Animations
Animation file paths for PlayAnimation. The game plays a custom animation on the character's main body layer and reads it as an animation made for the civilian ("world_sim") skeleton, so the civilian animations below are the ones that play correctly: dances, music, sitting, working, idles and more.
Available on: Server, Client
Usage
player:PlayAnimation(animation, loop?)
Server. Plays animation on a PlayerObjectHandle, looping it when loop is true (default false). The animation is synced to every player and kept for players who join later. player:StopAnimation() stops it.
Local.PlayAnimation(animation, loop?)
Client. Asks the server to play animation on the local player, the same as player:PlayAnimation; Local.StopAnimation() stops it (see Local).
animationis the full path of a.banfile, lowercase, exactly as listed.- File names ending in
_loopare the game's looping animations; the others are one-shot animations, whichloop = truerestarts each time they end. - A path the game doesn't have, or that fails to load, is skipped (the client logs an error).
Example
-- client: /dance plays a looping dance, /stop stops it
Cmd.Add("dance", function()
Local.PlayAnimation("animations/characters/contextact/civilian/staged/dancing/ca_civ_staged_dancing_rave_groove_loop.ban", true)
end)
Cmd.Add("stop", function()
Local.StopAnimation()
end)
Values
The named animations are the 428 animations of the default animation-menu resource, which plays all of them looped.
Dancing
| Name | Animation |
|---|---|
| Airplane | animations/characters/contextact/civilian/staged/dancing/ca_civ_staged_dancing_trippy_airplane_loop.ban |
| Clapping | animations/characters/contextact/civilian/staged/dancing/ca_civ_staged_dancing_gentle_clapping_loop.ban |
| Clapping (2) | animations/characters/contextact/civilian/staged/dancing/ca_civ_staged_dancing_rave_clapping_loop.ban |
| DJ Santosi | animations/characters/contextact/civilian/staged/dancing/ca_civ_staged_dancing_mhc_djsantosi_loop.ban |
| Glowsticks | animations/characters/contextact/civilian/staged/dancing/ca_civ_staged_dancing_rave_glowsticks_loop.ban |
| Green Man | animations/characters/contextact/civilian/staged/dancing/ca_civ_staged_dancing_mhc_greenman_loop.ban |
| Groove | animations/characters/contextact/civilian/staged/dancing/ca_civ_staged_dancing_rave_groove_loop.ban |
| Hands Up | animations/characters/contextact/civilian/staged/dancing/ca_civ_staged_dancing_trippy_handsup_loop.ban |
| Idle | animations/characters/contextact/civilian/staged/dancing/ca_civ_staged_dancing_gentle_loop.ban |
| Jump | animations/characters/contextact/civilian/staged/dancing/ca_civ_staged_dancing_rave_jump_loop.ban |
| On Spot | animations/characters/contextact/civilian/staged/dancing/ca_civ_staged_dancing_rave_onspot_loop.ban |
| Praise The Sun | animations/characters/contextact/civilian/staged/dancing/ca_civ_staged_dancing_trippy_praisethesun_loop.ban |
| Reach For The Stars | animations/characters/contextact/civilian/staged/dancing/ca_civ_staged_dancing_trippy_reachforthestars_loop.ban |
| Shimmy | animations/characters/contextact/civilian/staged/dancing/ca_civ_staged_dancing_rave_shimmy_loop.ban |
| Side To Side | animations/characters/contextact/civilian/staged/dancing/ca_civ_staged_dancing_rave_sidetoside_loop.ban |
| Snapping Fingers | animations/characters/contextact/civilian/staged/dancing/ca_civ_staged_dancing_gentle_snappingfinger_loop.ban |
| Spinning | animations/characters/contextact/civilian/staged/dancing/ca_civ_staged_dancing_trippy_spinning_loop.ban |
| Stepping Side To Side | animations/characters/contextact/civilian/staged/dancing/ca_civ_staged_dancing_rave_steppingsidetoside_loop.ban |
| Street Dance | animations/characters/contextact/civilian/systemic/dancing/ca_civ_systemic_dance_loop.ban |
| Stumbling | animations/characters/contextact/civilian/staged/dancing/ca_civ_staged_dancing_trippy_stumbling_loop.ban |
| Wave Arms | animations/characters/contextact/civilian/staged/dancing/ca_civ_staged_dancing_rave_wavearms_loop.ban |
| Weaving Arms | animations/characters/contextact/civilian/staged/dancing/ca_civ_staged_dancing_rave_weavingarms_loop.ban |
Music
| Name | Animation |
|---|---|
| Busker Duet Guitar | animations/characters/contextact/civilian/staged/buskers/duet/ca_civ_staged_buskers_duet_guitar.ban |
| Busker Duet Quena | animations/characters/contextact/civilian/staged/buskers/duet/ca_civ_staged_buskers_duet_quena.ban |
| Listen To Music Sitting Arms Crossed | animations/characters/contextact/civilian/staged/listentomusic/ca_civ_staged_listentomusic_sitting_armscrossed_loop.ban |
| Listen To Music Sitting Lean Forward | animations/characters/contextact/civilian/staged/listentomusic/ca_civ_staged_listentomusic_sitting_leanforward_loop.ban |
| Listen To Music Standing Arms Crossed | animations/characters/contextact/civilian/staged/listentomusic/ca_civ_staged_listentomusic_standing_armscrossed_loop.ban |
| Listen To Music Standing Hands Behind Back | animations/characters/contextact/civilian/staged/listentomusic/ca_civ_staged_listentomusic_standing_handsbehindback_loop.ban |
| Peruvian Busker Cuatro | animations/characters/contextact/civilian/staged/buskers/peruvian/ca_civ_staged_buskers_peruvian_cuatro.ban |
| Peruvian Busker Pandeiro | animations/characters/contextact/civilian/staged/buskers/peruvian/ca_civ_staged_buskers_peruvian_pandeiro.ban |
