_staged_vagrant_begging_oneoff_battingflies.ban
Vagrant Begging Check Cupanimations/characters/contextact/civilian/staged/vagrant/ca_civ_staged_vagrant_begging_oneoff_checkcup.ban
Vagrant Begging Falling Asleepanimations/characters/contextact/civilian/staged/vagrant/ca_civ_staged_vagrant_begging_oneoff_fallingasleep.ban
Vagrant Begging Look Aroundanimations/characters/contextact/civilian/staged/vagrant/ca_civ_staged_vagrant_begging_oneoff_lookaround.ban
Vagrant Rummage Trash Crouchedanimations/characters/contextact/civilian/staged/vagrant/ca_civ_staged_vagrant_rummagetrash_crouched_loop.ban
Vagrant Rummage Trash Crouched Inspect Keepanimations/characters/contextact/civilian/staged/vagrant/ca_civ_staged_vagrant_rummagetrash_crouched_oneoff_inspectkeep.ban
Vagrant Rummage Trash Crouched Inspect Throw Awayanimations/characters/contextact/civilian/staged/vagrant/ca_civ_staged_vagrant_rummagetrash_crouched_oneoff_inspectthrowaway.ban
Vagrant Rummage Trash Standinganimations/characters/contextact/civilian/staged/vagrant/ca_civ_staged_vagrant_rummagetrash_standing_loop.ban
Vagrant Rummage Trash Standing Inspectanimations/characters/contextact/civilian/staged/vagrant/ca_civ_staged_vagrant_rummagetrash_standing_oneoff_inspect.ban
Vagrant Rummage Trash Standing Inspect Stand Upanimations/characters/contextact/civilian/staged/vagrant/ca_civ_staged_vagrant_rummagetrash_standing_oneoff_inspectstandup.ban
Vagrant Sleep On Benchanimations/characters/contextact/civilian/staged/vagrant/ca_civ_staged_vagrant_sleeponbench_loop.ban
Vagrant Sleep On Bench Readjustanimations/characters/contextact/civilian/staged/vagrant/ca_civ_staged_vagrant_sleeponbench_oneoff_readjust.ban

Standing​

NameAnimation
Binoculars Brief Talkanimations/characters/contextact/civilian/staged/usebinoculars/ca_civ_staged_usebinoculars_briefrico_talk_loop.ban
Binoculars Brief Watchanimations/characters/contextact/civilian/staged/usebinoculars/ca_civ_staged_usebinoculars_briefrico_watch_loop.ban
Bounceranimations/characters/contextact/civilian/staged/clubbouncer/ca_civ_staged_clubbouncer_loop.ban
Bouncer Arms Crossedanimations/characters/contextact/civilian/staged/clubbouncer/ca_civ_staged_clubbouncer_crossarm_loop.ban
Conversation Stand Left Listenanimations/characters/contextact/civilian/systemic/conversation/civ_male_conversation_stand_lft_listen_generic_loop.ban
Conversation Stand Left Talkanimations/characters/contextact/civilian/systemic/conversation/civ_male_conversation_stand_lft_talk_generic_loop.ban
Conversation Stand Right Listenanimations/characters/contextact/civilian/systemic/conversation/civ_male_conversation_stand_rgt_listen_generic_loop.ban
Conversation Stand Right Talkanimations/characters/contextact/civilian/systemic/conversation/civ_male_conversation_stand_rgt_talk_generic_loop.ban
Direct Plane Proceedanimations/characters/contextact/civilian/staged/directingplane/ca_civ_staged_directingplane_proceed_loop.ban
Direct Plane Wavinganimations/characters/contextact/civilian/staged/directingplane/ca_civ_staged_directingplane_waving_loop.ban
Drinkinganimations/characters/contextact/civilian/staged/standingaround/ca_civ_staged_standingaround_drinking_loop.ban
Huddle Arms Crossedanimations/characters/contextact/civilian/systemic/huddleawning/ca_civ_systemic_huddleawning_crossarm_loop.ban
Huddle Arms Crossed (2)animations/characters/contextact/civilian/systemic/huddleawning/ca_civ_systemic_huddleawning_crossarm_resolve.ban
Huddle Arms Crossed Femaleanimations/characters/contextact/civilian/systemic/huddleawning/ca_civ_systemic_huddleawning_crossarmfemale_loop.ban
Huddle Arms Crossed Female (2)animations/characters/contextact/civilian/systemic/huddleawning/ca_civ_systemic_huddleawning_crossarmfemale_resolve.ban
Huddle Arms Crossed Shake Wateranimations/characters/contextact/civilian/systemic/huddleawning/ca_civ_systemic_huddleawning_crossarm_oneoff_rhandshakewater.ban
Huddle Arms Crossed Touch Noseanimations/characters/contextact/civilian/systemic/huddleawning/ca_civ_systemic_huddleawning_crossarm_oneoff_touchnose.ban
Investigateanimations/characters/contextact/civilian/staged/investigate/ca_civ_staged_standinvestigate_loop.ban
Investigate Crouch Downanimations/characters/contextact/civilian/staged/investigate/ca_civ_staged_standinvestigate_oneoff_crouchdown.ban
Investigate Crouchedanimations/characters/contextact/civilian/staged/investigate/ca_civ_staged_crouchinvestigate_loop.ban
Investigate Look Backanimations/characters/contextact/civilian/staged/investigate/ca_civ_staged_standinvestigate_oneoff_lookback.ban
Phone Call Angryanimations/characters/contextact/civilian/staged/standingaround/ca_civ_staged_standingaround_talkonphone_angry_loop.ban
Phone Call Angry 2animations/characters/contextact/civilian/staged/standingaround/ca_civ_staged_standingaround_talkonphone_angryvar01_loop.ban
Phone Call Casualanimations/characters/contextact/civilian/staged/standingaround/ca_civ_staged_standingaround_talkonphone_casual_loop.ban
Phone Call Casual 2animations/characters/contextact/civilian/staged/standingaround/ca_civ_staged_standingaround_talkonphone_casualvar01_loop.ban
Phone Pictureanimations/characters/contextact/civilian/staged/phonepicture/ca_civ_staged_phonepicture_loop.ban
Phone Picture Lean Backanimations/characters/contextact/civilian/staged/phonepicture/ca_civ_staged_phonepicture_oneoff_takeapictureleanback.ban
Phone Picture Lean Forwardanimations/characters/contextact/civilian/staged/phonepicture/ca_civ_staged_phonepicture_oneoff_takeapictureleanforward.ban
Selfieanimations/characters/contextact/civilian/staged/takeselfie/ca_civ_staged_takeselfie_loop.ban
Selfie (2)animations/characters/contextact/civilian/staged/takeselfie/ca_civ_staged_takeselfie_oneoff.ban
Selfie 2animations/characters/contextact/civilian/staged/takeselfie/ca_civ_staged_takeselfievar01_loop.ban
Selfie 2 (2)animations/characters/contextact/civilian/staged/takeselfie/ca_civ_staged_takeselfievar01_oneoff.ban
Smokinganimations/characters/contextact/civilian/staged/standingaround/ca_civ_staged_standingaround_smoking_loop.ban
Smoking 2animations/characters/contextact/civilian/staged/standingaround/ca_civ_staged_standingaround_smokingvar01_loop.ban
Smoking Check Cigaretteanimations/characters/contextact/civilian/staged/standingaround/ca_civ_staged_standingaround_smoking_oneoff_checkcigarette.ban
Smoking Look Aroundanimations/characters/contextact/civilian/staged/standingaround/ca_civ_staged_standingaround_smoking_oneoff_lookaround.ban
Spyinganimations/characters/contextact/civilian/staged/idlespying/ca_civ_staged_idlespying_loop.ban
Spying Lean On Wallanimations/characters/contextact/civilian/staged/idlespying/ca_civ_staged_idlespying_leanonwall_loop.ban
Spying Look Aroundanimations/characters/contextact/civilian/staged/idlespying/ca_civ_staged_idlespying_oneoff_lookaround.ban
Spying Peakanimations/characters/contextact/civilian/staged/idlespying/ca_civ_staged_idlespying_oneoff_peak.ban
Stroll And Collectanimations/characters/contextact/civilian/staged/strollandcollect/ca_civ_staged_strollandcollect_loop.ban
Take Pictureanimations/characters/contextact/civilian/staged/takepicture/ca_civ_staged_takepicture_loop.ban
Take Picture (2)animations/characters/contextact/civilian/systemic/henryhong/ca_civ_systemic_henryhong_takepicture_loop.ban
Take Picture Lookanimations/characters/contextact/civilian/staged/takepicture/ca_civ_staged_takepicture_oneoff_look.ban
Talk Child Armsanimations/characters/contextact/civilian/staged/standtalk_normal/arms/civ_male_standtalk_normal_child_arms.ban
Talk Child Handsanimations/characters/contextact/civilian/staged/standtalk_normal/hands/civ_male_standtalk_normal_child_hands.ban
Talk Child No Armsanimations/characters/contextact/civilian/staged/standtalk_normal/noarms/civ_male_standtalk_normal_child_noarms.ban
Talk Parent Armsanimations/characters/contextact/civilian/staged/standtalk_normal/arms/civ_male_standtalk_normal_parent_arms.ban
Talk Parent Handsanimations/characters/contextact/civilian/staged/standtalk_normal/hands/civ_male_standtalk_normal_parent_hands.ban
Talk Parent No Armsanimations/characters/contextact/civilian/staged/standtalk_normal/noarms/civ_male_standtalk_normal_parent_noarms.ban
Telescope Childanimations/characters/contextact/civilian/staged/usetelescope/ca_civ_staged_usetelescope_child_loop.ban
Telescope Child Look Upanimations/characters/contextact/civilian/staged/usetelescope/ca_civ_staged_usetelescope_child_oneoff_lookup.ban
Telescope Child Take Turnsanimations/characters/contextact/civilian/staged/usetelescope/ca_civ_staged_usetelescope_child_oneoff_taketurns.ban
Telescope Parentanimations/characters/contextact/civilian/staged/usetelescope/ca_civ_staged_usetelescope_parent_loop.ban
Telescope Parent Look Upanimations/characters/contextact/civilian/staged/usetelescope/ca_civ_staged_usetelescope_parent_oneoff_lookup.ban
Telescope Parent Take Turnsanimations/characters/contextact/civilian/staged/usetelescope/ca_civ_staged_usetelescope_parent_oneoff_taketurns.ban
Textinganimations/characters/contextact/civilian/staged/standingaround/ca_civ_staged_standingaround_texting_loop.ban
Vendoranimations/characters/contextact/civilian/spsc/vendorbuyer/ca_civ_spsc_vendorbuyer_vendor_idle_loop.ban
Vendor Buyeranimations/characters/contextact/civilian/spsc/vendorbuyer/ca_civ_spsc_vendorbuyer_buyer_var00_loop.ban
Vendor Buyer Listenanimations/characters/contextact/civilian/spsc/vendorbuyer/ca_civ_spsc_vendorbuyer_conversation_buyer_listen_loop.ban
Vendor Buyer Step Forwardanimations/characters/contextact/civilian/spsc/vendorbuyer/ca_civ_spsc_vendorbuyer_buyer_var00_oneoff_stepforward.ban
Vendor Buyer Talkanimations/characters/contextact/civilian/spsc/vendorbuyer/ca_civ_spsc_vendorbuyer_conversation_buyer_talk_loop.ban
Vendor Buyer Talk To Selfanimations/characters/contextact/civilian/spsc/vendorbuyer/ca_civ_spsc_vendorbuyer_buyer_var00_oneoff_talktoself.ban
Vendor Listenanimations/characters/contextact/civilian/spsc/vendorbuyer/ca_civ_spsc_vendorbuyer_conversation_vendor_listen_loop.ban
Vendor Promote Goodsanimations/characters/contextact/civilian/spsc/vendorbuyer/ca_civ_spsc_vendorbuyer_promotegoods_vendor_loop.ban
Vendor Promote Goods Buyeranimations/characters/contextact/civilian/spsc/vendorbuyer/ca_civ_spsc_vendorbuyer_promotegoods_buyer_loop.ban
Vendor Talkanimations/characters/contextact/civilian/spsc/vendorbuyer/ca_civ_spsc_vendorbuyer_conversation_vendor_talk_loop.ban
Wait For Busanimations/characters/contextact/civilian/systemic/waitforbus/ca_civ_systemic_waitforbus_loop.ban
Wait For Bus Arms Crossedanimations/characters/contextact/civilian/systemic/waitforbus/ca_civ_systemic_waitforbus_oneoff_crossarm.ban
Wait For Bus Fan Selfanimations/characters/contextact/civilian/systemic/waitforbus/ca_civ_systemic_waitforbus_oneoff_fanself.ban
Wait For Bus Look At Watchanimations/characters/contextact/civilian/systemic/waitforbus/ca_civ_systemic_waitforbus_oneoff_lookatwatch.ban
Wait For Bus Look For Busanimations/characters/contextact/civilian/systemic/waitforbus/ca_civ_systemic_waitforbus_oneoff_lookforbus.ban
Wait For Bus Scratchanimations/characters/contextact/civilian/systemic/waitforbus/ca_civ_systemic_waitforbus_oneoff_scratch.ban
Wait In Line Arms Crossedanimations/characters/contextact/civilian/staged/waitinline/ca_civ_staged_waitinline_crossarm_loop.ban
Wait In Line Hand On Waistanimations/characters/contextact/civilian/staged/waitinline/ca_civ_staged_waitinline_onehandonwaist_loop.ban
Wait In Line Hands Behind Backanimations/characters/contextact/civilian/staged/waitinline/ca_civ_staged_waitinline_handsback_loop.ban
Wait In Line Hands On Waistanimations/characters/contextact/civilian/staged/waitinline/ca_civ_staged_waitinline_handsonwaist_loop.ban
Wait In Line Happy Childanimations/characters/contextact/civilian/staged/waitinline/ca_civ_staged_waitinline_frontbackhappy_child_loop.ban
Wait In Line Happy Parentanimations/characters/contextact/civilian/staged/waitinline/ca_civ_staged_waitinline_frontbackhappy_parent_loop.ban
Wait In Line Look Aroundanimations/characters/contextact/civilian/staged/waitinline/ca_civ_staged_waitinline_lookaround_loop.ban
Wait In Line Look Around 2animations/characters/contextact/civilian/staged/waitinline/ca_civ_staged_waitinline_lookaroundvar01_loop.ban
Waitinganimations/characters/contextact/civilian/staged/waitingforfriend/ca_civ_staged_waitingforfriend_generic_loop.ban
Waiting Arms Crossedanimations/characters/contextact/civilian/staged/waitingforfriend/ca_civ_staged_waitingforfriend_crossarm_loop.ban
Waiting Hand On Hipanimations/characters/contextact/civilian/staged/waitingforfriend/ca_civ_staged_waitingforfriend_onehandonhip_loop.ban
Waiting Hands Behind Backanimations/characters/contextact/civilian/staged/waitingforfriend/ca_civ_staged_waitingforfriend_handsback_loop.ban
Waiting Hands On Hipsanimations/characters/contextact/civilian/staged/waitingforfriend/ca_civ_staged_waitingforfriend_handsonhip_loop.ban
Waiting Look At Watchanimations/characters/contextact/civilian/staged/waitingforfriend/ca_civ_staged_waitingforfriend_generic_oneoff_lookatwatch.ban
Waiting Scratchanimations/characters/contextact/civilian/staged/waitingforfriend/ca_civ_staged_waitingforfriend_generic_oneoff_scratch.ban
Window Shoppinganimations/characters/contextact/civilian/systemic/windowshopping/ca_civ_systemic_windowshopping_loop.ban
Window Shopping Argue Childanimations/characters/contextact/civilian/staged/windowshopping/ca_civ_staged_windowshopping_argue_child.ban
Window Shopping Argue Parentanimations/characters/contextact/civilian/staged/windowshopping/ca_civ_staged_windowshopping_argue_parent.ban
Window Shopping Arms Crossedanimations/characters/contextact/civilian/systemic/windowshopping/ca_civ_systemic_windowshopping_armscrossed_loop.ban
Window Shopping Browsinganimations/characters/contextact/civilian/systemic/windowshopping/ca_civ_systemic_windowshopping_browsing_loop.ban
Window Shopping Browsing Look Backanimations/characters/contextact/civilian/systemic/windowshopping/ca_civ_systemic_windowshopping_browsing_oneoff_lookback.ban
Window Shopping Hand On Hipanimations/characters/contextact/civilian/systemic/windowshopping/ca_civ_systemic_windowshopping_onehandonhip_loop.ban
Window Shopping Hands Behind Backanimations/characters/contextact/civilian/systemic/windowshopping/ca_civ_systemic_windowshopping_handsbehindback_loop.ban
Window Shopping Look Closeranimations/characters/contextact/civilian/systemic/windowshopping/ca_civ_systemic_windowshopping_oneoff_lookcloser.ban
Window Shopping Look Down Closeranimations/characters/contextact/civilian/systemic/windowshopping/ca_civ_systemic_windowshopping_oneoff_lookdowncloser.ban
Window Shopping Romantic Childanimations/characters/contextact/civilian/staged/windowshopping/ca_civ_staged_windowshopping_romantic_child.ban
Window Shopping Romantic Parentanimations/characters/contextact/civilian/staged/windowshopping/ca_civ_staged_windowshopping_romantic_parent.ban
Worried Talk Childanimations/characters/contextact/civilian/staged/standconversationconcern/ca_civ_staged_standconversationconcern_child_talk_loop.ban
Worried Talk Child Listenanimations/characters/contextact/civilian/staged/standconversationconcern/ca_civ_staged_standconversationconcern_child_listen_loop.ban
Worried Talk Parentanimations/characters/contextact/civilian/staged/standconversationconcern/ca_civ_staged_standconversationconcern_parent_talk_loop.ban
Worried Talk Parent Listenanimations/characters/contextact/civilian/staged/standconversationconcern/ca_civ_staged_standconversationconcern_parent_listen_loop.ban