| Peruvian Busker Panflute | animations/characters/contextact/civilian/staged/buskers/peruvian/ca_civ_staged_buskers_peruvian_panflute.ban |
| Peruvian Busker Quena | animations/characters/contextact/civilian/staged/buskers/peruvian/ca_civ_staged_buskers_peruvian_quena.ban |
| Samba Busker Cuatro | animations/characters/contextact/civilian/staged/buskers/samba/ca_civ_staged_buskers_samba_cuatro.ban |
| Samba Busker Guitar | animations/characters/contextact/civilian/staged/buskers/samba/ca_civ_staged_buskers_samba_guitar.ban |
| Samba Busker Pandeiro | animations/characters/contextact/civilian/staged/buskers/samba/ca_civ_staged_buskers_samba_pandeiro.ban |
| Solo Busker Drummer | animations/characters/contextact/civilian/staged/buskers/solo/ca_civ_staged_buskers_solo_drummer.ban |
| Solo Busker Panflute | animations/characters/contextact/civilian/staged/buskers/solo/ca_civ_staged_buskers_solo_panflute.ban |
Sports
| Name | Animation |
|---|---|
| Burpees | animations/characters/contextact/civilian/staged/workout/ca_civ_staged_workout_burpees_loop.ban |
| Golf | animations/characters/contextact/civilian/staged/golfing/ca_civ_staged_golfing_loop.ban |
| Golf Hit Ball | animations/characters/contextact/civilian/staged/golfing/ca_civ_staged_golfing_oneoff_hitball.ban |
| Jumping Jacks | animations/characters/contextact/civilian/staged/workout/ca_civ_staged_workout_jumpingjack_loop.ban |
| Push-ups | animations/characters/contextact/civilian/staged/workout/ca_civ_staged_workout_pushup_loop.ban |
| Sit-ups | animations/characters/contextact/civilian/staged/workout/ca_civ_staged_workout_situp_loop.ban |
| Soccer Tricks | animations/characters/contextact/civilian/staged/soccertrickonknee/ca_civ_staged_soccertrickonknee_loop.ban |
Emotes
| Name | Animation |
|---|---|
| Angry | animations/characters/civilian_dlc/locomotion/idle/civ_male_loco_idle_observe_angry_loop.ban |
| Angry 2 | animations/characters/civilian_dlc/locomotion/idle/civ_male_loco_idle_observe_angry_loop_var01.ban |
| Angry 3 | animations/characters/civilian_dlc/locomotion/idle/civ_male_loco_idle_observe_angry_loop_var02.ban |
| Angry Arms Wave | animations/characters/civilian_dlc/locomotion/idle/civ_male_loco_idle_observe_angry_resolve_turning_armswave.ban |
| Angry Bye Shrug | animations/characters/civilian_dlc/locomotion/idle/civ_male_loco_idle_observe_angry_resolve_turning_byeshrug.ban |
| Angry Ciao | animations/characters/civilian_dlc/locomotion/idle/civ_male_loco_idle_observe_angry_resolve_turning_ciao.ban |
| Angry Come At Me | animations/characters/civilian_dlc/locomotion/idle/civ_male_loco_idle_observe_angry_oneoff_comeatme.ban |
| Angry Cursing | animations/characters/civilian_dlc/locomotion/idle/civ_male_loco_idle_observe_angry_oneoff_cursing.ban |
| Angry Gone Cuckoo | animations/characters/civilian_dlc/locomotion/idle/civ_male_loco_idle_observe_angry_oneoff_gonecuckoo.ban |
| Angry Raise Hand | animations/characters/civilian_dlc/locomotion/idle/civ_male_loco_idle_observe_angry_oneoff_raisehand.ban |
| Angry Suit Yourself | animations/characters/civilian_dlc/locomotion/idle/civ_male_loco_idle_observe_angry_resolve_turning_suityourself.ban |
| Angry Threaten Punch | animations/characters/civilian_dlc/locomotion/idle/civ_male_loco_idle_observe_angry_oneoff_threatenpunch.ban |
| Angry What You Doing | animations/characters/civilian_dlc/locomotion/idle/civ_male_loco_idle_observe_angry_oneoff_whatyoudoing.ban |
| Bang On Door | animations/characters/contextact/civilian/systemic/bangondoorpanic/ca_civ_systemic_bangondoorpanic_loop.ban |
| Bang On Door Duck | animations/characters/contextact/civilian/systemic/bangondoorpanic/ca_civ_systemic_bangondoorpanic_oneff_duck.ban |
| Bang On Door Turn Around | animations/characters/contextact/civilian/systemic/bangondoorpanic/ca_civ_systemic_bangondoorpanic_oneff_turnaround.ban |
| Cower Peek Kneel | animations/characters/contextact/civilian/staged/cower/ca_civ_staged_cower_oneoff_peekkneel.ban |
| Cower Peek Stand Up Quick | animations/characters/contextact/civilian/staged/cower/ca_civ_staged_cower_oneoff_peekstandupquick.ban |
| Cower Peek Stand Up Slow | animations/characters/contextact/civilian/staged/cower/ca_civ_staged_cower_oneoff_peekstandupslow.ban |
| Curious | animations/characters/civilian/locomotion/idle/civ_male_loco_idle_observe_curious.ban |
| Curious (Female) | animations/characters/civilian/locomotion/idle/civ_female_loco_idle_observe_curious.ban |
| Curious Disapproval | animations/characters/civilian/locomotion/idle/civ_male_loco_idle_observe_curious_oneoff_disapproval.ban |
| Curious Finger Snap | animations/characters/civilian/locomotion/idle/civ_male_loco_idle_observe_curious_oneoff_fingersnap.ban |
| Curious Hands On Chest (Female) | animations/characters/civilian/locomotion/idle/civ_female_loco_idle_observe_curious_oneoff_handsonchest.ban |
| Curious Impressed | animations/characters/civilian/locomotion/idle/civ_male_loco_idle_observe_curious_oneoff_impressed.ban |
| Curious Phone Call (Female) | animations/characters/civilian/locomotion/idle/civ_female_loco_idle_observe_curious_oneoff_phonecall.ban |
| Curious Phone Picture | animations/characters/civilian/locomotion/idle/civ_male_loco_idle_observe_curious_oneoff_cellphonepic.ban |
| Curious Phone Picture (Female) | animations/characters/civilian/locomotion/idle/civ_female_loco_idle_observe_curious_oneoff_cellphonepic.ban |
| Idle | animations/characters/civilian/locomotion/idle/civ_male_loco_idle.ban |
| Idle (Female) | animations/characters/civilian/locomotion/idle/civ_female_loco_idle.ban |
| Inspect Body Bend Forward | animations/characters/contextact/civilian/dynamic/inspectdeadbody/ca_civ_dynamic_inspectdeadbody_bendforward_loop.ban |
| Inspect Body Bend Forward Puking | animations/characters/contextact/civilian/dynamic/inspectdeadbody/ca_civ_dynamic_inspectdeadbody_bendforward_oneoff_puking.ban |
| Inspect Body Bend Forward Squatting | animations/characters/contextact/civilian/dynamic/inspectdeadbody/ca_civ_dynamic_inspectdeadbody_bendforward_oneoff_squatting.ban |
| Knock On Door | animations/characters/contextact/civilian/staged/bangondoorconcern/ca_civ_staged_bangondoorconcern_loop.ban |
| Nervous | animations/characters/civilian/locomotion/idle/civ_male_loco_idle_observe_nervous.ban |
| Nervous (Female) | animations/characters/civilian/locomotion/idle/civ_female_loco_idle_observe_nervous.ban |
| Nervous Catch Breath | animations/characters/civilian/locomotion/idle/civ_male_loco_idle_observe_nervous_oneoff_catchbreath.ban |
| Nervous Gasping | animations/characters/civilian/locomotion/idle/civ_male_loco_idle_observe_nervous_oneoff_gasping.ban |
| Nervous Hand On Head | animations/characters/civilian/locomotion/idle/civ_male_loco_idle_observe_nervous_oneoff_handonhead.ban |
| Nervous Hand On Mouth (Female) | animations/characters/civilian/locomotion/idle/civ_female_loco_idle_observe_nervous_oneoff_handonmouthhead.ban |
| Nervous Hand Over Mouth | animations/characters/civilian/locomotion/idle/civ_male_loco_idle_observe_nervous_oneoff_handcovermouth.ban |
| Nervous Hands On Knees (Female) | animations/characters/civilian/locomotion/idle/civ_female_loco_idle_observe_nervous_oneoff_handsonknee.ban |
| Nervous Look Back (Female) | animations/characters/civilian/locomotion/idle/civ_female_loco_idle_observe_nervous_oneoff_lookback.ban |
| Nervous Look Back Point (Female) | animations/characters/civilian/locomotion/idle/civ_female_loco_idle_observe_nervous_oneoff_lookbackpoint.ban |
| Pacing Angry | animations/characters/contextact/civilian/staged/prisonerpacingonspot/ca_civ_staged_prisonerpacingonspot_angry_loop.ban |
| Pacing Frustrated | animations/characters/contextact/civilian/staged/prisonerpacingonspot/ca_civ_staged_prisonerpacingonspot_frustrated_loop.ban |
| Panic Cower | animations/characters/civilian/locomotion/idle/civ_male_loco_idle_panic_cower.ban |
| Rain | animations/characters/civilian/locomotion/idle/civ_male_loco_idle_rain.ban |
| Rain (Female) | animations/characters/civilian/locomotion/idle/civ_female_loco_idle_rain.ban |
| Vagrant Begging | animations/characters/contextact/civilian/staged/vagrant/ca_civ_staged_vagrant_begging_loop.ban |
| Vagrant Begging Batting Flies | animations/characters/contextact/civilian/staged/vagrant/ca_civ_staged_vagrant_begging_oneoff_battingflies.ban |
| Vagrant Begging Check Cup | animations/characters/contextact/civilian/staged/vagrant/ca_civ_staged_vagrant_begging_oneoff_checkcup.ban |
| Vagrant Begging Falling Asleep | animations/characters/contextact/civilian/staged/vagrant/ca_civ_staged_vagrant_begging_oneoff_fallingasleep.ban |
| Vagrant Begging Look Around | animations/characters/contextact/civilian/staged/vagrant/ca_civ_staged_vagrant_begging_oneoff_lookaround.ban |
| Vagrant Rummage Trash Crouched | animations/characters/contextact/civilian/staged/vagrant/ca_civ_staged_vagrant_rummagetrash_crouched_loop.ban |
| Vagrant Rummage Trash Crouched Inspect Keep | animations/characters/contextact/civilian/staged/vagrant/ca_civ_staged_vagrant_rummagetrash_crouched_oneoff_inspectkeep.ban |
| Vagrant Rummage Trash Crouched Inspect Throw Away | animations/characters/contextact/civilian/staged/vagrant/ca_civ_staged_vagrant_rummagetrash_crouched_oneoff_inspectthrowaway.ban |
| Vagrant Rummage Trash Standing | animations/characters/contextact/civilian/staged/vagrant/ca_civ_staged_vagrant_rummagetrash_standing_loop.ban |
| Vagrant Rummage Trash Standing Inspect | animations/characters/contextact/civilian/staged/vagrant/ca_civ_staged_vagrant_rummagetrash_standing_oneoff_inspect.ban |
| Vagrant Rummage Trash Standing Inspect Stand Up | animations/characters/contextact/civilian/staged/vagrant/ca_civ_staged_vagrant_rummagetrash_standing_oneoff_inspectstandup.ban |
| Vagrant Sleep On Bench | animations/characters/contextact/civilian/staged/vagrant/ca_civ_staged_vagrant_sleeponbench_loop.ban |
| Vagrant Sleep On Bench Readjust | animations/characters/contextact/civilian/staged/vagrant/ca_civ_staged_vagrant_sleeponbench_oneoff_readjust.ban |
Standing
| Name | Animation |
|---|---|
| Binoculars Brief Talk | animations/characters/contextact/civilian/staged/usebinoculars/ca_civ_staged_usebinoculars_briefrico_talk_loop.ban |
| Binoculars Brief Watch | animations/characters/contextact/civilian/staged/usebinoculars/ca_civ_staged_usebinoculars_briefrico_watch_loop.ban |
| Bouncer | animations/characters/contextact/civilian/staged/clubbouncer/ca_civ_staged_clubbouncer_loop.ban |
| Bouncer Arms Crossed | animations/characters/contextact/civilian/staged/clubbouncer/ca_civ_staged_clubbouncer_crossarm_loop.ban |
| Conversation Stand Left Listen | animations/characters/contextact/civilian/systemic/conversation/civ_male_conversation_stand_lft_listen_generic_loop.ban |