Leaning​

NameAnimation
Lean Off Railing Arms Crossedanimations/characters/contextact/civilian/staged/leanoffrailing/ca_civ_staged_leanoffrailing_armscrossed_loop.ban
Lean Off Railing Elbows Upanimations/characters/contextact/civilian/staged/leanoffrailing/ca_civ_staged_leanoffrailing_elbowsup_loop.ban
Lean Off Railing Lean Backanimations/characters/contextact/civilian/staged/leanoffrailing/ca_civ_staged_leanoffrailing_leanback_loop.ban
Lean Off Railing Lean Leftanimations/characters/contextact/civilian/staged/leanoffrailing/ca_civ_staged_leanoffrailing_leanleft_loop.ban
Lean Off Railing Lean Rightanimations/characters/contextact/civilian/staged/leanoffrailing/ca_civ_staged_leanoffrailing_leanright_loop.ban
Lean Off Railing Legs Crossedanimations/characters/contextact/civilian/staged/leanoffrailing/ca_civ_staged_leanoffrailing_legscrossed_loop.ban
Lean On Bar Aloneanimations/characters/contextact/civilian/staged/leanonbar/ca_civ_staged_leanonbar_alone_loop.ban
Lean On Bar Alone Looking Backanimations/characters/contextact/civilian/staged/leanonbar/ca_civ_staged_leanonbar_alone_oneoff_lookingback.ban
Lean On Bar Alone Sippinganimations/characters/contextact/civilian/staged/leanonbar/ca_civ_staged_leanonbar_alone_oneoff_sipping.ban
Lean On Railinganimations/characters/contextact/civilian/staged/leanonrailing/ca_civ_staged_leanonrailing_generic_loop.ban
Lean On Railing Arms Crossedanimations/characters/contextact/civilian/staged/leanonrailing/ca_civ_staged_leanonrailing_armscrossed_loop.ban
Lean On Railing Hands Claspedanimations/characters/contextact/civilian/staged/leanonrailing/ca_civ_staged_leanonrailing_handsclasped_loop.ban
Lean On Railing Lean Leftanimations/characters/contextact/civilian/staged/leanonrailing/ca_civ_staged_leanonrailing_leanleft_loop.ban
Lean On Railing Lean Rightanimations/characters/contextact/civilian/staged/leanonrailing/ca_civ_staged_leanonrailing_leanright_loop.ban
Lean On Railing Tiptoesanimations/characters/contextact/civilian/staged/leanonrailing/ca_civ_staged_leanonrailing_tiptoes_loop.ban
Lean On Wall Legs Crossedanimations/characters/contextact/civilian/systemic/leanonwall/generic/ca_civ_systemic_leanonwall_generic_crossleg_loop.ban
Lean On Wall Legs Crossed Pat Wallanimations/characters/contextact/civilian/systemic/leanonwall/generic/ca_civ_systemic_leanonwall_generic_crossleg_oneoff_handpatwall.ban
Lean On Wall Smoking Legs Crossedanimations/characters/contextact/civilian/systemic/leanonwall/smoking/ca_civ_systemic_leanonwall_smoking_crossleg_loop.ban
Lean On Wall Smoking Legs Crossed Inhaleanimations/characters/contextact/civilian/systemic/leanonwall/smoking/ca_civ_systemic_leanonwall_smoking_crossleg_oneoff_inhale.ban
Lean On Wall Textinganimations/characters/contextact/civilian/systemic/leanonwall/texting/ca_civ_systemic_leanonwall_texing_plain_loop.ban
Lean On Wall Texting Legs Crossedanimations/characters/contextact/civilian/systemic/leanonwall/texting/ca_civ_systemic_leanonwall_texting_crossleg_loop.ban
Ledge Talk Childanimations/characters/contextact/civilian/staged/leanonledgeconversation/ca_civ_staged_leanonledgeconversation_child_talk_loop.ban
Ledge Talk Child Listenanimations/characters/contextact/civilian/staged/leanonledgeconversation/ca_civ_staged_leanonledgeconversation_child_listen_loop.ban
Ledge Talk Parentanimations/characters/contextact/civilian/staged/leanonledgeconversation/ca_civ_staged_leanonledgeconversation_parent_talk_loop.ban
Ledge Talk Parent Listenanimations/characters/contextact/civilian/staged/leanonledgeconversation/ca_civ_staged_leanonledgeconversation_parent_listen_loop.ban
Prisoner Lean Legs Crossedanimations/characters/contextact/civilian/systemic/prisonerleanonwall/ca_civ_systemic_prisonerleanonwall_generic_crossleg_loop.ban
Stunt Driver Cool Hanganimations/characters/contextact/civilian/staged/stuntdriver/ca_civ_staged_stuntdriver_coolhang_loop.ban
Stunt Driver Cool Hang Hands On Headanimations/characters/contextact/civilian/staged/stuntdriver/ca_civ_staged_stuntdriver_coolhang_oneoff_handsonhead.ban
Stunt Driver Cool Hang Look Backanimations/characters/contextact/civilian/staged/stuntdriver/ca_civ_staged_stuntdriver_coolhang_oneoff_lookback.ban
Stunt Driver Cool Hang Stretchanimations/characters/contextact/civilian/staged/stuntdriver/ca_civ_staged_stuntdriver_coolhang_oneoff_stretch.ban

Sitting​

NameAnimation
Beach Chair Hands In Lapanimations/characters/contextact/civilian/staged/sitonbeachchair/ca_civ_staged_sitonbeachchair_handsinlap_loop.ban
Beach Chair Hands In Lap 2animations/characters/contextact/civilian/staged/sitonbeachchair/ca_civ_staged_sitonbeachchair_handsinlapvar01_loop.ban
Beach Chair Hands On Headanimations/characters/contextact/civilian/staged/sitonbeachchair/ca_civ_staged_sitonbeachchair_handsonhead_loop.ban
Beach Chair Legs Crossedanimations/characters/contextact/civilian/staged/sitonbeachchair/ca_civ_staged_sitonbeachchair_crossleg_loop.ban
Beach Chair Uprightanimations/characters/contextact/civilian/staged/sitonbeachchair/ca_civ_staged_sitonbeachchair_upright_loop.ban
Beach Chair Upright 2animations/characters/contextact/civilian/staged/sitonbeachchair/ca_civ_staged_sitonbeachchair_uprightvar01_loop.ban
Bench Phone Callanimations/characters/contextact/civilian/systemic/sitonbench/ca_civ_systemic_sitonbench_talkonphone_loop.ban
Bench Talk Childanimations/characters/contextact/civilian/staged/sitonbenchtalk/civ_male_sitonbenchtalk_child.ban
Bench Talk Child 2animations/characters/contextact/civilian/staged/sitonbenchtalk/civ_male_sitonbenchtalk_child_var01.ban
Bench Talk Child 3animations/characters/contextact/civilian/staged/sitonbenchtalk/civ_male_sitonbenchtalk_child_var02.ban
Bench Talk Parentanimations/characters/contextact/civilian/staged/sitonbenchtalk/civ_male_sitonbenchtalk_parent.ban
Bench Talk Parent 2animations/characters/contextact/civilian/staged/sitonbenchtalk/civ_male_sitonbenchtalk_parent_var01.ban
Bench Talk Parent 3animations/characters/contextact/civilian/staged/sitonbenchtalk/civ_male_sitonbenchtalk_parent_var02.ban
Bench Textinganimations/characters/contextact/civilian/systemic/sitonbench/ca_civ_systemic_sitonbench_textonphone_loop.ban
Car Drinking Legs Crossedanimations/characters/contextact/civilian/staged/sitoncar/ca_civ_staged_sitoncar_drink_crossleg_loop.ban
Car Eatinganimations/characters/contextact/civilian/staged/sitoncar/ca_civ_staged_sitoncar_eat_loop.ban
Car Lean Backanimations/characters/contextact/civilian/staged/sitoncar/ca_civ_staged_sitoncar_generic_leanback_loop.ban
Car Lean Back Leg Swinganimations/characters/contextact/civilian/staged/sitoncar/ca_civ_staged_sitoncar_generic_leanback_oneoff_legswing.ban
Car Lean Back Shift Weightanimations/characters/contextact/civilian/staged/sitoncar/ca_civ_staged_sitoncar_generic_leanback_oneoff_shiftweight.ban
Car Lean Forwardanimations/characters/contextact/civilian/staged/sitoncar/ca_civ_staged_sitoncar_generic_leanforward_loop.ban
Car Lean Forward Touch Noseanimations/characters/contextact/civilian/staged/sitoncar/ca_civ_staged_sitoncar_generic_leanforward_oneoff_touchnose.ban
Car Lean Forward Wipe Foreheadanimations/characters/contextact/civilian/staged/sitoncar/ca_civ_staged_sitoncar_generic_leanforward_oneoff_wipeforehead.ban
Car Reading Legs Crossedanimations/characters/contextact/civilian/staged/sitoncar/ca_civ_staged_sitoncar_read_crossleg_loop.ban
Car Smoking Left Leg Upanimations/characters/contextact/civilian/staged/sitoncar/ca_civ_staged_sitoncar_smoke_leftlegup_loop.ban
Car Smoking Legs Crossedanimations/characters/contextact/civilian/staged/sitoncar/ca_civ_staged_sitoncar_smoke_crossleg_loop.ban
Car Textinganimations/characters/contextact/civilian/staged/sitoncar/ca_civ_staged_sitoncar_texting_plain_loop.ban
Chair Drinkinganimations/characters/contextact/civilian/staged/sitonchair/ca_civ_staged_sitonchair_drinking_loop.ban
Chair Eating Sandwichanimations/characters/contextact/civilian/staged/sitonchair/ca_civ_staged_sitonchair_eatingsandwich_loop.ban
Chair Elbows On Legsanimations/characters/contextact/civilian/staged/sitonchair/ca_civ_staged_sitonchair_generic_elbowsonleg_loop.ban
Chair Hands On Headanimations/characters/contextact/civilian/staged/sitonchair/ca_civ_staged_sitonchair_generic_handsonhead_loop.ban
Chair Legs Crossedanimations/characters/contextact/civilian/staged/sitonchair/ca_civ_staged_sitonchair_generic_crossleg_loop.ban
Chair Phone Callanimations/characters/contextact/civilian/staged/sitonchair/ca_civ_staged_sitonchair_talkonphone_loop.ban
Chair Phone Call Elbow Upanimations/characters/contextact/civilian/staged/sitonchair/ca_civ_staged_sitonchair_talkonphoneelbowup_loop.ban
Chair Readinganimations/characters/contextact/civilian/staged/sitonchair/ca_civ_staged_sitonchair_reading_loop.ban
Chair Smokinganimations/characters/contextact/civilian/staged/sitonchair/ca_civ_staged_sitonchair_smoking_loop.ban
Chair Textinganimations/characters/contextact/civilian/staged/sitonchair/ca_civ_staged_sitonchair_textonphone_loop.ban
Chair Uprightanimations/characters/contextact/civilian/staged/sitonchair/ca_civ_staged_sitonchair_generic_upright_loop.ban
Chair Upright Femaleanimations/characters/contextact/civilian/staged/sitonchair/ca_civ_staged_sitonchair_generic_uprightfemale_loop.ban
Chair Upright Female Hand On Thighanimations/characters/contextact/civilian/staged/sitonchair/ca_civ_staged_sitonchair_generic_uprightfemale_oneoff_handonthigh.ban
Chair Upright Female Weight Changeanimations/characters/contextact/civilian/staged/sitonchair/ca_civ_staged_sitonchair_generic_uprightfemale_oneoff_weightchange.ban
Chair Upright Lean Forwardanimations/characters/contextact/civilian/staged/sitonchair/ca_civ_staged_sitonchair_generic_upright_oneoff_leanforward.ban
Chair Upright Wipe Faceanimations/characters/contextact/civilian/staged/sitonchair/ca_civ_staged_sitonchair_generic_upright_oneoff_wipeface.ban
Computeranimations/characters/contextact/civilian/staged/situsecomputer/ca_civ_staged_situsecomputer.ban
Crew On Audio Case Smokinganimations/characters/contextact/civilian/staged/garlandcrew/ca_civ_staged_garlandcrew_sitonaudiocase_smoke_loop.ban
Crew Squat Drink Sodaanimations/characters/contextact/civilian/staged/garlandcrew/ca_civ_staged_garlandcrew_squat_drinksoda_loop.ban
Crew Squat Smokinganimations/characters/contextact/civilian/staged/garlandcrew/ca_civ_staged_garlandcrew_squat_smoke_loop.ban
Crew Stand Smokinganimations/characters/contextact/civilian/staged/garlandcrew/ca_civ_staged_garlandcrew_stand_smoke_loop.ban
Crew Stand Smoking Check Cigaretteanimations/characters/contextact/civilian/staged/garlandcrew/ca_civ_staged_garlandcrew_stand_smoke_oneoff_checkcigarette.ban
Crew Stand Smoking Look Aroundanimations/characters/contextact/civilian/staged/garlandcrew/ca_civ_staged_garlandcrew_stand_smoke_oneoff_lookaround.ban
Fishinganimations/characters/contextact/civilian/staged/sitandfish/ca_civ_staged_sitandfish_loop.ban
Ground Browse Phone Cross-leggedanimations/characters/contextact/civilian/staged/sitonground/ca_civ_staged_sitonground_browsephone_crosslegged_loop.ban
Ground Browse Phone Cross-legged Look Upanimations/characters/contextact/civilian/staged/sitonground/ca_civ_staged_sitonground_browsephone_crosslegged_oneoff_lookup.ban
Ground Browse Phone Lying Downanimations/characters/contextact/civilian/staged/sitonground/ca_civ_staged_sitonground_browsephone_layingdown_loop.ban
Ground Cross-legged Lean Backanimations/characters/contextact/civilian/staged/sitonground/ca_civ_staged_sitonground_crosslegged_leanback_loop.ban
Ground Cross-legged Lean Forwardanimations/characters/contextact/civilian/staged/sitonground/ca_civ_staged_sitonground_crosslegged_leanforward_loop.ban
Ground Cross-legged Lean Leftanimations/characters/contextact/civilian/staged/sitonground/ca_civ_staged_sitonground_crosslegged_leanleft_loop.ban
Ground Cross-legged Lean Rightanimations/characters/contextact/civilian/staged/sitonground/ca_civ_staged_sitonground_crosslegged_leanright_loop.ban
Ground Hands On Left Kneeanimations/characters/contextact/civilian/staged/sitonground/ca_civ_staged_sitonground_handsonleftknee_loop.ban
Ground Hands On Right Kneeanimations/characters/contextact/civilian/staged/sitonground/ca_civ_staged_sitonground_handsonrightknee_loop.ban
Ground Knees Upanimations/characters/contextact/civilian/staged/sitonground/ca_civ_staged_sitonground_kneesup_loop.ban
Ground Lean Back Left Leg Upanimations/characters/contextact/civilian/staged/sitonground/ca_civ_staged_sitonground_leanbackleftlegup_loop.ban
Ground Left Leg Up Lean Backanimations/characters/contextact/civilian/staged/sitonground/ca_civ_staged_sitonground_leftlegup_leanback_loop.ban
Ground Legs Crossedanimations/characters/contextact/civilian/staged/sitonground/ca_civ_staged_sitonground_legscrossed_loop.ban
Ground Phone Call Lean Back Leftanimations/characters/contextact/civilian/staged/sitonground/ca_civ_staged_sitonground_talkonphone_leanbackleft_loop.ban
Ground Phone Call Lean Back Rightanimations/characters/contextact/civilian/staged/sitonground/ca_civ_staged_sitonground_talkonphone_leanbackright_loop.ban
Ground Phone Call Right Arm Upanimations/characters/contextact/civilian/staged/sitonground/ca_civ_staged_sitonground_talkonphone_rightarmup_loop.ban
Ground Phone Left Arm Upanimations/characters/contextact/civilian/staged/sitonground/ca_civ_staged_sitonground_talkatphone_leftarmup_loop.ban
Ground Right Leg Upanimations/characters/contextact/civilian/staged/sitonground/ca_civ_staged_sitonground_rightlegup_loop.ban
Ground Right Leg Up Lean Backanimations/characters/contextact/civilian/staged/sitonground/ca_civ_staged_sitonground_rightlegup_leanback_loop.ban
Ground Right Leg Up Look At Skyanimations/characters/contextact/civilian/staged/sitonground/ca_civ_staged_sitonground_rightlegup_oneoff_lookatsky.ban
Ground Spread Eagleanimations/characters/contextact/civilian/staged/sitonground/ca_civ_staged_sitonground_spreadeagle_loop.ban
Ground Spread Eagle Check For Rainanimations/characters/contextact/civilian/staged/sitonground/ca_civ_staged_sitonground_spreadeagle_oneoff_checkforrain.ban
Ground Spread Eagle Leg Adjustanimations/characters/contextact/civilian/staged/sitonground/ca_civ_staged_sitonground_spreadeagle_oneoff_legadjust.ban
Ground Spread Eagle Weight Adjustanimations/characters/contextact/civilian/staged/sitonground/ca_civ_staged_sitonground_spreadeagle_oneoff_weightadjust.ban
Ground Texting Squattinganimations/characters/contextact/civilian/staged/sitonground/ca_civ_staged_sitonground_texting_squatting_loop.ban
Ground Texting Squatting Look Aroundanimations/characters/contextact/civilian/staged/sitonground/ca_civ_staged_sitonground_texting_squatting_oneoff_lookaround.ban
Ledgeanimations/characters/contextact/civilian/staged/sitonledge/ca_civ_staged_sitonledge_generic_loop.ban
Ledge Arms On Legsanimations/characters/contextact/civilian/staged/sitonledge/ca_civ_staged_sitonledge_armsonlegs_loop.ban
Ledge Drinkinganimations/characters/contextact/civilian/staged/sitonledge/ca_civ_staged_sitonledge_drinking_loop.ban
Ledge Lean Backanimations/characters/contextact/civilian/staged/sitonledge/ca_civ_staged_sitonledge_leanback_loop.ban
Ledge Leg Upanimations/characters/contextact/civilian/staged/sitonledge/ca_civ_staged_sitonledge_legup_loop.ban
Ledge Legs Crossedanimations/characters/contextact/civilian/staged/sitonledge/ca_civ_staged_sitonledge_legscrossed_loop.ban
Ledge Smokinganimations/characters/contextact/civilian/staged/sitonledge/ca_civ_staged_sitonledge_smoking_loop.ban
Ledge Talk Childanimations/characters/contextact/civilian/staged/sitonledgeconversation/ca_civ_staged_sitonledgeconversation_child_talk_loop.ban
Ledge Talk Child Listenanimations/characters/contextact/civilian/staged/sitonledgeconversation/ca_civ_staged_sitonledgeconversation_child_listen_loop.ban
Ledge Talk Parentanimations/characters/contextact/civilian/staged/sitonledgeconversation/ca_civ_staged_sitonledgeconversation_parent_talk_loop.ban
Ledge Talk Parent Listenanimations/characters/contextact/civilian/staged/sitonledgeconversation/ca_civ_staged_sitonledgeconversation_parent_listen_loop.ban
Picnic Cosy Couple Childanimations/characters/contextact/civilian/staged/picnic/ca_civ_staged_picnic_cosycouple_child_loop.ban
Picnic Cosy Couple Parentanimations/characters/contextact/civilian/staged/picnic/ca_civ_staged_picnic_cosycouple_parent_loop.ban
Picnic Relaxed Couple Childanimations/characters/contextact/civilian/staged/picnic/ca_civ_staged_picnic_relaxedcouple_child_loop.ban
Picnic Relaxed Couple Parentanimations/characters/contextact/civilian/staged/picnic/ca_civ_staged_picnic_relaxedcouple_parent_loop.ban
Prisoner Bench Sadanimations/characters/contextact/civilian/staged/prisonersitonbench/ca_civ_staged_prisonersitonbench_generic_sadafraid_loop.ban
Prisoner Ground Sadanimations/characters/contextact/civilian/systemic/prisonersitonground/ca_civ_systemic_prisonersitonground_generic_sadafraid_loop.ban
Table Drinkinganimations/characters/contextact/civilian/staged/sitattable/ca_civ_staged_sitattable_drinking_loop.ban
Table Eating Sandwichanimations/characters/contextact/civilian/staged/sitattable/ca_civ_staged_sitattable_eatingsandwich_loop.ban
Table Phone Callanimations/characters/contextact/civilian/staged/sitattable/ca_civ_staged_sitattable_talkonphone_loop.ban
Table Phone Call Elbow Upanimations/characters/contextact/civilian/staged/sitattable/ca_civ_staged_sitattable_talkonphoneelbowup_loop.ban
Table Readinganimations/characters/contextact/civilian/staged/sitattable/ca_civ_staged_sitattable_reading_loop.ban
Table Smokinganimations/characters/contextact/civilian/staged/sitattable/ca_civ_staged_sitattable_smoking_loop.ban
Table Textinganimations/characters/contextact/civilian/staged/sitattable/ca_civ_staged_sitattable_textonphone_loop.ban
Table Uprightanimations/characters/contextact/civilian/staged/sitattable/ca_civ_staged_sitattable_generic_upright_loop.ban
Table Upright Femaleanimations/characters/contextact/civilian/staged/sitattable/ca_civ_staged_sitattable_generic_uprightfemale_loop.ban
Talk Child Face Rightanimations/characters/contextact/civilian/spsc/sitconversation/ca_spsc_civ_sitconversation_child_faceright_talk_loop.ban
Talk Child Face Right Listenanimations/characters/contextact/civilian/spsc/sitconversation/ca_spsc_civ_sitconversation_child_faceright_listen_loop.ban
Talk Parent Face Leftanimations/characters/contextact/civilian/spsc/sitconversation/ca_spsc_civ_sitconversation_parent_faceleft_idle.ban
Talk Parent Face Left (2)animations/characters/contextact/civilian/spsc/sitconversation/ca_spsc_civ_sitconversation_parent_faceleft_talk_loop.ban
Talk Parent Face Left Listenanimations/characters/contextact/civilian/spsc/sitconversation/ca_spsc_civ_sitconversation_parent_faceleft_listen_loop.ban