| Conversation Stand Left Talk | animations/characters/contextact/civilian/systemic/conversation/civ_male_conversation_stand_lft_talk_generic_loop.ban |
| Conversation Stand Right Listen | animations/characters/contextact/civilian/systemic/conversation/civ_male_conversation_stand_rgt_listen_generic_loop.ban |
| Conversation Stand Right Talk | animations/characters/contextact/civilian/systemic/conversation/civ_male_conversation_stand_rgt_talk_generic_loop.ban |
| Direct Plane Proceed | animations/characters/contextact/civilian/staged/directingplane/ca_civ_staged_directingplane_proceed_loop.ban |
| Direct Plane Waving | animations/characters/contextact/civilian/staged/directingplane/ca_civ_staged_directingplane_waving_loop.ban |
| Drinking | animations/characters/contextact/civilian/staged/standingaround/ca_civ_staged_standingaround_drinking_loop.ban |
| Huddle Arms Crossed | animations/characters/contextact/civilian/systemic/huddleawning/ca_civ_systemic_huddleawning_crossarm_loop.ban |
| Huddle Arms Crossed (2) | animations/characters/contextact/civilian/systemic/huddleawning/ca_civ_systemic_huddleawning_crossarm_resolve.ban |
| Huddle Arms Crossed Female | animations/characters/contextact/civilian/systemic/huddleawning/ca_civ_systemic_huddleawning_crossarmfemale_loop.ban |
| Huddle Arms Crossed Female (2) | animations/characters/contextact/civilian/systemic/huddleawning/ca_civ_systemic_huddleawning_crossarmfemale_resolve.ban |
| Huddle Arms Crossed Shake Water | animations/characters/contextact/civilian/systemic/huddleawning/ca_civ_systemic_huddleawning_crossarm_oneoff_rhandshakewater.ban |
| Huddle Arms Crossed Touch Nose | animations/characters/contextact/civilian/systemic/huddleawning/ca_civ_systemic_huddleawning_crossarm_oneoff_touchnose.ban |
| Investigate | animations/characters/contextact/civilian/staged/investigate/ca_civ_staged_standinvestigate_loop.ban |
| Investigate Crouch Down | animations/characters/contextact/civilian/staged/investigate/ca_civ_staged_standinvestigate_oneoff_crouchdown.ban |
| Investigate Crouched | animations/characters/contextact/civilian/staged/investigate/ca_civ_staged_crouchinvestigate_loop.ban |
| Investigate Look Back | animations/characters/contextact/civilian/staged/investigate/ca_civ_staged_standinvestigate_oneoff_lookback.ban |
| Phone Call Angry | animations/characters/contextact/civilian/staged/standingaround/ca_civ_staged_standingaround_talkonphone_angry_loop.ban |
| Phone Call Angry 2 | animations/characters/contextact/civilian/staged/standingaround/ca_civ_staged_standingaround_talkonphone_angryvar01_loop.ban |
| Phone Call Casual | animations/characters/contextact/civilian/staged/standingaround/ca_civ_staged_standingaround_talkonphone_casual_loop.ban |
| Phone Call Casual 2 | animations/characters/contextact/civilian/staged/standingaround/ca_civ_staged_standingaround_talkonphone_casualvar01_loop.ban |
| Phone Picture | animations/characters/contextact/civilian/staged/phonepicture/ca_civ_staged_phonepicture_loop.ban |
| Phone Picture Lean Back | animations/characters/contextact/civilian/staged/phonepicture/ca_civ_staged_phonepicture_oneoff_takeapictureleanback.ban |
| Phone Picture Lean Forward | animations/characters/contextact/civilian/staged/phonepicture/ca_civ_staged_phonepicture_oneoff_takeapictureleanforward.ban |
| Selfie | animations/characters/contextact/civilian/staged/takeselfie/ca_civ_staged_takeselfie_loop.ban |
| Selfie (2) | animations/characters/contextact/civilian/staged/takeselfie/ca_civ_staged_takeselfie_oneoff.ban |
| Selfie 2 | animations/characters/contextact/civilian/staged/takeselfie/ca_civ_staged_takeselfievar01_loop.ban |
| Selfie 2 (2) | animations/characters/contextact/civilian/staged/takeselfie/ca_civ_staged_takeselfievar01_oneoff.ban |
| Smoking | animations/characters/contextact/civilian/staged/standingaround/ca_civ_staged_standingaround_smoking_loop.ban |
| Smoking 2 | animations/characters/contextact/civilian/staged/standingaround/ca_civ_staged_standingaround_smokingvar01_loop.ban |
| Smoking Check Cigarette | animations/characters/contextact/civilian/staged/standingaround/ca_civ_staged_standingaround_smoking_oneoff_checkcigarette.ban |
| Smoking Look Around | animations/characters/contextact/civilian/staged/standingaround/ca_civ_staged_standingaround_smoking_oneoff_lookaround.ban |
| Spying | animations/characters/contextact/civilian/staged/idlespying/ca_civ_staged_idlespying_loop.ban |
| Spying Lean On Wall | animations/characters/contextact/civilian/staged/idlespying/ca_civ_staged_idlespying_leanonwall_loop.ban |
| Spying Look Around | animations/characters/contextact/civilian/staged/idlespying/ca_civ_staged_idlespying_oneoff_lookaround.ban |
| Spying Peak | animations/characters/contextact/civilian/staged/idlespying/ca_civ_staged_idlespying_oneoff_peak.ban |
| Stroll And Collect | animations/characters/contextact/civilian/staged/strollandcollect/ca_civ_staged_strollandcollect_loop.ban |
| Take Picture | animations/characters/contextact/civilian/staged/takepicture/ca_civ_staged_takepicture_loop.ban |
| Take Picture (2) | animations/characters/contextact/civilian/systemic/henryhong/ca_civ_systemic_henryhong_takepicture_loop.ban |
| Take Picture Look | animations/characters/contextact/civilian/staged/takepicture/ca_civ_staged_takepicture_oneoff_look.ban |
| Talk Child Arms | animations/characters/contextact/civilian/staged/standtalk_normal/arms/civ_male_standtalk_normal_child_arms.ban |
| Talk Child Hands | animations/characters/contextact/civilian/staged/standtalk_normal/hands/civ_male_standtalk_normal_child_hands.ban |
| Talk Child No Arms | animations/characters/contextact/civilian/staged/standtalk_normal/noarms/civ_male_standtalk_normal_child_noarms.ban |
| Talk Parent Arms | animations/characters/contextact/civilian/staged/standtalk_normal/arms/civ_male_standtalk_normal_parent_arms.ban |
| Talk Parent Hands | animations/characters/contextact/civilian/staged/standtalk_normal/hands/civ_male_standtalk_normal_parent_hands.ban |
| Talk Parent No Arms | animations/characters/contextact/civilian/staged/standtalk_normal/noarms/civ_male_standtalk_normal_parent_noarms.ban |
| Telescope Child | animations/characters/contextact/civilian/staged/usetelescope/ca_civ_staged_usetelescope_child_loop.ban |
| Telescope Child Look Up | animations/characters/contextact/civilian/staged/usetelescope/ca_civ_staged_usetelescope_child_oneoff_lookup.ban |
| Telescope Child Take Turns | animations/characters/contextact/civilian/staged/usetelescope/ca_civ_staged_usetelescope_child_oneoff_taketurns.ban |
| Telescope Parent | animations/characters/contextact/civilian/staged/usetelescope/ca_civ_staged_usetelescope_parent_loop.ban |
| Telescope Parent Look Up | animations/characters/contextact/civilian/staged/usetelescope/ca_civ_staged_usetelescope_parent_oneoff_lookup.ban |
| Telescope Parent Take Turns | animations/characters/contextact/civilian/staged/usetelescope/ca_civ_staged_usetelescope_parent_oneoff_taketurns.ban |
| Texting | animations/characters/contextact/civilian/staged/standingaround/ca_civ_staged_standingaround_texting_loop.ban |
| Vendor | animations/characters/contextact/civilian/spsc/vendorbuyer/ca_civ_spsc_vendorbuyer_vendor_idle_loop.ban |
| Vendor Buyer | animations/characters/contextact/civilian/spsc/vendorbuyer/ca_civ_spsc_vendorbuyer_buyer_var00_loop.ban |
| Vendor Buyer Listen | animations/characters/contextact/civilian/spsc/vendorbuyer/ca_civ_spsc_vendorbuyer_conversation_buyer_listen_loop.ban |
| Vendor Buyer Step Forward | animations/characters/contextact/civilian/spsc/vendorbuyer/ca_civ_spsc_vendorbuyer_buyer_var00_oneoff_stepforward.ban |
| Vendor Buyer Talk | animations/characters/contextact/civilian/spsc/vendorbuyer/ca_civ_spsc_vendorbuyer_conversation_buyer_talk_loop.ban |
| Vendor Buyer Talk To Self | animations/characters/contextact/civilian/spsc/vendorbuyer/ca_civ_spsc_vendorbuyer_buyer_var00_oneoff_talktoself.ban |
| Vendor Listen | animations/characters/contextact/civilian/spsc/vendorbuyer/ca_civ_spsc_vendorbuyer_conversation_vendor_listen_loop.ban |
| Vendor Promote Goods | animations/characters/contextact/civilian/spsc/vendorbuyer/ca_civ_spsc_vendorbuyer_promotegoods_vendor_loop.ban |
| Vendor Promote Goods Buyer | animations/characters/contextact/civilian/spsc/vendorbuyer/ca_civ_spsc_vendorbuyer_promotegoods_buyer_loop.ban |
| Vendor Talk | animations/characters/contextact/civilian/spsc/vendorbuyer/ca_civ_spsc_vendorbuyer_conversation_vendor_talk_loop.ban |
| Wait For Bus | animations/characters/contextact/civilian/systemic/waitforbus/ca_civ_systemic_waitforbus_loop.ban |
| Wait For Bus Arms Crossed | animations/characters/contextact/civilian/systemic/waitforbus/ca_civ_systemic_waitforbus_oneoff_crossarm.ban |
| Wait For Bus Fan Self | animations/characters/contextact/civilian/systemic/waitforbus/ca_civ_systemic_waitforbus_oneoff_fanself.ban |
| Wait For Bus Look At Watch | animations/characters/contextact/civilian/systemic/waitforbus/ca_civ_systemic_waitforbus_oneoff_lookatwatch.ban |
| Wait For Bus Look For Bus | animations/characters/contextact/civilian/systemic/waitforbus/ca_civ_systemic_waitforbus_oneoff_lookforbus.ban |
| Wait For Bus Scratch | animations/characters/contextact/civilian/systemic/waitforbus/ca_civ_systemic_waitforbus_oneoff_scratch.ban |
| Wait In Line Arms Crossed | animations/characters/contextact/civilian/staged/waitinline/ca_civ_staged_waitinline_crossarm_loop.ban |
| Wait In Line Hand On Waist | animations/characters/contextact/civilian/staged/waitinline/ca_civ_staged_waitinline_onehandonwaist_loop.ban |
| Wait In Line Hands Behind Back | animations/characters/contextact/civilian/staged/waitinline/ca_civ_staged_waitinline_handsback_loop.ban |
| Wait In Line Hands On Waist | animations/characters/contextact/civilian/staged/waitinline/ca_civ_staged_waitinline_handsonwaist_loop.ban |
| Wait In Line Happy Child | animations/characters/contextact/civilian/staged/waitinline/ca_civ_staged_waitinline_frontbackhappy_child_loop.ban |
| Wait In Line Happy Parent | animations/characters/contextact/civilian/staged/waitinline/ca_civ_staged_waitinline_frontbackhappy_parent_loop.ban |
| Wait In Line Look Around | animations/characters/contextact/civilian/staged/waitinline/ca_civ_staged_waitinline_lookaround_loop.ban |
| Wait In Line Look Around 2 | animations/characters/contextact/civilian/staged/waitinline/ca_civ_staged_waitinline_lookaroundvar01_loop.ban |
| Waiting | animations/characters/contextact/civilian/staged/waitingforfriend/ca_civ_staged_waitingforfriend_generic_loop.ban |
| Waiting Arms Crossed | animations/characters/contextact/civilian/staged/waitingforfriend/ca_civ_staged_waitingforfriend_crossarm_loop.ban |
| Waiting Hand On Hip | animations/characters/contextact/civilian/staged/waitingforfriend/ca_civ_staged_waitingforfriend_onehandonhip_loop.ban |