Lying​

NameAnimation
Beach Lying Downanimations/characters/contextact/civilian/staged/loungeonbeach/ca_civ_staged_loungeonbeach_layingdown_loop.ban
Beach Lying Down 2animations/characters/contextact/civilian/staged/loungeonbeach/ca_civ_staged_loungeonbeach_layingdownvar01_loop.ban
Beach Lying Down 3animations/characters/contextact/civilian/staged/loungeonbeach/ca_civ_staged_loungeonbeach_layingdownvar02_loop.ban
Beach Sittinganimations/characters/contextact/civilian/staged/loungeonbeach/ca_civ_staged_loungeonbeach_sitting_loop.ban
Beach Sitting 2animations/characters/contextact/civilian/staged/loungeonbeach/ca_civ_staged_loungeonbeach_sittingvar01_loop.ban
Beach Sitting 3animations/characters/contextact/civilian/staged/loungeonbeach/ca_civ_staged_loungeonbeach_sittingvar02_loop.ban
Massage Childanimations/characters/contextact/civilian/staged/massage/ca_civ_staged_massage_child_loop.ban
Massage Child Deep Tissueanimations/characters/contextact/civilian/staged/massage/ca_civ_staged_massage_child_oneoff_deeptissue.ban
Massage Child Spineanimations/characters/contextact/civilian/staged/massage/ca_civ_staged_massage_child_oneoff_gentlespine.ban
Massage Parentanimations/characters/contextact/civilian/staged/massage/ca_civ_staged_massage_parent_loop.ban
Massage Parent Deep Tissueanimations/characters/contextact/civilian/staged/massage/ca_civ_staged_massage_parent_oneoff_deeptissue.ban
Massage Parent Spineanimations/characters/contextact/civilian/staged/massage/ca_civ_staged_massage_parent_oneoff_gentlespine.ban

Working​

NameAnimation
Bartender Mixinganimations/characters/contextact/civilian/staged/bartender/ca_civ_staged_bartender_mixing_loop.ban
Bartender Mixing Look Aroundanimations/characters/contextact/civilian/staged/bartender/ca_civ_staged_bartender_mixing_loop_oneoff_lookaround.ban
Bartender Wipe Glassanimations/characters/contextact/civilian/staged/bartender/ca_civ_staged_bartender_wipingwineglass_loop.ban
Bartender Wipe Glass Inspect Glassanimations/characters/contextact/civilian/staged/bartender/ca_civ_staged_bartender_wipingwineglass_oneoff_inspectglass01.ban
Bartender Wipe Glass Inspect Glass 2animations/characters/contextact/civilian/staged/bartender/ca_civ_staged_bartender_wipingwineglass_oneoff_inspectglass02.ban
Check Under Hoodanimations/characters/contextact/civilian/staged/checkunderhood/ca_civ_staged_checkunderhood_loop.ban
Clean Car Crouchedanimations/characters/contextact/civilian/staged/cleancar/ca_civ_staged_cleancar_crouched_loop.ban
Clean Car Crouched Different Strokesanimations/characters/contextact/civilian/staged/cleancar/ca_civ_staged_cleancar_crouched_oneoff_differentstrokes.ban
Clean Car Crouched Shake Spongeanimations/characters/contextact/civilian/staged/cleancar/ca_civ_staged_cleancar_crouched_oneoff_shakesponge.ban
Clean Car Standinganimations/characters/contextact/civilian/staged/cleancar/ca_civ_staged_cleancar_standing_loop.ban
Clean Fishanimations/characters/contextact/civilian/staged/cleanfish/ca_civ_staged_cleanfish_loop.ban
Clean Fish Pause To Examineanimations/characters/contextact/civilian/staged/cleanfish/ca_civ_staged_cleanfish_oneoff_pausetoexam.ban
Clean Window Standinganimations/characters/contextact/civilian/staged/cleanwindow/ca_civ_staged_cleanwindow_standing_loop.ban
Clipboardanimations/characters/contextact/civilian/staged/garlandpa/ca_civ_staged_garlandpa_clipboard_loop.ban
Clipboard Childanimations/characters/contextact/civilian/staged/reviewclipboard/ca_civ_staged_reviewclipboard_child_loop.ban
Clipboard Parentanimations/characters/contextact/civilian/staged/reviewclipboard/ca_civ_staged_reviewclipboard_parent_loop.ban
Fix Tireanimations/characters/contextact/civilian/staged/fixtire/ca_civ_staged_fixtire_loop.ban
Gas Pumpanimations/characters/contextact/civilian/staged/usegaspump/ca_civ_staged_usegaspump_loop.ban
Graffitianimations/characters/contextact/civilian/staged/graffiti/ca_civ_staged_graffiti_loop.ban
Graffiti Shake Cananimations/characters/contextact/civilian/staged/graffiti/ca_civ_staged_graffiti_oneoff_shakecan.ban
Graffiti Step Backanimations/characters/contextact/civilian/staged/graffiti/ca_civ_staged_graffiti_oneoff_stepback.ban
Grill BBQanimations/characters/contextact/civilian/staged/grilling/ca_civ_staged_grilling_bbqgrill_loop.ban
Grill BBQ Fan Selfanimations/characters/contextact/civilian/staged/grilling/ca_civ_staged_grilling_bbqgrill_oneoff_fanself.ban
Grill BBQ Scratchanimations/characters/contextact/civilian/staged/grilling/ca_civ_staged_grilling_bbqgrill_oneoff_scratch.ban
Grill BBQ Turn Meatanimations/characters/contextact/civilian/staged/grilling/ca_civ_staged_grilling_bbqgrill_oneoff_turnmeat.ban
Hackinganimations/characters/contextact/civilian/systemic/usehackingconsole/ca_civ_systemic_usehackingconsole_loop.ban
Hacking Check Lineanimations/characters/contextact/civilian/systemic/usehackingconsole/ca_civ_systemic_usehackingconsole_oneoff_checkline.ban
Inspect Supply Standanimations/characters/contextact/civilian/staged/inspectsupply/ca_civ_staged_inspectsupply_stand_loop.ban
Lab Typinganimations/characters/contextact/civilian/staged/labtyping/civ_male_contextact_laboratory_typing.ban
Laundryanimations/characters/contextact/civilian/staged/handwashlaundry/ca_civ_staged_handwashlaundry_loop.ban
Laundry (2)animations/characters/contextact/civilian/staged/handwashlaundry/ca_civ_staged_handwashlaundry_oneoff.ban
Metal Detectoranimations/characters/contextact/civilian/staged/usemetaldetector/ca_civ_staged_usemetaldetector_loop.ban
Metal Detector Bad Contactanimations/characters/contextact/civilian/staged/usemetaldetector/ca_civ_staged_usemetaldetector_oneoff_badcontact.ban
Metal Detector Glimpse At Screenanimations/characters/contextact/civilian/staged/usemetaldetector/ca_civ_staged_usemetaldetector_oneoff_glimpseatscreen.ban
Miner Ground Digginganimations/characters/contextact/civilian/staged/miner/ca_civ_staged_miner_ground_digging_loop.ban
Miner Ground Digging Wipe Dustanimations/characters/contextact/civilian/staged/miner/ca_civ_staged_miner_ground_digging_oneoff_wipedustvar01.ban
Miner Ground Digging Wipe Dust 2animations/characters/contextact/civilian/staged/miner/ca_civ_staged_miner_ground_digging_oneoff_wipedustvar02.ban
Miner Ground Dustinganimations/characters/contextact/civilian/staged/miner/ca_civ_staged_miner_ground_dusting_loop.ban
Miner Ground Dusting Inspectanimations/characters/contextact/civilian/staged/miner/ca_civ_staged_miner_ground_dusting_oneoff_inspect.ban
Miner Wall Digginganimations/characters/contextact/civilian/staged/miner/ca_civ_staged_miner_wall_digging_loop.ban
Miner Wall Digging Wipe Dustanimations/characters/contextact/civilian/staged/miner/ca_civ_staged_miner_wall_digging_oneoff_wipedustvar01.ban
Miner Wall Digging Wipe Dust 2animations/characters/contextact/civilian/staged/miner/ca_civ_staged_miner_wall_digging_oneoff_wipedustvar02.ban
Miner Wall Dusting Crouchanimations/characters/contextact/civilian/staged/miner/ca_civ_staged_miner_wall_dusting_crouch_loop.ban
Miner Wall Dusting Crouch Inspectanimations/characters/contextact/civilian/staged/miner/ca_civ_staged_miner_wall_dusting_crouch_oneoff_inspect.ban
Pickaxe Hip Dropanimations/characters/contextact/civilian/staged/swingpickaxe/ca_civ_staged_swingpickaxe_hipdrop_loop.ban
Pickaxe Hip Drop Pull Pickaxe Upanimations/characters/contextact/civilian/staged/swingpickaxe/ca_civ_staged_swingpickaxe_hipdrop_oneoff_pullpickaxeup.ban
Polish Shovelanimations/characters/contextact/civilian/staged/polishshovel/ca_civ_staged_polishshovel_loop.ban
Rakeanimations/characters/contextact/civilian/staged/rakeground/ca_civ_staged_rakeground_default_loop.ban
Rake 2animations/characters/contextact/civilian/staged/rakeground/ca_civ_staged_rakeground_var01_loop.ban
Rake 2 Shake Soil Offanimations/characters/contextact/civilian/staged/rakeground/ca_civ_staged_rakeground_var01_oneoff_shakesoiloff.ban
Rake Wipe Foreheadanimations/characters/contextact/civilian/staged/rakeground/ca_civ_staged_rakeground_default_oneoff_wipeforehead.ban
Soda Machineanimations/characters/contextact/civilian/systemic/usesodamachine/ca_civ_systemic_usesodamachine_loop.ban
Sweepanimations/characters/contextact/civilian/staged/sweep/ca_civ_staged_sweep_loop.ban
Sweep Step Forwardanimations/characters/contextact/civilian/staged/sweep/ca_civ_staged_sweep_oneoff_stepforward.ban
Throw Trashanimations/characters/contextact/civilian/systemic/throwtrash/ca_civ_systemic_throwtrash_oneoff.ban
Weld Crouchedanimations/characters/contextact/civilian/staged/welding/ca_civ_staged_welding_crouched_loop.ban
Weld Crouched Burn Handanimations/characters/contextact/civilian/staged/welding/ca_civ_staged_welding_crouched_oneoff_burnhand.ban
Weld Crouched Pauseanimations/characters/contextact/civilian/staged/welding/ca_civ_staged_welding_crouched_oneoff_pause.ban
Weld Standinganimations/characters/contextact/civilian/staged/welding/ca_civ_staged_welding_standing_loop.ban
Weld Standing Blindedanimations/characters/contextact/civilian/staged/welding/ca_civ_staged_welding_standing_oneoff_blinded.ban
Weld Standing Brush Off Leganimations/characters/contextact/civilian/staged/welding/ca_civ_staged_welding_standing_oneoff_brushoffleg.ban