| Waiting Hands Behind Back | animations/characters/contextact/civilian/staged/waitingforfriend/ca_civ_staged_waitingforfriend_handsback_loop.ban |
| Waiting Hands On Hips | animations/characters/contextact/civilian/staged/waitingforfriend/ca_civ_staged_waitingforfriend_handsonhip_loop.ban |
| Waiting Look At Watch | animations/characters/contextact/civilian/staged/waitingforfriend/ca_civ_staged_waitingforfriend_generic_oneoff_lookatwatch.ban |
| Waiting Scratch | animations/characters/contextact/civilian/staged/waitingforfriend/ca_civ_staged_waitingforfriend_generic_oneoff_scratch.ban |
| Window Shopping | animations/characters/contextact/civilian/systemic/windowshopping/ca_civ_systemic_windowshopping_loop.ban |
| Window Shopping Argue Child | animations/characters/contextact/civilian/staged/windowshopping/ca_civ_staged_windowshopping_argue_child.ban |
| Window Shopping Argue Parent | animations/characters/contextact/civilian/staged/windowshopping/ca_civ_staged_windowshopping_argue_parent.ban |
| Window Shopping Arms Crossed | animations/characters/contextact/civilian/systemic/windowshopping/ca_civ_systemic_windowshopping_armscrossed_loop.ban |
| Window Shopping Browsing | animations/characters/contextact/civilian/systemic/windowshopping/ca_civ_systemic_windowshopping_browsing_loop.ban |
| Window Shopping Browsing Look Back | animations/characters/contextact/civilian/systemic/windowshopping/ca_civ_systemic_windowshopping_browsing_oneoff_lookback.ban |
| Window Shopping Hand On Hip | animations/characters/contextact/civilian/systemic/windowshopping/ca_civ_systemic_windowshopping_onehandonhip_loop.ban |
| Window Shopping Hands Behind Back | animations/characters/contextact/civilian/systemic/windowshopping/ca_civ_systemic_windowshopping_handsbehindback_loop.ban |
| Window Shopping Look Closer | animations/characters/contextact/civilian/systemic/windowshopping/ca_civ_systemic_windowshopping_oneoff_lookcloser.ban |
| Window Shopping Look Down Closer | animations/characters/contextact/civilian/systemic/windowshopping/ca_civ_systemic_windowshopping_oneoff_lookdowncloser.ban |
| Window Shopping Romantic Child | animations/characters/contextact/civilian/staged/windowshopping/ca_civ_staged_windowshopping_romantic_child.ban |
| Window Shopping Romantic Parent | animations/characters/contextact/civilian/staged/windowshopping/ca_civ_staged_windowshopping_romantic_parent.ban |
| Worried Talk Child | animations/characters/contextact/civilian/staged/standconversationconcern/ca_civ_staged_standconversationconcern_child_talk_loop.ban |
| Worried Talk Child Listen | animations/characters/contextact/civilian/staged/standconversationconcern/ca_civ_staged_standconversationconcern_child_listen_loop.ban |
| Worried Talk Parent | animations/characters/contextact/civilian/staged/standconversationconcern/ca_civ_staged_standconversationconcern_parent_talk_loop.ban |
| Worried Talk Parent Listen | animations/characters/contextact/civilian/staged/standconversationconcern/ca_civ_staged_standconversationconcern_parent_listen_loop.ban |
Leaning
| Name | Animation |
|---|---|
| Lean Off Railing Arms Crossed | animations/characters/contextact/civilian/staged/leanoffrailing/ca_civ_staged_leanoffrailing_armscrossed_loop.ban |
| Lean Off Railing Elbows Up | animations/characters/contextact/civilian/staged/leanoffrailing/ca_civ_staged_leanoffrailing_elbowsup_loop.ban |
| Lean Off Railing Lean Back | animations/characters/contextact/civilian/staged/leanoffrailing/ca_civ_staged_leanoffrailing_leanback_loop.ban |
| Lean Off Railing Lean Left | animations/characters/contextact/civilian/staged/leanoffrailing/ca_civ_staged_leanoffrailing_leanleft_loop.ban |
| Lean Off Railing Lean Right | animations/characters/contextact/civilian/staged/leanoffrailing/ca_civ_staged_leanoffrailing_leanright_loop.ban |
| Lean Off Railing Legs Crossed | animations/characters/contextact/civilian/staged/leanoffrailing/ca_civ_staged_leanoffrailing_legscrossed_loop.ban |
| Lean On Bar Alone | animations/characters/contextact/civilian/staged/leanonbar/ca_civ_staged_leanonbar_alone_loop.ban |
| Lean On Bar Alone Looking Back | animations/characters/contextact/civilian/staged/leanonbar/ca_civ_staged_leanonbar_alone_oneoff_lookingback.ban |
| Lean On Bar Alone Sipping | animations/characters/contextact/civilian/staged/leanonbar/ca_civ_staged_leanonbar_alone_oneoff_sipping.ban |
| Lean On Railing | animations/characters/contextact/civilian/staged/leanonrailing/ca_civ_staged_leanonrailing_generic_loop.ban |
| Lean On Railing Arms Crossed | animations/characters/contextact/civilian/staged/leanonrailing/ca_civ_staged_leanonrailing_armscrossed_loop.ban |
| Lean On Railing Hands Clasped | animations/characters/contextact/civilian/staged/leanonrailing/ca_civ_staged_leanonrailing_handsclasped_loop.ban |
| Lean On Railing Lean Left | animations/characters/contextact/civilian/staged/leanonrailing/ca_civ_staged_leanonrailing_leanleft_loop.ban |
| Lean On Railing Lean Right | animations/characters/contextact/civilian/staged/leanonrailing/ca_civ_staged_leanonrailing_leanright_loop.ban |
| Lean On Railing Tiptoes | animations/characters/contextact/civilian/staged/leanonrailing/ca_civ_staged_leanonrailing_tiptoes_loop.ban |
| Lean On Wall Legs Crossed | animations/characters/contextact/civilian/systemic/leanonwall/generic/ca_civ_systemic_leanonwall_generic_crossleg_loop.ban |
| Lean On Wall Legs Crossed Pat Wall | animations/characters/contextact/civilian/systemic/leanonwall/generic/ca_civ_systemic_leanonwall_generic_crossleg_oneoff_handpatwall.ban |
| Lean On Wall Smoking Legs Crossed | animations/characters/contextact/civilian/systemic/leanonwall/smoking/ca_civ_systemic_leanonwall_smoking_crossleg_loop.ban |
| Lean On Wall Smoking Legs Crossed Inhale | animations/characters/contextact/civilian/systemic/leanonwall/smoking/ca_civ_systemic_leanonwall_smoking_crossleg_oneoff_inhale.ban |
| Lean On Wall Texting | animations/characters/contextact/civilian/systemic/leanonwall/texting/ca_civ_systemic_leanonwall_texing_plain_loop.ban |
| Lean On Wall Texting Legs Crossed | animations/characters/contextact/civilian/systemic/leanonwall/texting/ca_civ_systemic_leanonwall_texting_crossleg_loop.ban |
| Ledge Talk Child | animations/characters/contextact/civilian/staged/leanonledgeconversation/ca_civ_staged_leanonledgeconversation_child_talk_loop.ban |
| Ledge Talk Child Listen | animations/characters/contextact/civilian/staged/leanonledgeconversation/ca_civ_staged_leanonledgeconversation_child_listen_loop.ban |
| Ledge Talk Parent | animations/characters/contextact/civilian/staged/leanonledgeconversation/ca_civ_staged_leanonledgeconversation_parent_talk_loop.ban |
| Ledge Talk Parent Listen | animations/characters/contextact/civilian/staged/leanonledgeconversation/ca_civ_staged_leanonledgeconversation_parent_listen_loop.ban |
| Prisoner Lean Legs Crossed | animations/characters/contextact/civilian/systemic/prisonerleanonwall/ca_civ_systemic_prisonerleanonwall_generic_crossleg_loop.ban |
| Stunt Driver Cool Hang | animations/characters/contextact/civilian/staged/stuntdriver/ca_civ_staged_stuntdriver_coolhang_loop.ban |
| Stunt Driver Cool Hang Hands On Head | animations/characters/contextact/civilian/staged/stuntdriver/ca_civ_staged_stuntdriver_coolhang_oneoff_handsonhead.ban |
| Stunt Driver Cool Hang Look Back | animations/characters/contextact/civilian/staged/stuntdriver/ca_civ_staged_stuntdriver_coolhang_oneoff_lookback.ban |
| Stunt Driver Cool Hang Stretch | animations/characters/contextact/civilian/staged/stuntdriver/ca_civ_staged_stuntdriver_coolhang_oneoff_stretch.ban |
Sitting
| Name | Animation |
|---|---|
| Beach Chair Hands In Lap | animations/characters/contextact/civilian/staged/sitonbeachchair/ca_civ_staged_sitonbeachchair_handsinlap_loop.ban |
| Beach Chair Hands In Lap 2 | animations/characters/contextact/civilian/staged/sitonbeachchair/ca_civ_staged_sitonbeachchair_handsinlapvar01_loop.ban |
| Beach Chair Hands On Head | animations/characters/contextact/civilian/staged/sitonbeachchair/ca_civ_staged_sitonbeachchair_handsonhead_loop.ban |
| Beach Chair Legs Crossed | animations/characters/contextact/civilian/staged/sitonbeachchair/ca_civ_staged_sitonbeachchair_crossleg_loop.ban |
| Beach Chair Upright | animations/characters/contextact/civilian/staged/sitonbeachchair/ca_civ_staged_sitonbeachchair_upright_loop.ban |
| Beach Chair Upright 2 | animations/characters/contextact/civilian/staged/sitonbeachchair/ca_civ_staged_sitonbeachchair_uprightvar01_loop.ban |
| Bench Phone Call | animations/characters/contextact/civilian/systemic/sitonbench/ca_civ_systemic_sitonbench_talkonphone_loop.ban |
| Bench Talk Child | animations/characters/contextact/civilian/staged/sitonbenchtalk/civ_male_sitonbenchtalk_child.ban |
| Bench Talk Child 2 | animations/characters/contextact/civilian/staged/sitonbenchtalk/civ_male_sitonbenchtalk_child_var01.ban |
| Bench Talk Child 3 | animations/characters/contextact/civilian/staged/sitonbenchtalk/civ_male_sitonbenchtalk_child_var02.ban |
| Bench Talk Parent | animations/characters/contextact/civilian/staged/sitonbenchtalk/civ_male_sitonbenchtalk_parent.ban |
| Bench Talk Parent 2 | animations/characters/contextact/civilian/staged/sitonbenchtalk/civ_male_sitonbenchtalk_parent_var01.ban |
| Bench Talk Parent 3 | animations/characters/contextact/civilian/staged/sitonbenchtalk/civ_male_sitonbenchtalk_parent_var02.ban |
| Bench Texting | animations/characters/contextact/civilian/systemic/sitonbench/ca_civ_systemic_sitonbench_textonphone_loop.ban |
| Car Drinking Legs Crossed | animations/characters/contextact/civilian/staged/sitoncar/ca_civ_staged_sitoncar_drink_crossleg_loop.ban |
| Car Eating | animations/characters/contextact/civilian/staged/sitoncar/ca_civ_staged_sitoncar_eat_loop.ban |
| Car Lean Back | animations/characters/contextact/civilian/staged/sitoncar/ca_civ_staged_sitoncar_generic_leanback_loop.ban |
| Car Lean Back Leg Swing | animations/characters/contextact/civilian/staged/sitoncar/ca_civ_staged_sitoncar_generic_leanback_oneoff_legswing.ban |
| Car Lean Back Shift Weight | animations/characters/contextact/civilian/staged/sitoncar/ca_civ_staged_sitoncar_generic_leanback_oneoff_shiftweight.ban |
| Car Lean Forward | animations/characters/contextact/civilian/staged/sitoncar/ca_civ_staged_sitoncar_generic_leanforward_loop.ban |
| Car Lean Forward Touch Nose | animations/characters/contextact/civilian/staged/sitoncar/ca_civ_staged_sitoncar_generic_leanforward_oneoff_touchnose.ban |
| Car Lean Forward Wipe Forehead | animations/characters/contextact/civilian/staged/sitoncar/ca_civ_staged_sitoncar_generic_leanforward_oneoff_wipeforehead.ban |