Water​

NameAnimation
Fishinganimations/characters/contextact/civilian/staged/standandfish/ca_civ_staged_standandfish_loop.ban
Spearfishinganimations/characters/contextact/civilian/staged/spearfishing/ca_civ_staged_spearfishing_loop.ban
Spearfishing Legs Bentanimations/characters/contextact/civilian/staged/spearfishing/ca_civ_staged_spearfishing_legsbent_loop.ban
Spearfishing Legs Bent (2)animations/characters/contextact/civilian/staged/spearfishing/ca_civ_staged_spearfishing_legsbent_oneoff.ban
Splash Alone Crouchedanimations/characters/contextact/civilian/staged/frolickinginwater/ca_civ_staged_frolickinginwater_alone_crouched_loop.ban
Splash Alone Standinganimations/characters/contextact/civilian/staged/frolickinginwater/ca_civ_staged_frolickinginwater_alone_standing_loop.ban
Splash Childanimations/characters/contextact/civilian/staged/frolickinginwater/ca_civ_staged_frolickinginwater_child_loop.ban
Splash Parentanimations/characters/contextact/civilian/staged/frolickinginwater/ca_civ_staged_frolickinginwater_parent_loop.ban

All civilian animations​

Every animation file in the civilian folders (916 files), grouped by folder. The path to pass is the folder followed by the file name, for example animations/characters/contextact/civilian/staged/dancing/ + ca_civ_staged_dancing_rave_groove_loop.ban.

animations/characters/civilian/death/​

  • civ_male_death_explosion_back.ban
  • civ_male_death_explosion_back_var01.ban
  • civ_male_death_explosion_front.ban
  • civ_male_death_explosion_front_var01.ban
  • civ_male_death_explosion_left.ban
  • civ_male_death_explosion_left_var01.ban
  • civ_male_death_explosion_right.ban
  • civ_male_death_explosion_right_var01.ban

animations/characters/civilian/hands_bank/hands/​

  • pose_hands_civ_male_relaxed_hands.ban

animations/characters/civilian/hitreaction/moving/​

  • civ_male_hitreact_run_front_rightshoulder.ban
  • civ_male_hitreact_run_front_torso.ban

animations/characters/civilian/hitreaction/notmoving/​

  • civ_male_hitreact_stand_heavy_back_armleft_180r_var01.ban
  • civ_male_hitreact_stand_heavy_back_armleft_var01.ban
  • civ_male_hitreact_stand_heavy_back_armright_180l_var01.ban
  • civ_male_hitreact_stand_heavy_back_armright_var01.ban
  • civ_male_hitreact_stand_heavy_back_chest_180l_var01.ban
  • civ_male_hitreact_stand_heavy_back_chest_180r_var01.ban
  • civ_male_hitreact_stand_heavy_back_legleft_180l_var01.ban
  • civ_male_hitreact_stand_heavy_back_legleft_180r_var01.ban
  • civ_male_hitreact_stand_heavy_back_legright_180l_var01.ban
  • civ_male_hitreact_stand_heavy_back_legright_180r_var01.ban
  • civ_male_hitreact_stand_heavy_front_armleft_var01.ban
  • civ_male_hitreact_stand_heavy_front_armleft_var02.ban
  • civ_male_hitreact_stand_heavy_front_armright_var01.ban
  • civ_male_hitreact_stand_heavy_front_armright_var02.ban
  • civ_male_hitreact_stand_heavy_front_chest_var01.ban
  • civ_male_hitreact_stand_heavy_front_chest_var02.ban
  • civ_male_hitreact_stand_heavy_front_gut_var01.ban
  • civ_male_hitreact_stand_heavy_front_gut_var02.ban
  • civ_male_hitreact_stand_heavy_front_legleft_var01.ban
  • civ_male_hitreact_stand_heavy_front_legleft_var02.ban
  • civ_male_hitreact_stand_heavy_front_legright_var01.ban
  • civ_male_hitreact_stand_heavy_front_legright_var02.ban
  • civ_male_hitreact_stand_heavy_left_lowerbody_270r_var01.ban
  • civ_male_hitreact_stand_heavy_left_lowerbody_90l_var01.ban
  • civ_male_hitreact_stand_heavy_left_upperbody_90l_var01.ban
  • civ_male_hitreact_stand_heavy_left_upperbody_90l_var02.ban
  • civ_male_hitreact_stand_heavy_right_lowerbody_270l_var01.ban
  • civ_male_hitreact_stand_heavy_right_lowerbody_90r_var01.ban
  • civ_male_hitreact_stand_heavy_right_upperbody_90r_var01.ban
  • civ_male_hitreact_stand_heavy_right_upperbody_90r_var02.ban

animations/characters/civilian/locomotion/idle/​

  • civ_female_loco_idle.ban
  • civ_female_loco_idle_observe_curious.ban
  • civ_female_loco_idle_observe_curious_oneoff_cellphonepic.ban
  • civ_female_loco_idle_observe_curious_oneoff_handsonchest.ban
  • civ_female_loco_idle_observe_curious_oneoff_phonecall.ban
  • civ_female_loco_idle_observe_nervous.ban
  • civ_female_loco_idle_observe_nervous_exit.ban
  • civ_female_loco_idle_observe_nervous_oneoff_handonmouthhead.ban
  • civ_female_loco_idle_observe_nervous_oneoff_handsonknee.ban
  • civ_female_loco_idle_observe_nervous_oneoff_lookback.ban
  • civ_female_loco_idle_observe_nervous_oneoff_lookbackpoint.ban
  • civ_female_loco_idle_oneoff_weightshift.ban
  • civ_female_loco_idle_rain.ban
  • civ_male_loco_idle.ban
  • civ_male_loco_idle_observe_curious.ban
  • civ_male_loco_idle_observe_curious_oneoff_cellphonepic.ban
  • civ_male_loco_idle_observe_curious_oneoff_disapproval.ban
  • civ_male_loco_idle_observe_curious_oneoff_fingersnap.ban
  • civ_male_loco_idle_observe_curious_oneoff_impressed.ban
  • civ_male_loco_idle_observe_nervous.ban
  • civ_male_loco_idle_observe_nervous_exit.ban
  • civ_male_loco_idle_observe_nervous_oneoff_catchbreath.ban
  • civ_male_loco_idle_observe_nervous_oneoff_gasping.ban
  • civ_male_loco_idle_observe_nervous_oneoff_handcovermouth.ban
  • civ_male_loco_idle_observe_nervous_oneoff_handonhead.ban
  • civ_male_loco_idle_oneoff_weightshift.ban
  • civ_male_loco_idle_panic_cower.ban
  • civ_male_loco_idle_panic_cower_enter.ban
  • civ_male_loco_idle_panic_cower_exit.ban
  • civ_male_loco_idle_rain.ban
  • civ_male_loco_idle_rotonspot_dir0.ban
  • civ_male_loco_idle_rotonspot_dir180l.ban
  • civ_male_loco_idle_rotonspot_dir180r.ban
  • civ_male_loco_idle_rotonspot_dir90l.ban
  • civ_male_loco_idle_rotonspot_dir90r.ban

animations/characters/civilian/locomotion/idle/add/​

  • civ_male_loco_idle_75down_add.ban
  • civ_male_loco_idle_75up_add.ban
  • civ_male_loco_idle_observe_oneoff_far_cellphonepic_75down_add.ban
  • civ_male_loco_idle_observe_oneoff_far_cellphonepic_75up_add.ban

animations/characters/civilian/locomotion/idle/observe/partial/arms/​

  • civ_male_loco_idle_observe_armscrossed_prtl_arms.ban
  • civ_male_loco_idle_observe_armsonhips_prtl_arms.ban

animations/characters/civilian/locomotion/idle/observe/partial/larm/​

  • civ_male_loco_idle_observe_armsonhips_prtl_larm.ban

animations/characters/civilian/locomotion/idle/observe/partial/rarm/​

  • civ_male_loco_idle_observe_armsonhips_prtl_rarm.ban

animations/characters/civilian/locomotion/jog/​

  • civ_male_loco_jog_anxious.ban

animations/characters/civilian/locomotion/run/​

  • civ_female_loco_run_panic_hunch.ban
  • civ_female_loco_run_panic_hunch_oneoffs_movingreactgunfire.ban
  • civ_female_loco_run_panic_hunch_oneoffs_stumble.ban
  • civ_female_loco_run_panic_hunch_var01.ban
  • civ_female_loco_run_panic_normal.ban
  • civ_female_loco_run_panic_start_dir0_hunch_lookleft.ban
  • civ_female_loco_run_panic_start_dir0_hunch_lookright.ban
  • civ_female_loco_run_panic_start_dir0_hunch_nolookat.ban
  • civ_female_loco_run_panic_start_dir0_upright_lookleft.ban
  • civ_female_loco_run_panic_start_dir0_upright_lookleft_var01.ban
  • civ_female_loco_run_panic_start_dir0_upright_nolookat.ban
  • civ_female_loco_run_panic_start_dir120l_hunch_lookleft.ban
  • civ_female_loco_run_panic_start_dir120l_hunch_lookright.ban
  • civ_female_loco_run_panic_start_dir120l_hunch_nolookat.ban
  • civ_female_loco_run_panic_start_dir120r_hunch_lookleft.ban
  • civ_female_loco_run_panic_start_dir120r_hunch_lookright.ban
  • civ_female_loco_run_panic_start_dir120r_hunch_nolookat.ban
  • civ_female_loco_run_panic_upright_oneoff_lookleftlookright.ban
  • civ_female_loco_run_panic_upright_oneoff_tripped.ban
  • civ_female_loco_run_panic_upright_var01.ban
  • civ_male_loco_run_panic_exit.ban
  • civ_male_loco_run_panic_exit_var01.ban
  • civ_male_loco_run_panic_hunch.ban
  • civ_male_loco_run_panic_hunch_oneoff_movingreactgunfire.ban
  • civ_male_loco_run_panic_hunch_oneoffs_lookleft.ban
  • civ_male_loco_run_panic_hunch_oneoffs_lookright.ban
  • civ_male_loco_run_panic_hunch_oneoffs_stumble.ban
  • civ_male_loco_run_panic_hunch_var02.ban
  • civ_male_loco_run_panic_start_dir0_hunch_lookleft.ban
  • civ_male_loco_run_panic_start_dir0_hunch_nolookat.ban
  • civ_male_loco_run_panic_start_dir0_upright_lookleft.ban
  • civ_male_loco_run_panic_start_dir0_upright_lookleft_var01.ban
  • civ_male_loco_run_panic_start_dir0_upright_lookright.ban
  • civ_male_loco_run_panic_start_dir0_upright_nolookat.ban
  • civ_male_loco_run_panic_start_dir120l_upright_lookleft.ban
  • civ_male_loco_run_panic_start_dir120l_upright_lookright.ban
  • civ_male_loco_run_panic_start_dir120l_upright_nolookat.ban
  • civ_male_loco_run_panic_start_dir120r_upright_lookleft.ban
  • civ_male_loco_run_panic_start_dir120r_upright_lookright.ban
  • civ_male_loco_run_panic_start_dir120r_upright_nolookat.ban
  • civ_male_loco_run_panic_stop_dir0_upright.ban
  • civ_male_loco_run_panic_stop_to_cower_dir0.ban
  • civ_male_loco_run_panic_upright.ban
  • civ_male_loco_run_panic_upright_oneoff_lookleft.ban
  • civ_male_loco_run_panic_upright_oneoff_lookleftrightstop.ban
  • civ_male_loco_run_panic_upright_oneoff_movingreactexplosion.ban
  • civ_male_loco_run_panic_upright_oneoff_tripped.ban
  • civ_male_loco_run_panic_upright_var01.ban

animations/characters/civilian/locomotion/walk/​

  • civ_female_loco_walk_nervous_fast_generic.ban
  • civ_female_loco_walk_nervous_fast_generic_exit.ban
  • civ_female_loco_walk_nervous_fast_generic_oneoff_lookleft.ban
  • civ_female_loco_walk_nervous_fast_generic_oneoff_speedboost.ban
  • civ_female_loco_walk_nervous_fast_generic_start_dir0.ban
  • civ_female_loco_walk_nervous_fast_generic_start_dir120l.ban
  • civ_female_loco_walk_nervous_fast_generic_start_dir120r.ban
  • civ_female_loco_walk_nervous_fast_generic_stop_dir0.ban
  • civ_female_loco_walk_nervous_fast_generic_stop_dir120l.ban
  • civ_female_loco_walk_nervous_fast_generic_stop_dir120r.ban
  • civ_female_loco_walk_rain_fast_upright.ban
  • civ_female_loco_walk_rain_fast_upright_start_dir0.ban
  • civ_female_loco_walk_rain_fast_upright_start_dir120l.ban
  • civ_female_loco_walk_rain_fast_upright_start_dir120r.ban
  • civ_female_loco_walk_rain_fast_upright_stop_dir0.ban
  • civ_female_loco_walk_rain_fast_upright_stop_dir120l.ban
  • civ_female_loco_walk_rain_fast_upright_stop_dir120r.ban
  • civ_female_loco_walk_relax_fast_generic.ban
  • civ_female_loco_walk_relax_fast_generic_start_dir0.ban
  • civ_female_loco_walk_relax_fast_generic_start_dir120l.ban
  • civ_female_loco_walk_relax_fast_generic_start_dir120r.ban
  • civ_female_loco_walk_relax_fast_generic_stop_dir0.ban
  • civ_female_loco_walk_relax_fast_generic_stop_dir120l.ban
  • civ_female_loco_walk_relax_fast_generic_stop_dir120r.ban
  • civ_female_loco_walk_relax_fast_generic_var01.ban
  • civ_female_loco_walk_relax_normal_generic.ban
  • civ_female_loco_walk_relax_normal_generic_oneoff_adjustpants.ban
  • civ_female_loco_walk_relax_normal_generic_oneoff_adjustundergarment.ban
  • civ_female_loco_walk_relax_normal_generic_oneoff_bugbitescratch.ban
  • civ_female_loco_walk_relax_normal_generic_oneoff_checkpocket.ban
  • civ_female_loco_walk_relax_normal_generic_oneoff_checksky.ban
  • civ_female_loco_walk_relax_normal_generic_oneoff_coughintohand.ban
  • civ_female_loco_walk_relax_normal_generic_oneoff_curiouslook.ban
  • civ_female_loco_walk_relax_normal_generic_oneoff_dustpants.ban
  • civ_female_loco_walk_relax_normal_generic_oneoff_gettinglost.ban
  • civ_female_loco_walk_relax_normal_generic_oneoff_pickupmoney.ban
  • civ_female_loco_walk_relax_normal_generic_oneoff_sneezeintohand.ban
  • civ_female_loco_walk_relax_normal_generic_oneoff_stepongum.ban
  • civ_female_loco_walk_relax_normal_generic_oneoff_stretch.ban
  • civ_female_loco_walk_relax_normal_generic_oneoff_tieshoelace.ban
  • civ_female_loco_walk_relax_normal_generic_oneoff_tripped.ban
  • civ_female_loco_walk_relax_normal_generic_start_dir0.ban
  • civ_female_loco_walk_relax_normal_generic_start_dir120l.ban
  • civ_female_loco_walk_relax_normal_generic_start_dir120r.ban
  • civ_female_loco_walk_relax_normal_generic_stop_dir0.ban
  • civ_female_loco_walk_relax_normal_generic_stop_dir120l.ban
  • civ_female_loco_walk_relax_normal_generic_stop_dir120r.ban
  • civ_female_loco_walk_relax_slow_generic.ban
  • civ_female_loco_walk_relax_slow_generic_start_dir0.ban
  • civ_female_loco_walk_relax_slow_generic_start_dir120l.ban
  • civ_female_loco_walk_relax_slow_generic_start_dir120r.ban
  • civ_female_loco_walk_relax_slow_generic_stop_dir0.ban
  • civ_female_loco_walk_relax_slow_generic_stop_dir120l.ban
  • civ_female_loco_walk_relax_slow_generic_stop_dir120r.ban
  • civ_male_loco_walk_initpanic_backoff.ban
  • civ_male_loco_walk_nervous_fast_generic.ban
  • civ_male_loco_walk_nervous_fast_generic_exit.ban
  • civ_male_loco_walk_nervous_fast_generic_oneoff_lookleft.ban
  • civ_male_loco_walk_nervous_fast_generic_oneoff_lookright.ban
  • civ_male_loco_walk_nervous_fast_generic_start_dir0.ban
  • civ_male_loco_walk_nervous_fast_generic_start_dir120l.ban
  • civ_male_loco_walk_nervous_fast_generic_start_dir120r.ban
  • civ_male_loco_walk_nervous_fast_generic_stop_dir0.ban
  • civ_male_loco_walk_nervous_fast_generic_stop_dir120l.ban
  • civ_male_loco_walk_nervous_fast_generic_stop_dir120r.ban
  • civ_male_loco_walk_rain_fast_upright.ban
  • civ_male_loco_walk_rain_fast_upright_start_dir0.ban
  • civ_male_loco_walk_rain_fast_upright_start_dir120l.ban
  • civ_male_loco_walk_rain_fast_upright_start_dir120r.ban
  • civ_male_loco_walk_rain_fast_upright_stop_dir0.ban
  • civ_male_loco_walk_rain_fast_upright_stop_dir120l.ban
  • civ_male_loco_walk_rain_fast_upright_stop_dir120r.ban
  • civ_male_loco_walk_relax_fast_generic.ban
  • civ_male_loco_walk_relax_fast_generic_start_dir0.ban
  • civ_male_loco_walk_relax_fast_generic_start_dir120l.ban
  • civ_male_loco_walk_relax_fast_generic_start_dir120r.ban
  • civ_male_loco_walk_relax_fast_generic_stop_dir0.ban
  • civ_male_loco_walk_relax_fast_generic_stop_dir120l.ban
  • civ_male_loco_walk_relax_fast_generic_stop_dir120r.ban
  • civ_male_loco_walk_relax_normal_generic.ban
  • civ_male_loco_walk_relax_normal_generic_oneoff_adjustpants.ban
  • civ_male_loco_walk_relax_normal_generic_oneoff_checksky.ban
  • civ_male_loco_walk_relax_normal_generic_oneoff_coughintohand.ban
  • civ_male_loco_walk_relax_normal_generic_oneoff_curiouslook.ban
  • civ_male_loco_walk_relax_normal_generic_oneoff_dustshoulder.ban
  • civ_male_loco_walk_relax_normal_generic_oneoff_gettinglost.ban
  • civ_male_loco_walk_relax_normal_generic_oneoff_pickupmoney.ban
  • civ_male_loco_walk_relax_normal_generic_oneoff_smackbug.ban
  • civ_male_loco_walk_relax_normal_generic_oneoff_sneezeintohand.ban
  • civ_male_loco_walk_relax_normal_generic_oneoff_stepongum.ban
  • civ_male_loco_walk_relax_normal_generic_oneoff_stretch.ban
  • civ_male_loco_walk_relax_normal_generic_oneoff_tripped.ban
  • civ_male_loco_walk_relax_normal_generic_start_dir0.ban
  • civ_male_loco_walk_relax_normal_generic_start_dir120l.ban
  • civ_male_loco_walk_relax_normal_generic_start_dir120r.ban
  • civ_male_loco_walk_relax_normal_generic_stop_dir0.ban
  • civ_male_loco_walk_relax_normal_generic_stop_dir120l.ban
  • civ_male_loco_walk_relax_normal_generic_stop_dir120r.ban
  • civ_male_loco_walk_relax_normal_oneoff_checkpocket.ban
  • civ_male_loco_walk_relax_normal_oneoff_tieshoelace.ban
  • civ_male_loco_walk_relax_slow_generic.ban
  • civ_male_loco_walk_relax_slow_generic_start_dir0.ban
  • civ_male_loco_walk_relax_slow_generic_start_dir120l.ban
  • civ_male_loco_walk_relax_slow_generic_start_dir120r.ban
  • civ_male_loco_walk_relax_slow_generic_stop_dir0.ban
  • civ_male_loco_walk_relax_slow_generic_stop_dir120l.ban
  • civ_male_loco_walk_relax_slow_generic_stop_dir120r.ban
  • civ_male_loco_walk_stairs_down.ban
  • civ_male_loco_walk_stairs_up.ban
  • civ_male_loco_walk_stop_dir0.ban
  • civ_male_loco_walk_stop_dir120l.ban
  • civ_male_loco_walk_stop_dir120r.ban

animations/characters/civilian/locomotion/walk/lower/​

  • civ_male_loco_walk_stairs_down_lower.ban
  • civ_male_loco_walk_stairs_up_lower.ban

animations/characters/civilian/partial/arms_head/​

  • civ_male_oneoffs_sneeze_prtl_armshead.ban
  • civ_male_readbook_prtl_armshead.ban
  • civ_male_smokecigarette_enter_prtl_armshead.ban
  • civ_male_textonphone_enter_prtl_armshead.ban
  • civ_male_textonphone_exit_prtl_armshead.ban
  • civ_male_textonphone_prtl_armshead.ban

animations/characters/civilian/partial/left_arm/​

  • civ_male_holdingbook_prtl_leftarm.ban
  • civ_male_holdingbriefcase_prtl_leftarm.ban
  • civ_male_holdingclutchbag_prtl_leftarm.ban
  • civ_male_holdingnewspaper_prtl_leftarm.ban
  • civ_male_holdingpurse_prtl_leftarm.ban
  • civ_male_holdingpursevar02_prtl_leftarm.ban
  • civ_male_holdingpursevar03_prtl_leftarm.ban
  • civ_male_holdingshopingbag_prtl_leftarm.ban
  • civ_male_holdingshopingbagvar01_prtl_leftarm.ban
  • civ_male_holdingsoda_prtl_leftarm.ban

animations/characters/civilian/partial/left_arm_head/​

  • civ_male_oneoffs_cough_prtl_leftarmhead.ban
  • civ_male_oneoffs_sniffles_prtl_leftarmhead.ban
  • civ_male_smokecigarette_exit_prtl_leftarmhead.ban
  • civ_male_smokecigarette_prtl_leftarmhead.ban
  • civ_male_talkonphone_enter_prtl_leftarmhead.ban
  • civ_male_talkonphone_exit_prtl_leftarmhead.ban
  • civ_male_talkonphone_prtl_leftarmhead.ban

animations/characters/civilian/partial/right_arm/​

  • civ_male_holdingnewspaper_prtl_rightarm.ban

animations/characters/civilian/partial/right_arm_head/​

  • civ_male_oneoffs_bitenails_prtl_rightarmhead.ban
  • civ_male_oneoffs_deepthought_prtl_rightarmhead.ban
  • civ_male_oneoffs_flyswat_prtl_rightarmhead.ban
  • civ_male_oneoffs_rubneck_prtl_rightarmhead.ban
  • civ_male_oneoffs_scratchhead_prtl_rightarmhead.ban

animations/characters/civilian/reaction/​

  • civ_female_react_high_dir0_hunchforward.ban
  • civ_female_react_high_dir0_hunchleft.ban
  • civ_female_react_high_dir0_hunchright.ban
  • civ_female_react_high_dir0_uprightforward.ban
  • civ_female_react_high_dir0_uprightleft.ban
  • civ_female_react_high_dir0_uprightleft_var01.ban
  • civ_female_react_high_dir0_uprightleft_var02.ban
  • civ_female_react_high_dir0_uprightright.ban
  • civ_female_react_high_dir120l_hunchforward.ban
  • civ_female_react_high_dir120l_hunchleft.ban
  • civ_female_react_high_dir120l_hunchright.ban
  • civ_female_react_high_dir120l_uprightforward.ban
  • civ_female_react_high_dir120l_uprightleft.ban
  • civ_female_react_high_dir120l_uprightright.ban
  • civ_female_react_high_dir120r_hunchforward.ban
  • civ_female_react_high_dir120r_hunchleft.ban
  • civ_female_react_high_dir120r_hunchright.ban
  • civ_female_react_high_dir120r_uprightforward.ban
  • civ_female_react_high_dir120r_uprightleft.ban
  • civ_female_react_high_dir120r_uprightright.ban
  • civ_female_react_med_dir120l_curious_toplayers_var01.ban
  • civ_female_react_med_dir120r_curious_toplayers_var02.ban
  • civ_female_react_med_dir120r_curious_toplayers_var03.ban
  • civ_male_react_bump_dir0.ban
  • civ_male_react_bump_dir120l.ban
  • civ_male_react_bump_dir120r.ban
  • civ_male_react_hi_threat_run_var01.ban
  • civ_male_react_high_dir0.ban
  • civ_male_react_high_dir0_hunchforward.ban
  • civ_male_react_high_dir0_hunchleft.ban
  • civ_male_react_high_dir0_hunchright.ban
  • civ_male_react_high_dir0_uprightforward.ban
  • civ_male_react_high_dir0_uprightleft.ban
  • civ_male_react_high_dir0_uprightright.ban
  • civ_male_react_high_dir120l.ban
  • civ_male_react_high_dir120l_hunchforward.ban
  • civ_male_react_high_dir120l_hunchleft.ban
  • civ_male_react_high_dir120l_hunchright.ban
  • civ_male_react_high_dir120l_uprightforward.ban
  • civ_male_react_high_dir120l_uprightleft.ban
  • civ_male_react_high_dir120l_uprightright.ban
  • civ_male_react_high_dir120r_hunchforward.ban
  • civ_male_react_high_dir120r_hunchleft.ban
  • civ_male_react_high_dir120r_hunchright.ban
  • civ_male_react_high_dir120r_uprightforward.ban
  • civ_male_react_high_dir120r_uprightleft.ban
  • civ_male_react_high_dir120r_uprightright.ban
  • civ_male_react_init_panic_stumble.ban
  • civ_male_react_lowmed_dir0.ban
  • civ_male_react_lowmed_dir0_var01.ban
  • civ_male_react_lowmed_dir0_var02.ban
  • civ_male_react_lowmed_dir0_var03.ban
  • civ_male_react_lowmed_dir0_var04.ban
  • civ_male_react_lowmed_dir120l.ban
  • civ_male_react_lowmed_dir120l_var03.ban
  • civ_male_react_lowmed_dir120l_var04.ban
  • civ_male_react_lowmed_dir120r.ban
  • civ_male_react_lowmed_dir120r_var01.ban
  • civ_male_react_lowmed_dir120r_var02.ban
  • civ_male_react_med_dir0_curious_toplayers_var01.ban
  • civ_male_react_med_dir0_curious_toplayers_var02.ban
  • civ_male_react_med_dir120l_curious_toplayers.ban
  • civ_male_react_med_dir120l_curious_toplayers_var01.ban
  • civ_male_react_med_dir120r_curious_toplayers.ban
  • civ_male_react_med_dir120r_curious_toplayers_var01.ban

animations/characters/civilian/vehicle/car/low/​

  • civ_male_vehi_car_low_driver_jumpout.ban

animations/characters/civilian/vehicle/car/med/​

  • civ_male_vehi_car_med_driver_jumpout.ban

animations/characters/civilian_dlc/locomotion/idle/​

  • civ_male_loco_idle_observe_angry_loop.ban
  • civ_male_loco_idle_observe_angry_loop_var01.ban
  • civ_male_loco_idle_observe_angry_loop_var02.ban
  • civ_male_loco_idle_observe_angry_oneoff_comeatme.ban
  • civ_male_loco_idle_observe_angry_oneoff_cursing.ban
  • civ_male_loco_idle_observe_angry_oneoff_gonecuckoo.ban
  • civ_male_loco_idle_observe_angry_oneoff_raisehand.ban
  • civ_male_loco_idle_observe_angry_oneoff_threatenpunch.ban
  • civ_male_loco_idle_observe_angry_oneoff_whatyoudoing.ban
  • civ_male_loco_idle_observe_angry_resolve_turning_armswave.ban
  • civ_male_loco_idle_observe_angry_resolve_turning_byeshrug.ban
  • civ_male_loco_idle_observe_angry_resolve_turning_ciao.ban
  • civ_male_loco_idle_observe_angry_resolve_turning_suityourself.ban

animations/characters/contextact/civilian/dynamic/inspectdeadbody/ (Los Demonios)​

  • ca_civ_dynamic_inspectdeadbody_bendforward_enter.ban
  • ca_civ_dynamic_inspectdeadbody_bendforward_exit.ban
  • ca_civ_dynamic_inspectdeadbody_bendforward_loop.ban
  • ca_civ_dynamic_inspectdeadbody_bendforward_oneoff_puking.ban
  • ca_civ_dynamic_inspectdeadbody_bendforward_oneoff_squatting.ban

animations/characters/contextact/civilian/spsc/sitconversation/​

  • ca_spsc_civ_sitconversation_child_faceright_enter_135l.ban
  • ca_spsc_civ_sitconversation_child_faceright_enter_135r.ban
  • ca_spsc_civ_sitconversation_child_faceright_exit.ban
  • ca_spsc_civ_sitconversation_child_faceright_listen_loop.ban
  • ca_spsc_civ_sitconversation_child_faceright_listen_transto_talk.ban
  • ca_spsc_civ_sitconversation_child_faceright_talk_loop.ban
  • ca_spsc_civ_sitconversation_child_faceright_talk_transto_listen.ban
  • ca_spsc_civ_sitconversation_parent_faceleft_enter.ban
  • ca_spsc_civ_sitconversation_parent_faceleft_exit.ban
  • ca_spsc_civ_sitconversation_parent_faceleft_idle.ban
  • ca_spsc_civ_sitconversation_parent_faceleft_listen_loop.ban
  • ca_spsc_civ_sitconversation_parent_faceleft_listen_transto_talk.ban
  • ca_spsc_civ_sitconversation_parent_faceleft_talk_loop.ban
  • ca_spsc_civ_sitconversation_parent_faceleft_talk_transto_listen.ban

animations/characters/contextact/civilian/spsc/vendorbuyer/​

  • ca_civ_spsc_vendorbuyer_buyer_var00_enter_45l.ban
  • ca_civ_spsc_vendorbuyer_buyer_var00_enter_45r.ban
  • ca_civ_spsc_vendorbuyer_buyer_var00_exit.ban
  • ca_civ_spsc_vendorbuyer_buyer_var00_loop.ban
  • ca_civ_spsc_vendorbuyer_buyer_var00_oneoff_stepforward.ban
  • ca_civ_spsc_vendorbuyer_buyer_var00_oneoff_talktoself.ban
  • ca_civ_spsc_vendorbuyer_conversation_buyer_enter_45l.ban
  • ca_civ_spsc_vendorbuyer_conversation_buyer_enter_45r.ban
  • ca_civ_spsc_vendorbuyer_conversation_buyer_exit.ban
  • ca_civ_spsc_vendorbuyer_conversation_buyer_listen_loop.ban
  • ca_civ_spsc_vendorbuyer_conversation_buyer_listen_to_talk_transto.ban
  • ca_civ_spsc_vendorbuyer_conversation_buyer_talk_loop.ban
  • ca_civ_spsc_vendorbuyer_conversation_buyer_talk_to_listen_transto.ban
  • ca_civ_spsc_vendorbuyer_conversation_vendor_enter.ban
  • ca_civ_spsc_vendorbuyer_conversation_vendor_exit.ban
  • ca_civ_spsc_vendorbuyer_conversation_vendor_listen_loop.ban
  • ca_civ_spsc_vendorbuyer_conversation_vendor_listen_to_talk_transto.ban
  • ca_civ_spsc_vendorbuyer_conversation_vendor_talk_loop.ban
  • ca_civ_spsc_vendorbuyer_conversation_vendor_talk_to_listen_transto.ban
  • ca_civ_spsc_vendorbuyer_promotegoods_buyer_enter_45l.ban
  • ca_civ_spsc_vendorbuyer_promotegoods_buyer_enter_45r.ban
  • ca_civ_spsc_vendorbuyer_promotegoods_buyer_exit.ban
  • ca_civ_spsc_vendorbuyer_promotegoods_buyer_loop.ban
  • ca_civ_spsc_vendorbuyer_promotegoods_vendor_enter.ban
  • ca_civ_spsc_vendorbuyer_promotegoods_vendor_exit.ban
  • ca_civ_spsc_vendorbuyer_promotegoods_vendor_loop.ban
  • ca_civ_spsc_vendorbuyer_vendor_idle_loop.ban

animations/characters/contextact/civilian/staged/bangondoorconcern/​

  • ca_civ_staged_bangondoorconcern_loop.ban

animations/characters/contextact/civilian/staged/bartender/ (Dare Devils of Destruction)​

  • ca_civ_staged_bartender_mixing_loop.ban
  • ca_civ_staged_bartender_mixing_loop_oneoff_lookaround.ban
  • ca_civ_staged_bartender_wipingwineglass_loop.ban
  • ca_civ_staged_bartender_wipingwineglass_oneoff_inspectglass01.ban
  • ca_civ_staged_bartender_wipingwineglass_oneoff_inspectglass02.ban

animations/characters/contextact/civilian/staged/buskers/duet/​

  • ca_civ_staged_buskers_duet_guitar.ban
  • ca_civ_staged_buskers_duet_quena.ban

animations/characters/contextact/civilian/staged/buskers/peruvian/​

  • ca_civ_staged_buskers_peruvian_cuatro.ban
  • ca_civ_staged_buskers_peruvian_pandeiro.ban
  • ca_civ_staged_buskers_peruvian_panflute.ban
  • ca_civ_staged_buskers_peruvian_quena.ban

animations/characters/contextact/civilian/staged/buskers/samba/​

  • ca_civ_staged_buskers_samba_cuatro.ban
  • ca_civ_staged_buskers_samba_guitar.ban
  • ca_civ_staged_buskers_samba_pandeiro.ban

animations/characters/contextact/civilian/staged/buskers/solo/​

  • ca_civ_staged_buskers_solo_drummer.ban
  • ca_civ_staged_buskers_solo_panflute.ban

animations/characters/contextact/civilian/staged/checkunderhood/​

  • ca_civ_staged_checkunderhood_loop.ban

animations/characters/contextact/civilian/staged/cleancar/​

  • ca_civ_staged_cleancar_crouched_loop.ban
  • ca_civ_staged_cleancar_crouched_oneoff_differentstrokes.ban
  • ca_civ_staged_cleancar_crouched_oneoff_shakesponge.ban
  • ca_civ_staged_cleancar_standing_loop.ban

animations/characters/contextact/civilian/staged/cleanfish/​

  • ca_civ_staged_cleanfish_loop.ban
  • ca_civ_staged_cleanfish_oneoff_pausetoexam.ban

animations/characters/contextact/civilian/staged/cleanwindow/​

  • ca_civ_staged_cleanwindow_standing_loop.ban

animations/characters/contextact/civilian/staged/clubbouncer/​

  • ca_civ_staged_clubbouncer_crossarm_loop.ban
  • ca_civ_staged_clubbouncer_loop.ban

animations/characters/contextact/civilian/staged/cower/​

  • ca_civ_staged_cower_oneoff_peekkneel.ban
  • ca_civ_staged_cower_oneoff_peekstandupquick.ban
  • ca_civ_staged_cower_oneoff_peekstandupslow.ban

animations/characters/contextact/civilian/staged/dancing/ (Dare Devils of Destruction)​

  • ca_civ_staged_dancing_gentle_clapping_loop.ban
  • ca_civ_staged_dancing_gentle_loop.ban
  • ca_civ_staged_dancing_gentle_snappingfinger_loop.ban
  • ca_civ_staged_dancing_mhc_djsantosi_loop.ban
  • ca_civ_staged_dancing_mhc_greenman_loop.ban
  • ca_civ_staged_dancing_rave_clapping_loop.ban
  • ca_civ_staged_dancing_rave_glowsticks_loop.ban
  • ca_civ_staged_dancing_rave_groove_loop.ban
  • ca_civ_staged_dancing_rave_jump_loop.ban
  • ca_civ_staged_dancing_rave_onspot_loop.ban
  • ca_civ_staged_dancing_rave_shimmy_loop.ban
  • ca_civ_staged_dancing_rave_sidetoside_loop.ban
  • ca_civ_staged_dancing_rave_steppingsidetoside_loop.ban
  • ca_civ_staged_dancing_rave_wavearms_loop.ban
  • ca_civ_staged_dancing_rave_weavingarms_loop.ban
  • ca_civ_staged_dancing_trippy_airplane_loop.ban
  • ca_civ_staged_dancing_trippy_handsup_loop.ban
  • ca_civ_staged_dancing_trippy_praisethesun_loop.ban
  • ca_civ_staged_dancing_trippy_reachforthestars_loop.ban
  • ca_civ_staged_dancing_trippy_spinning_loop.ban
  • ca_civ_staged_dancing_trippy_stumbling_loop.ban

animations/characters/contextact/civilian/staged/directingplane/​

  • ca_civ_staged_directingplane_proceed_loop.ban
  • ca_civ_staged_directingplane_waving_loop.ban

animations/characters/contextact/civilian/staged/fixtire/ (Dare Devils of Destruction)​

  • ca_civ_staged_fixtire_interrupt.ban
  • ca_civ_staged_fixtire_loop.ban

animations/characters/contextact/civilian/staged/frolickinginwater/​

  • ca_civ_staged_frolickinginwater_alone_crouched_loop.ban
  • ca_civ_staged_frolickinginwater_alone_standing_loop.ban
  • ca_civ_staged_frolickinginwater_child_loop.ban
  • ca_civ_staged_frolickinginwater_parent_loop.ban

animations/characters/contextact/civilian/staged/garlandcrew/ (Dare Devils of Destruction)​

  • ca_civ_staged_garlandcrew_sitonaudiocase_smoke_loop.ban
  • ca_civ_staged_garlandcrew_squat_drinksoda_loop.ban
  • ca_civ_staged_garlandcrew_squat_smoke_loop.ban
  • ca_civ_staged_garlandcrew_stand_smoke_loop.ban
  • ca_civ_staged_garlandcrew_stand_smoke_oneoff_checkcigarette.ban
  • ca_civ_staged_garlandcrew_stand_smoke_oneoff_lookaround.ban

animations/characters/contextact/civilian/staged/garlandpa/​

  • ca_civ_staged_garlandpa_clipboard_loop.ban

animations/characters/contextact/civilian/staged/golfing/​

  • ca_civ_staged_golfing_loop.ban
  • ca_civ_staged_golfing_oneoff_hitball.ban

animations/characters/contextact/civilian/staged/graffiti/​

  • ca_civ_staged_graffiti_loop.ban
  • ca_civ_staged_graffiti_oneoff_shakecan.ban
  • ca_civ_staged_graffiti_oneoff_stepback.ban

animations/characters/contextact/civilian/staged/grilling/​

  • ca_civ_staged_grilling_bbqgrill_loop.ban
  • ca_civ_staged_grilling_bbqgrill_oneoff_fanself.ban
  • ca_civ_staged_grilling_bbqgrill_oneoff_scratch.ban
  • ca_civ_staged_grilling_bbqgrill_oneoff_turnmeat.ban

animations/characters/contextact/civilian/staged/handwashlaundry/​

  • ca_civ_staged_handwashlaundry_loop.ban
  • ca_civ_staged_handwashlaundry_oneoff.ban

animations/characters/contextact/civilian/staged/idlespying/​

  • ca_civ_staged_idlespying_exit.ban
  • ca_civ_staged_idlespying_leanonwall_loop.ban
  • ca_civ_staged_idlespying_loop.ban
  • ca_civ_staged_idlespying_oneoff_lookaround.ban
  • ca_civ_staged_idlespying_oneoff_peak.ban

animations/characters/contextact/civilian/staged/inspectsupply/ (Danger Rising)​

  • ca_civ_staged_inspectsupply_stand_loop.ban

animations/characters/contextact/civilian/staged/investigate/ (Dare Devils of Destruction)​

  • ca_civ_staged_crouchinvestigate_loop.ban
  • ca_civ_staged_standinvestigate_loop.ban
  • ca_civ_staged_standinvestigate_oneoff_crouchdown.ban
  • ca_civ_staged_standinvestigate_oneoff_lookback.ban

animations/characters/contextact/civilian/staged/labtyping/​

  • civ_male_contextact_laboratory_typing.ban

animations/characters/contextact/civilian/staged/leanoffrailing/​

  • ca_civ_staged_leanoffrailing_armscrossed_loop.ban
  • ca_civ_staged_leanoffrailing_elbowsup_loop.ban
  • ca_civ_staged_leanoffrailing_leanback_loop.ban
  • ca_civ_staged_leanoffrailing_leanleft_loop.ban
  • ca_civ_staged_leanoffrailing_leanright_loop.ban
  • ca_civ_staged_leanoffrailing_legscrossed_loop.ban

animations/characters/contextact/civilian/staged/leanonbar/ (Dare Devils of Destruction)​

  • ca_civ_staged_leanonbar_alone_loop.ban
  • ca_civ_staged_leanonbar_alone_oneoff_lookingback.ban
  • ca_civ_staged_leanonbar_alone_oneoff_sipping.ban

animations/characters/contextact/civilian/staged/leanonledgeconversation/​

  • ca_civ_staged_leanonledgeconversation_child_listen_loop.ban
  • ca_civ_staged_leanonledgeconversation_child_listen_to_talk.ban
  • ca_civ_staged_leanonledgeconversation_child_talk_loop.ban
  • ca_civ_staged_leanonledgeconversation_child_talk_to_listen.ban
  • ca_civ_staged_leanonledgeconversation_parent_listen_loop.ban
  • ca_civ_staged_leanonledgeconversation_parent_listen_to_talk.ban
  • ca_civ_staged_leanonledgeconversation_parent_talk_loop.ban
  • ca_civ_staged_leanonledgeconversation_parent_talk_to_listen.ban

animations/characters/contextact/civilian/staged/leanonrailing/​

  • ca_civ_staged_leanonrailing_armscrossed_loop.ban
  • ca_civ_staged_leanonrailing_generic_loop.ban
  • ca_civ_staged_leanonrailing_handsclasped_loop.ban
  • ca_civ_staged_leanonrailing_leanleft_loop.ban
  • ca_civ_staged_leanonrailing_leanright_loop.ban
  • ca_civ_staged_leanonrailing_tiptoes_loop.ban

animations/characters/contextact/civilian/staged/listentomusic/​

  • ca_civ_staged_listentomusic_sitting_armscrossed_loop.ban
  • ca_civ_staged_listentomusic_sitting_leanforward_loop.ban
  • ca_civ_staged_listentomusic_standing_armscrossed_loop.ban
  • ca_civ_staged_listentomusic_standing_handsbehindback_loop.ban

animations/characters/contextact/civilian/staged/loungeonbeach/​

  • ca_civ_staged_loungeonbeach_layingdown_interrupt.ban
  • ca_civ_staged_loungeonbeach_layingdown_loop.ban
  • ca_civ_staged_loungeonbeach_layingdownvar01_loop.ban
  • ca_civ_staged_loungeonbeach_layingdownvar02_loop.ban
  • ca_civ_staged_loungeonbeach_sitting_interrupt.ban
  • ca_civ_staged_loungeonbeach_sitting_loop.ban
  • ca_civ_staged_loungeonbeach_sittingvar01_loop.ban
  • ca_civ_staged_loungeonbeach_sittingvar02_loop.ban

animations/characters/contextact/civilian/staged/massage/​

  • ca_civ_staged_massage_child_loop.ban
  • ca_civ_staged_massage_child_oneoff_deeptissue.ban
  • ca_civ_staged_massage_child_oneoff_gentlespine.ban
  • ca_civ_staged_massage_parent_interrupt.ban
  • ca_civ_staged_massage_parent_loop.ban
  • ca_civ_staged_massage_parent_oneoff_deeptissue.ban
  • ca_civ_staged_massage_parent_oneoff_gentlespine.ban

animations/characters/contextact/civilian/staged/miner/​

  • ca_civ_staged_miner_ground_digging_loop.ban
  • ca_civ_staged_miner_ground_digging_oneoff_wipedustvar01.ban
  • ca_civ_staged_miner_ground_digging_oneoff_wipedustvar02.ban
  • ca_civ_staged_miner_ground_dusting_loop.ban
  • ca_civ_staged_miner_ground_dusting_oneoff_inspect.ban
  • ca_civ_staged_miner_wall_digging_loop.ban
  • ca_civ_staged_miner_wall_digging_oneoff_wipedustvar01.ban
  • ca_civ_staged_miner_wall_digging_oneoff_wipedustvar02.ban
  • ca_civ_staged_miner_wall_dusting_crouch_loop.ban
  • ca_civ_staged_miner_wall_dusting_crouch_oneoff_inspect.ban

animations/characters/contextact/civilian/staged/phonepicture/ (Dare Devils of Destruction)​

  • ca_civ_staged_phonepicture_loop.ban
  • ca_civ_staged_phonepicture_oneoff_takeapictureleanback.ban
  • ca_civ_staged_phonepicture_oneoff_takeapictureleanforward.ban

animations/characters/contextact/civilian/staged/picnic/​

  • ca_civ_staged_picnic_cosycouple_child_interrupt.ban
  • ca_civ_staged_picnic_cosycouple_child_loop.ban
  • ca_civ_staged_picnic_cosycouple_parent_interrupt.ban
  • ca_civ_staged_picnic_cosycouple_parent_loop.ban
  • ca_civ_staged_picnic_relaxedcouple_child_interrupt.ban
  • ca_civ_staged_picnic_relaxedcouple_child_loop.ban
  • ca_civ_staged_picnic_relaxedcouple_parent_interrupt.ban
  • ca_civ_staged_picnic_relaxedcouple_parent_loop.ban

animations/characters/contextact/civilian/staged/polishshovel/​

  • ca_civ_staged_polishshovel_loop.ban

animations/characters/contextact/civilian/staged/prisonerpacingonspot/​

  • ca_civ_staged_prisonerpacingonspot_angry_loop.ban
  • ca_civ_staged_prisonerpacingonspot_frustrated_loop.ban

animations/characters/contextact/civilian/staged/prisonersitonbench/​

  • ca_civ_staged_prisonersitonbench_generic_sadafraid_loop.ban

animations/characters/contextact/civilian/staged/rakeground/​

  • ca_civ_staged_rakeground_default_loop.ban
  • ca_civ_staged_rakeground_default_oneoff_wipeforehead.ban
  • ca_civ_staged_rakeground_var01_loop.ban
  • ca_civ_staged_rakeground_var01_oneoff_shakesoiloff.ban

animations/characters/contextact/civilian/staged/reviewclipboard/ (Dare Devils of Destruction)​

  • ca_civ_staged_reviewclipboard_child_loop.ban
  • ca_civ_staged_reviewclipboard_parent_loop.ban

animations/characters/contextact/civilian/staged/sitandfish/​

  • ca_civ_staged_sitandfish_interrupt.ban
  • ca_civ_staged_sitandfish_loop.ban

animations/characters/contextact/civilian/staged/sitattable/​

  • ca_civ_staged_sitattable_drinking_loop.ban
  • ca_civ_staged_sitattable_eatingsandwich_loop.ban
  • ca_civ_staged_sitattable_generic_upright_loop.ban
  • ca_civ_staged_sitattable_generic_uprightfemale_loop.ban
  • ca_civ_staged_sitattable_reading_loop.ban
  • ca_civ_staged_sitattable_smoking_loop.ban
  • ca_civ_staged_sitattable_talkonphone_loop.ban
  • ca_civ_staged_sitattable_talkonphoneelbowup_loop.ban
  • ca_civ_staged_sitattable_textonphone_loop.ban

animations/characters/contextact/civilian/staged/sitonbeachchair/​

  • ca_civ_staged_sitonbeachchair_crossleg_loop.ban
  • ca_civ_staged_sitonbeachchair_handsinlap_loop.ban
  • ca_civ_staged_sitonbeachchair_handsinlapvar01_loop.ban
  • ca_civ_staged_sitonbeachchair_handsonhead_loop.ban
  • ca_civ_staged_sitonbeachchair_upright_loop.ban
  • ca_civ_staged_sitonbeachchair_uprightvar01_loop.ban

animations/characters/contextact/civilian/staged/sitonbenchtalk/​

  • civ_male_sitonbenchtalk_child.ban
  • civ_male_sitonbenchtalk_child_var01.ban
  • civ_male_sitonbenchtalk_child_var02.ban
  • civ_male_sitonbenchtalk_parent.ban
  • civ_male_sitonbenchtalk_parent_var01.ban
  • civ_male_sitonbenchtalk_parent_var02.ban

animations/characters/contextact/civilian/staged/sitoncar/ (Dare Devils of Destruction)​

  • ca_civ_staged_sitoncar_drink_crossleg_interrupt.ban
  • ca_civ_staged_sitoncar_drink_crossleg_loop.ban
  • ca_civ_staged_sitoncar_eat_loop.ban
  • ca_civ_staged_sitoncar_generic_leanback_interrupt_jumpdown.ban
  • ca_civ_staged_sitoncar_generic_leanback_loop.ban
  • ca_civ_staged_sitoncar_generic_leanback_oneoff_legswing.ban
  • ca_civ_staged_sitoncar_generic_leanback_oneoff_shiftweight.ban
  • ca_civ_staged_sitoncar_generic_leanforward_interrupt_sittingsurface.ban
  • ca_civ_staged_sitoncar_generic_leanforward_loop.ban
  • ca_civ_staged_sitoncar_generic_leanforward_oneoff_touchnose.ban
  • ca_civ_staged_sitoncar_generic_leanforward_oneoff_wipeforehead.ban
  • ca_civ_staged_sitoncar_interrupt_generic.ban
  • ca_civ_staged_sitoncar_read_crossleg_interrupt.ban
  • ca_civ_staged_sitoncar_read_crossleg_loop.ban
  • ca_civ_staged_sitoncar_smoke_crossleg_interrupt.ban
  • ca_civ_staged_sitoncar_smoke_crossleg_loop.ban
  • ca_civ_staged_sitoncar_smoke_leftlegup_interrupt.ban
  • ca_civ_staged_sitoncar_smoke_leftlegup_loop.ban
  • ca_civ_staged_sitoncar_texting_plain_loop.ban

animations/characters/contextact/civilian/staged/sitonchair/ (Dare Devils of Destruction)​

  • ca_civ_staged_sitonchair_drinking_loop.ban
  • ca_civ_staged_sitonchair_eatingsandwich_loop.ban
  • ca_civ_staged_sitonchair_generic_crossleg_loop.ban
  • ca_civ_staged_sitonchair_generic_elbowsonleg_loop.ban
  • ca_civ_staged_sitonchair_generic_handsonhead_loop.ban
  • ca_civ_staged_sitonchair_generic_upright_loop.ban
  • ca_civ_staged_sitonchair_generic_upright_oneoff_leanforward.ban
  • ca_civ_staged_sitonchair_generic_upright_oneoff_wipeface.ban
  • ca_civ_staged_sitonchair_generic_uprightfemale_loop.ban
  • ca_civ_staged_sitonchair_generic_uprightfemale_oneoff_handonthigh.ban
  • ca_civ_staged_sitonchair_generic_uprightfemale_oneoff_weightchange.ban
  • ca_civ_staged_sitonchair_interrupt.ban
  • ca_civ_staged_sitonchair_leftinterrupt.ban
  • ca_civ_staged_sitonchair_reading_loop.ban
  • ca_civ_staged_sitonchair_rightinterrupt.ban
  • ca_civ_staged_sitonchair_smoking_loop.ban
  • ca_civ_staged_sitonchair_talkonphone_loop.ban
  • ca_civ_staged_sitonchair_talkonphoneelbowup_loop.ban
  • ca_civ_staged_sitonchair_textonphone_loop.ban

animations/characters/contextact/civilian/staged/sitonground/​

  • ca_civ_staged_sitonground_browsephone_crosslegged_loop.ban
  • ca_civ_staged_sitonground_browsephone_crosslegged_oneoff_lookup.ban
  • ca_civ_staged_sitonground_browsephone_layingdown_loop.ban
  • ca_civ_staged_sitonground_crosslegged_leanback_loop.ban
  • ca_civ_staged_sitonground_crosslegged_leanforward_loop.ban
  • ca_civ_staged_sitonground_crosslegged_leanleft_loop.ban
  • ca_civ_staged_sitonground_crosslegged_leanright_loop.ban
  • ca_civ_staged_sitonground_handsonleftknee_loop.ban
  • ca_civ_staged_sitonground_handsonrightknee_loop.ban
  • ca_civ_staged_sitonground_interrupt.ban
  • ca_civ_staged_sitonground_kneesup_loop.ban
  • ca_civ_staged_sitonground_leanbackleftlegup_loop.ban
  • ca_civ_staged_sitonground_leftlegup_leanback_loop.ban
  • ca_civ_staged_sitonground_legscrossed_loop.ban
  • ca_civ_staged_sitonground_rightlegup_leanback_loop.ban
  • ca_civ_staged_sitonground_rightlegup_loop.ban
  • ca_civ_staged_sitonground_rightlegup_oneoff_lookatsky.ban
  • ca_civ_staged_sitonground_spreadeagle_loop.ban
  • ca_civ_staged_sitonground_spreadeagle_oneoff_checkforrain.ban
  • ca_civ_staged_sitonground_spreadeagle_oneoff_legadjust.ban
  • ca_civ_staged_sitonground_spreadeagle_oneoff_weightadjust.ban
  • ca_civ_staged_sitonground_talkatphone_leftarmup_loop.ban
  • ca_civ_staged_sitonground_talkonphone_leanbackleft_loop.ban
  • ca_civ_staged_sitonground_talkonphone_leanbackright_loop.ban
  • ca_civ_staged_sitonground_talkonphone_rightarmup_loop.ban
  • ca_civ_staged_sitonground_texting_squatting_loop.ban
  • ca_civ_staged_sitonground_texting_squatting_oneoff_lookaround.ban
  • ca_civ_staged_sitonground_texting_squatting_oneoff_weightshift.ban

animations/characters/contextact/civilian/staged/sitonledge/ (Dare Devils of Destruction)​

  • ca_civ_staged_sitonledge_armsonlegs_loop.ban
  • ca_civ_staged_sitonledge_drinking_loop.ban
  • ca_civ_staged_sitonledge_generic_loop.ban
  • ca_civ_staged_sitonledge_interrupt.ban
  • ca_civ_staged_sitonledge_leanback_loop.ban
  • ca_civ_staged_sitonledge_legscrossed_loop.ban
  • ca_civ_staged_sitonledge_legup_loop.ban
  • ca_civ_staged_sitonledge_smoking_loop.ban

animations/characters/contextact/civilian/staged/sitonledgeconversation/ (Dare Devils of Destruction)​

  • ca_civ_staged_sitonledgeconversation_child_listen_loop.ban
  • ca_civ_staged_sitonledgeconversation_child_listen_to_talk_transto.ban
  • ca_civ_staged_sitonledgeconversation_child_talk_loop.ban
  • ca_civ_staged_sitonledgeconversation_child_talk_to_listen_transto.ban
  • ca_civ_staged_sitonledgeconversation_parent_listen_loop.ban
  • ca_civ_staged_sitonledgeconversation_parent_listen_to_talk_transto.ban
  • ca_civ_staged_sitonledgeconversation_parent_talk_loop.ban
  • ca_civ_staged_sitonledgeconversation_parent_talk_to_listen_transto.ban

animations/characters/contextact/civilian/staged/situsecomputer/​

  • ca_civ_staged_situsecomputer.ban
  • ca_civ_staged_situsecomputer_interrupt.ban

animations/characters/contextact/civilian/staged/soccertrickonknee/​

  • ca_civ_staged_soccertrickonknee_loop.ban

animations/characters/contextact/civilian/staged/spearfishing/​

  • ca_civ_staged_spearfishing_legsbent_loop.ban
  • ca_civ_staged_spearfishing_legsbent_oneoff.ban
  • ca_civ_staged_spearfishing_loop.ban

animations/characters/contextact/civilian/staged/standandfish/​

  • ca_civ_staged_standandfish_loop.ban

animations/characters/contextact/civilian/staged/standconversationconcern/​

  • ca_civ_staged_standconversationconcern_child_listen_loop.ban
  • ca_civ_staged_standconversationconcern_child_listen_to_talk_transto.ban
  • ca_civ_staged_standconversationconcern_child_talk_loop.ban
  • ca_civ_staged_standconversationconcern_child_talk_to_listen_transto.ban
  • ca_civ_staged_standconversationconcern_parent_listen_loop.ban
  • ca_civ_staged_standconversationconcern_parent_listen_to_talk_transto.ban
  • ca_civ_staged_standconversationconcern_parent_talk_loop.ban
  • ca_civ_staged_standconversationconcern_parent_talk_to_listen_transto.ban

animations/characters/contextact/civilian/staged/standingaround/​

  • ca_civ_staged_standingaround_drinking_loop.ban
  • ca_civ_staged_standingaround_smoking_loop.ban
  • ca_civ_staged_standingaround_smoking_oneoff_checkcigarette.ban
  • ca_civ_staged_standingaround_smoking_oneoff_lookaround.ban
  • ca_civ_staged_standingaround_smokingvar01_loop.ban
  • ca_civ_staged_standingaround_talkonphone_angry_loop.ban
  • ca_civ_staged_standingaround_talkonphone_angryvar01_loop.ban
  • ca_civ_staged_standingaround_talkonphone_casual_loop.ban
  • ca_civ_staged_standingaround_talkonphone_casualvar01_loop.ban
  • ca_civ_staged_standingaround_texting_loop.ban

animations/characters/contextact/civilian/staged/standtalk_normal/arms/​

  • civ_male_standtalk_normal_child_arms.ban
  • civ_male_standtalk_normal_parent_arms.ban

animations/characters/contextact/civilian/staged/standtalk_normal/hands/​

  • civ_male_standtalk_normal_child_hands.ban
  • civ_male_standtalk_normal_parent_hands.ban

animations/characters/contextact/civilian/staged/standtalk_normal/noarms/​

  • civ_male_standtalk_normal_child_noarms.ban
  • civ_male_standtalk_normal_parent_noarms.ban

animations/characters/contextact/civilian/staged/strollandcollect/ (Dare Devils of Destruction)​

  • ca_civ_staged_strollandcollect_loop.ban
  • ca_civ_staged_strollandcollect_loop_f000_lookbackleft.ban
  • ca_civ_staged_strollandcollect_loop_f037_pickup.ban
  • ca_civ_staged_strollandcollect_loop_f376_lookbackleft.ban
  • ca_civ_staged_strollandcollect_loop_f413_pickup.ban

animations/characters/contextact/civilian/staged/stuntdriver/​

  • ca_civ_staged_stuntdriver_coolhang_exit.ban
  • ca_civ_staged_stuntdriver_coolhang_loop.ban
  • ca_civ_staged_stuntdriver_coolhang_oneoff_handsonhead.ban
  • ca_civ_staged_stuntdriver_coolhang_oneoff_lookback.ban
  • ca_civ_staged_stuntdriver_coolhang_oneoff_stretch.ban

animations/characters/contextact/civilian/staged/sweep/ (Dare Devils of Destruction)​

  • ca_civ_staged_sweep_loop.ban
  • ca_civ_staged_sweep_oneoff_stepforward.ban

animations/characters/contextact/civilian/staged/swingpickaxe/​

  • ca_civ_staged_swingpickaxe_hipdrop_loop.ban
  • ca_civ_staged_swingpickaxe_hipdrop_oneoff_pullpickaxeup.ban

animations/characters/contextact/civilian/staged/takepicture/ (Dare Devils of Destruction)​

  • ca_civ_staged_takepicture_loop.ban
  • ca_civ_staged_takepicture_oneoff_look.ban

animations/characters/contextact/civilian/staged/takeselfie/​

  • ca_civ_staged_takeselfie_loop.ban
  • ca_civ_staged_takeselfie_oneoff.ban
  • ca_civ_staged_takeselfievar01_loop.ban
  • ca_civ_staged_takeselfievar01_oneoff.ban

animations/characters/contextact/civilian/staged/usebinoculars/ (Los Demonios)​

  • ca_civ_staged_usebinoculars_briefrico_talk_loop.ban
  • ca_civ_staged_usebinoculars_briefrico_talk_to_watch_transto.ban
  • ca_civ_staged_usebinoculars_briefrico_watch_loop.ban
  • ca_civ_staged_usebinoculars_briefrico_watch_to_talk_transto.ban

animations/characters/contextact/civilian/staged/usegaspump/​

  • ca_civ_staged_usegaspump_loop.ban

animations/characters/contextact/civilian/staged/usemetaldetector/​

  • ca_civ_staged_usemetaldetector_loop.ban
  • ca_civ_staged_usemetaldetector_oneoff_badcontact.ban
  • ca_civ_staged_usemetaldetector_oneoff_glimpseatscreen.ban

animations/characters/contextact/civilian/staged/usetelescope/​

  • ca_civ_staged_usetelescope_child_loop.ban
  • ca_civ_staged_usetelescope_child_oneoff_lookup.ban
  • ca_civ_staged_usetelescope_child_oneoff_taketurns.ban
  • ca_civ_staged_usetelescope_parent_loop.ban
  • ca_civ_staged_usetelescope_parent_oneoff_lookup.ban
  • ca_civ_staged_usetelescope_parent_oneoff_taketurns.ban

animations/characters/contextact/civilian/staged/vagrant/​

  • ca_civ_staged_vagrant_begging_interrupt.ban
  • ca_civ_staged_vagrant_begging_loop.ban
  • ca_civ_staged_vagrant_begging_oneoff_battingflies.ban
  • ca_civ_staged_vagrant_begging_oneoff_checkcup.ban
  • ca_civ_staged_vagrant_begging_oneoff_fallingasleep.ban
  • ca_civ_staged_vagrant_begging_oneoff_lookaround.ban
  • ca_civ_staged_vagrant_rummagetrash_crouched_loop.ban
  • ca_civ_staged_vagrant_rummagetrash_crouched_oneoff_inspectkeep.ban
  • ca_civ_staged_vagrant_rummagetrash_crouched_oneoff_inspectthrowaway.ban
  • ca_civ_staged_vagrant_rummagetrash_standing_loop.ban
  • ca_civ_staged_vagrant_rummagetrash_standing_oneoff_inspect.ban
  • ca_civ_staged_vagrant_rummagetrash_standing_oneoff_inspectstandup.ban
  • ca_civ_staged_vagrant_sleeponbench_interrupt.ban
  • ca_civ_staged_vagrant_sleeponbench_loop.ban
  • ca_civ_staged_vagrant_sleeponbench_oneoff_readjust.ban

animations/characters/contextact/civilian/staged/waitingforfriend/ (Dare Devils of Destruction)​

  • ca_civ_staged_waitingforfriend_crossarm_loop.ban
  • ca_civ_staged_waitingforfriend_generic_loop.ban
  • ca_civ_staged_waitingforfriend_generic_oneoff_lookatwatch.ban
  • ca_civ_staged_waitingforfriend_generic_oneoff_scratch.ban
  • ca_civ_staged_waitingforfriend_handsback_loop.ban
  • ca_civ_staged_waitingforfriend_handsonhip_loop.ban
  • ca_civ_staged_waitingforfriend_onehandonhip_loop.ban

animations/characters/contextact/civilian/staged/waitinline/ (Dare Devils of Destruction)​

  • ca_civ_staged_waitinline_crossarm_loop.ban
  • ca_civ_staged_waitinline_frontbackhappy_child_loop.ban
  • ca_civ_staged_waitinline_frontbackhappy_parent_loop.ban
  • ca_civ_staged_waitinline_handsback_loop.ban
  • ca_civ_staged_waitinline_handsonwaist_loop.ban
  • ca_civ_staged_waitinline_lookaround_loop.ban
  • ca_civ_staged_waitinline_lookaroundvar01_loop.ban
  • ca_civ_staged_waitinline_onehandonwaist_loop.ban

animations/characters/contextact/civilian/staged/welding/ (Dare Devils of Destruction)​

  • ca_civ_staged_welding_crouched_loop.ban
  • ca_civ_staged_welding_crouched_oneoff_burnhand.ban
  • ca_civ_staged_welding_crouched_oneoff_pause.ban
  • ca_civ_staged_welding_standing_loop.ban
  • ca_civ_staged_welding_standing_oneoff_blinded.ban
  • ca_civ_staged_welding_standing_oneoff_brushoffleg.ban

animations/characters/contextact/civilian/staged/windowshopping/​

  • ca_civ_staged_windowshopping_argue_child.ban
  • ca_civ_staged_windowshopping_argue_parent.ban
  • ca_civ_staged_windowshopping_romantic_child.ban
  • ca_civ_staged_windowshopping_romantic_parent.ban

animations/characters/contextact/civilian/staged/workout/​

  • ca_civ_staged_workout_burpees_interrupt_air.ban
  • ca_civ_staged_workout_burpees_interrupt_ground.ban
  • ca_civ_staged_workout_burpees_loop.ban
  • ca_civ_staged_workout_jumpingjack_loop.ban
  • ca_civ_staged_workout_pushup_interrupt.ban
  • ca_civ_staged_workout_pushup_loop.ban
  • ca_civ_staged_workout_situp_interrupt.ban
  • ca_civ_staged_workout_situp_loop.ban

animations/characters/contextact/civilian/systemic/bangondoorpanic/ (Dare Devils of Destruction)​

  • ca_civ_systemic_bangondoorpanic_enter_0.ban
  • ca_civ_systemic_bangondoorpanic_enter_90l.ban
  • ca_civ_systemic_bangondoorpanic_enter_90r.ban
  • ca_civ_systemic_bangondoorpanic_exit.ban
  • ca_civ_systemic_bangondoorpanic_loop.ban
  • ca_civ_systemic_bangondoorpanic_oneff_duck.ban
  • ca_civ_systemic_bangondoorpanic_oneff_turnaround.ban

animations/characters/contextact/civilian/systemic/conversation/ (Danger Rising)​

  • civ_male_conversation_stand_lft_listen_generic_loop.ban
  • civ_male_conversation_stand_lft_talk_generic_enter_from_stand_listen_generic.ban
  • civ_male_conversation_stand_lft_talk_generic_exit_to_stand_listen_generic.ban
  • civ_male_conversation_stand_lft_talk_generic_loop.ban
  • civ_male_conversation_stand_rgt_listen_generic_loop.ban
  • civ_male_conversation_stand_rgt_talk_generic_enter_from_stand_listen_generic.ban
  • civ_male_conversation_stand_rgt_talk_generic_exit_to_stand_listen_generic.ban
  • civ_male_conversation_stand_rgt_talk_generic_loop.ban

animations/characters/contextact/civilian/systemic/dancing/​

  • ca_civ_systemic_dance_enter_0.ban
  • ca_civ_systemic_dance_enter_120l.ban
  • ca_civ_systemic_dance_enter_120r.ban
  • ca_civ_systemic_dance_exit.ban
  • ca_civ_systemic_dance_loop.ban

animations/characters/contextact/civilian/systemic/henryhong/ (Dare Devils of Destruction)​

  • ca_civ_systemic_henryhong_takepicture_enter_0.ban
  • ca_civ_systemic_henryhong_takepicture_enter_120l.ban
  • ca_civ_systemic_henryhong_takepicture_enter_120r.ban
  • ca_civ_systemic_henryhong_takepicture_exit.ban
  • ca_civ_systemic_henryhong_takepicture_loop.ban

animations/characters/contextact/civilian/systemic/huddleawning/​

  • ca_civ_systemic_huddleawning_crossarm_enter_135l.ban
  • ca_civ_systemic_huddleawning_crossarm_enter_135r.ban
  • ca_civ_systemic_huddleawning_crossarm_loop.ban
  • ca_civ_systemic_huddleawning_crossarm_oneoff_rhandshakewater.ban
  • ca_civ_systemic_huddleawning_crossarm_oneoff_touchnose.ban
  • ca_civ_systemic_huddleawning_crossarm_resolve.ban
  • ca_civ_systemic_huddleawning_crossarmfemale_enter_135l.ban
  • ca_civ_systemic_huddleawning_crossarmfemale_enter_135r.ban
  • ca_civ_systemic_huddleawning_crossarmfemale_loop.ban
  • ca_civ_systemic_huddleawning_crossarmfemale_resolve.ban

animations/characters/contextact/civilian/systemic/leanonwall/generic/ (Dare Devils of Destruction)​

  • ca_civ_systemic_leanonwall_generic_crossleg_enter_135l.ban
  • ca_civ_systemic_leanonwall_generic_crossleg_enter_135r.ban
  • ca_civ_systemic_leanonwall_generic_crossleg_exit.ban
  • ca_civ_systemic_leanonwall_generic_crossleg_loop.ban
  • ca_civ_systemic_leanonwall_generic_crossleg_oneoff_handpatwall.ban

animations/characters/contextact/civilian/systemic/leanonwall/smoking/​

  • ca_civ_systemic_leanonwall_smoking_crossleg_enter_135l.ban
  • ca_civ_systemic_leanonwall_smoking_crossleg_enter_135r.ban
  • ca_civ_systemic_leanonwall_smoking_crossleg_exit.ban
  • ca_civ_systemic_leanonwall_smoking_crossleg_loop.ban
  • ca_civ_systemic_leanonwall_smoking_crossleg_oneoff_inhale.ban

animations/characters/contextact/civilian/systemic/leanonwall/texting/​

  • ca_civ_systemic_leanonwall_texing_plain_enter_135l.ban
  • ca_civ_systemic_leanonwall_texing_plain_enter_135r.ban
  • ca_civ_systemic_leanonwall_texing_plain_exit.ban
  • ca_civ_systemic_leanonwall_texing_plain_loop.ban
  • ca_civ_systemic_leanonwall_texting_crossleg_enter_135l.ban
  • ca_civ_systemic_leanonwall_texting_crossleg_enter_135r.ban
  • ca_civ_systemic_leanonwall_texting_crossleg_exit.ban
  • ca_civ_systemic_leanonwall_texting_crossleg_loop.ban

animations/characters/contextact/civilian/systemic/prisonerleanonwall/​

  • ca_civ_systemic_prisonerleanonwall_generic_crossleg_enter_135l.ban
  • ca_civ_systemic_prisonerleanonwall_generic_crossleg_enter_135r.ban
  • ca_civ_systemic_prisonerleanonwall_generic_crossleg_exit.ban
  • ca_civ_systemic_prisonerleanonwall_generic_crossleg_loop.ban

animations/characters/contextact/civilian/systemic/prisonersitonground/​

  • ca_civ_systemic_prisonersitonground_generic_sadafraid_enter_45l.ban
  • ca_civ_systemic_prisonersitonground_generic_sadafraid_enter_45r.ban
  • ca_civ_systemic_prisonersitonground_generic_sadafraid_exit.ban
  • ca_civ_systemic_prisonersitonground_generic_sadafraid_interrupt.ban
  • ca_civ_systemic_prisonersitonground_generic_sadafraid_loop.ban

animations/characters/contextact/civilian/systemic/sitonbench/​

  • ca_civ_systemic_sitonbench_talkonphone_enter_135l.ban
  • ca_civ_systemic_sitonbench_talkonphone_enter_135r.ban
  • ca_civ_systemic_sitonbench_talkonphone_exit.ban
  • ca_civ_systemic_sitonbench_talkonphone_loop.ban
  • ca_civ_systemic_sitonbench_textonphone_enter_135l.ban
  • ca_civ_systemic_sitonbench_textonphone_enter_135r.ban
  • ca_civ_systemic_sitonbench_textonphone_exit.ban
  • ca_civ_systemic_sitonbench_textonphone_loop.ban

animations/characters/contextact/civilian/systemic/sitonchair/add/ (Danger Rising)​

  • civ_male_sitonchair_75down_add.ban
  • civ_male_sitonchair_75l_add.ban
  • civ_male_sitonchair_75r_add.ban
  • civ_male_sitonchair_75up_add.ban

animations/characters/contextact/civilian/systemic/throwtrash/​

  • ca_civ_systemic_throwtrash_enter_45l.ban
  • ca_civ_systemic_throwtrash_enter_45r.ban
  • ca_civ_systemic_throwtrash_exit.ban
  • ca_civ_systemic_throwtrash_oneoff.ban

animations/characters/contextact/civilian/systemic/usehackingconsole/​

  • ca_civ_systemic_usehackingconsole_enter_0.ban
  • ca_civ_systemic_usehackingconsole_enter_90l.ban
  • ca_civ_systemic_usehackingconsole_enter_90r.ban
  • ca_civ_systemic_usehackingconsole_exit.ban
  • ca_civ_systemic_usehackingconsole_loop.ban
  • ca_civ_systemic_usehackingconsole_oneoff_checkline.ban

animations/characters/contextact/civilian/systemic/usesodamachine/​

  • ca_civ_systemic_usesodamachine_enter_45l.ban
  • ca_civ_systemic_usesodamachine_enter_45r.ban
  • ca_civ_systemic_usesodamachine_exit.ban
  • ca_civ_systemic_usesodamachine_loop.ban

animations/characters/contextact/civilian/systemic/waitforbus/ (Dare Devils of Destruction)​

  • ca_civ_systemic_waitforbus_enter_45l.ban
  • ca_civ_systemic_waitforbus_enter_45r.ban
  • ca_civ_systemic_waitforbus_exit.ban
  • ca_civ_systemic_waitforbus_loop.ban
  • ca_civ_systemic_waitforbus_oneoff_crossarm.ban
  • ca_civ_systemic_waitforbus_oneoff_fanself.ban
  • ca_civ_systemic_waitforbus_oneoff_lookatwatch.ban
  • ca_civ_systemic_waitforbus_oneoff_lookforbus.ban
  • ca_civ_systemic_waitforbus_oneoff_scratch.ban

animations/characters/contextact/civilian/systemic/windowshopping/​

  • ca_civ_systemic_windowshopping_armscrossed_enter_45l.ban
  • ca_civ_systemic_windowshopping_armscrossed_enter_45r.ban
  • ca_civ_systemic_windowshopping_armscrossed_exit.ban
  • ca_civ_systemic_windowshopping_armscrossed_loop.ban
  • ca_civ_systemic_windowshopping_browsing_enter_45l.ban
  • ca_civ_systemic_windowshopping_browsing_enter_45r.ban
  • ca_civ_systemic_windowshopping_browsing_exit.ban
  • ca_civ_systemic_windowshopping_browsing_loop.ban
  • ca_civ_systemic_windowshopping_browsing_oneoff_lookback.ban
  • ca_civ_systemic_windowshopping_enter_45l.ban
  • ca_civ_systemic_windowshopping_enter_45r.ban
  • ca_civ_systemic_windowshopping_exit.ban
  • ca_civ_systemic_windowshopping_handsbehindback_enter_45l.ban
  • ca_civ_systemic_windowshopping_handsbehindback_enter_45r.ban
  • ca_civ_systemic_windowshopping_handsbehindback_exit.ban
  • ca_civ_systemic_windowshopping_handsbehindback_loop.ban
  • ca_civ_systemic_windowshopping_loop.ban
  • ca_civ_systemic_windowshopping_onehandonhip_enter_45l.ban
  • ca_civ_systemic_windowshopping_onehandonhip_enter_45r.ban
  • ca_civ_systemic_windowshopping_onehandonhip_exit.ban
  • ca_civ_systemic_windowshopping_onehandonhip_loop.ban
  • ca_civ_systemic_windowshopping_oneoff_lookcloser.ban
  • ca_civ_systemic_windowshopping_oneoff_lookdowncloser.ban

animations/characters/dialogue/world_sim/​

  • world_sim_face_base.ban
  • world_sim_face_brows_dn_add.ban
  • world_sim_face_brows_up_add.ban
  • world_sim_face_corner_dn_add.ban
  • world_sim_face_corner_up_add.ban
  • world_sim_face_lowlip_in_add.ban
  • world_sim_face_mo_close_add.ban
  • world_sim_face_mo_open_add.ban
  • world_sim_face_narrow_closed_add.ban
  • world_sim_face_narrow_open_add.ban
  • world_sim_face_nosecheek_add.ban
  • world_sim_face_uplid_dn_add.ban
  • world_sim_face_uplid_up_add.ban
  • world_sim_face_uplip_dn_add.ban
  • world_sim_face_uplip_up_add.ban

Other animation folders​

The game has 38718 animation files in total. The rest were made for other skeletons (Rico, enemies, animals, vehicles) or for cutscenes; they are not listed one by one because they are not made for the skeleton PlayAnimation uses, and how they play has not been tested.

FolderFiles
animations/characters/animal/cow/40
animations/characters/animal/deer/41
animations/characters/animal/dog/10
animations/characters/animal/goat/38
animations/characters/animal/llama/37
animations/characters/animal/pig/33
animations/characters/contextact/contspec/16
animations/characters/contextact/enemy/69
animations/characters/contextact/garland/5
animations/characters/contextact/mira/2
animations/characters/contextact/rebel/65
animations/characters/contextact/rico/3
animations/characters/dialogue/combatant/15
animations/characters/dialogue/rico/15
animations/characters/enemy/ghost/90
animations/characters/enemy/private/1143
animations/characters/enemy/shielder/34
animations/characters/enemy/titan/113
animations/characters/enemy/vehicle/244
animations/characters/enemy_dlc/agent/72
animations/characters/enemy_dlc/private/18
animations/characters/enemy_dlc/shielder/1
animations/characters/rebel/action/4
animations/characters/rebel/cover/87
animations/characters/rebel/locomotion/160
animations/characters/rico/aagun/4
animations/characters/rico/aim_target/7
animations/characters/rico/contextact/25
animations/characters/rico/eggs/4
animations/characters/rico/face_bank/11
animations/characters/rico/freefall/10
animations/characters/rico/grapple/655
animations/characters/rico/hands_bank/39
animations/characters/rico/hitreaction/35
animations/characters/rico/hoverboard/246
animations/characters/rico/interstitial/1
animations/characters/rico/locomotion/1142
animations/characters/rico/misc/3
animations/characters/rico/mountedweapon/7
animations/characters/rico/parachute/106
animations/characters/rico/partial/199
animations/characters/rico/poses/51
animations/characters/rico/ragdoll/2
animations/characters/rico/swimming/83
animations/characters/rico/vehicle/412
animations/characters/rico/weaponinteraction/3
animations/characters/rico/wingsuit/27
animations/cinematics/ingame/fast_travel/1
animations/cinematics/ingame/wingsuit/2
animations/cinematics/scenes/garland/246
animations/cinematics/scenes/interstitial/91
animations/cinematics/scenes/intro/6369
animations/cinematics/scenes/javi/529
animations/cinematics/scenes/module_destruction/6
animations/cinematics/scenes/outro/2771
animations/cinematics/scenes/sandstinger/2887
animations/cinematics/scenes/sargento/531
animations/cinematics/scenes/thunderbarge/2419
animations/cinematics/scenes/windwalker/4359
animations/dialogue/eng/11640
animations/jc_aero/enemy_parachute/3
animations/jc_characters/dialogue/generic_face_shapes/17
animations/objects/cameras/1
animations/objects/parachute/15
animations/objects/parachute/idle/4
animations/objects/parachute/move/4
animations/objects/retooler/5
animations/objects/retooler/wire/2
animations/objects/wingsuit/28
animations/objects/wingsuit/add/11
animations/turrets/rocket_barrage/1
animations/turrets/shared/4
animations/turrets/shared/add/2
animations/turrets/turret_001/add/2
animations/turrets/turret_003/add/2
animations/weapons/wpn_001_assault_rifle/2
animations/weapons/wpn_003_assault_rifle/1
animations/weapons/wpn_010_machinegun/1
animations/weapons/wpn_011_machinegun/10
animations/weapons/wpn_020_shotgun/2
animations/weapons/wpn_021_shotgun/2
animations/weapons/wpn_022_shotgun/2
animations/weapons/wpn_031_sniper_rifle/2
animations/weapons/wpn_032_sniper_rifle/1
animations/weapons/wpn_061_rpg/2
animations/weapons/wpn_063_rpg/2
animations/weapons/wpn_070_glauncher/5
animations/weapons/wpn_071_mlauncher/4
animations/weapons/wpn_080_experimental/1
animations/weapons/wpn_081_experimental/1
animations/weapons/wpn_100_railgun/2
dlc/agency/animations/characters/1
dlc/agency/animations/dialogue/52
dlc/agency/animations/objects/4
dlc/daredevil/animations/characters/99
dlc/demonios/animations/characters/58
dlc/demonios/animations/cinematics/10
dlc/demonios/animations/dialogue/38
dlc/demonios/animations/environments/72
dlc/demonios/animations/weapons/7
dlc/v600_mech_loader/animations/vehicles/42