| Car Reading Legs Crossed | animations/characters/contextact/civilian/staged/sitoncar/ca_civ_staged_sitoncar_read_crossleg_loop.ban |
| Car Smoking Left Leg Up | animations/characters/contextact/civilian/staged/sitoncar/ca_civ_staged_sitoncar_smoke_leftlegup_loop.ban |
| Car Smoking Legs Crossed | animations/characters/contextact/civilian/staged/sitoncar/ca_civ_staged_sitoncar_smoke_crossleg_loop.ban |
| Car Texting | animations/characters/contextact/civilian/staged/sitoncar/ca_civ_staged_sitoncar_texting_plain_loop.ban |
| Chair Drinking | animations/characters/contextact/civilian/staged/sitonchair/ca_civ_staged_sitonchair_drinking_loop.ban |
| Chair Eating Sandwich | animations/characters/contextact/civilian/staged/sitonchair/ca_civ_staged_sitonchair_eatingsandwich_loop.ban |
| Chair Elbows On Legs | animations/characters/contextact/civilian/staged/sitonchair/ca_civ_staged_sitonchair_generic_elbowsonleg_loop.ban |
| Chair Hands On Head | animations/characters/contextact/civilian/staged/sitonchair/ca_civ_staged_sitonchair_generic_handsonhead_loop.ban |
| Chair Legs Crossed | animations/characters/contextact/civilian/staged/sitonchair/ca_civ_staged_sitonchair_generic_crossleg_loop.ban |
| Chair Phone Call | animations/characters/contextact/civilian/staged/sitonchair/ca_civ_staged_sitonchair_talkonphone_loop.ban |
| Chair Phone Call Elbow Up | animations/characters/contextact/civilian/staged/sitonchair/ca_civ_staged_sitonchair_talkonphoneelbowup_loop.ban |
| Chair Reading | animations/characters/contextact/civilian/staged/sitonchair/ca_civ_staged_sitonchair_reading_loop.ban |
| Chair Smoking | animations/characters/contextact/civilian/staged/sitonchair/ca_civ_staged_sitonchair_smoking_loop.ban |
| Chair Texting | animations/characters/contextact/civilian/staged/sitonchair/ca_civ_staged_sitonchair_textonphone_loop.ban |
| Chair Upright | animations/characters/contextact/civilian/staged/sitonchair/ca_civ_staged_sitonchair_generic_upright_loop.ban |
| Chair Upright Female | animations/characters/contextact/civilian/staged/sitonchair/ca_civ_staged_sitonchair_generic_uprightfemale_loop.ban |
| Chair Upright Female Hand On Thigh | animations/characters/contextact/civilian/staged/sitonchair/ca_civ_staged_sitonchair_generic_uprightfemale_oneoff_handonthigh.ban |
| Chair Upright Female Weight Change | animations/characters/contextact/civilian/staged/sitonchair/ca_civ_staged_sitonchair_generic_uprightfemale_oneoff_weightchange.ban |
| Chair Upright Lean Forward | animations/characters/contextact/civilian/staged/sitonchair/ca_civ_staged_sitonchair_generic_upright_oneoff_leanforward.ban |
| Chair Upright Wipe Face | animations/characters/contextact/civilian/staged/sitonchair/ca_civ_staged_sitonchair_generic_upright_oneoff_wipeface.ban |
| Computer | animations/characters/contextact/civilian/staged/situsecomputer/ca_civ_staged_situsecomputer.ban |
| Crew On Audio Case Smoking | animations/characters/contextact/civilian/staged/garlandcrew/ca_civ_staged_garlandcrew_sitonaudiocase_smoke_loop.ban |
| Crew Squat Drink Soda | animations/characters/contextact/civilian/staged/garlandcrew/ca_civ_staged_garlandcrew_squat_drinksoda_loop.ban |
| Crew Squat Smoking | animations/characters/contextact/civilian/staged/garlandcrew/ca_civ_staged_garlandcrew_squat_smoke_loop.ban |
| Crew Stand Smoking | animations/characters/contextact/civilian/staged/garlandcrew/ca_civ_staged_garlandcrew_stand_smoke_loop.ban |
| Crew Stand Smoking Check Cigarette | animations/characters/contextact/civilian/staged/garlandcrew/ca_civ_staged_garlandcrew_stand_smoke_oneoff_checkcigarette.ban |
| Crew Stand Smoking Look Around | animations/characters/contextact/civilian/staged/garlandcrew/ca_civ_staged_garlandcrew_stand_smoke_oneoff_lookaround.ban |
| Fishing | animations/characters/contextact/civilian/staged/sitandfish/ca_civ_staged_sitandfish_loop.ban |
| Ground Browse Phone Cross-legged | animations/characters/contextact/civilian/staged/sitonground/ca_civ_staged_sitonground_browsephone_crosslegged_loop.ban |
| Ground Browse Phone Cross-legged Look Up | animations/characters/contextact/civilian/staged/sitonground/ca_civ_staged_sitonground_browsephone_crosslegged_oneoff_lookup.ban |
| Ground Browse Phone Lying Down | animations/characters/contextact/civilian/staged/sitonground/ca_civ_staged_sitonground_browsephone_layingdown_loop.ban |
| Ground Cross-legged Lean Back | animations/characters/contextact/civilian/staged/sitonground/ca_civ_staged_sitonground_crosslegged_leanback_loop.ban |
| Ground Cross-legged Lean Forward | animations/characters/contextact/civilian/staged/sitonground/ca_civ_staged_sitonground_crosslegged_leanforward_loop.ban |
| Ground Cross-legged Lean Left | animations/characters/contextact/civilian/staged/sitonground/ca_civ_staged_sitonground_crosslegged_leanleft_loop.ban |
| Ground Cross-legged Lean Right | animations/characters/contextact/civilian/staged/sitonground/ca_civ_staged_sitonground_crosslegged_leanright_loop.ban |
| Ground Hands On Left Knee | animations/characters/contextact/civilian/staged/sitonground/ca_civ_staged_sitonground_handsonleftknee_loop.ban |
| Ground Hands On Right Knee | animations/characters/contextact/civilian/staged/sitonground/ca_civ_staged_sitonground_handsonrightknee_loop.ban |
| Ground Knees Up | animations/characters/contextact/civilian/staged/sitonground/ca_civ_staged_sitonground_kneesup_loop.ban |
| Ground Lean Back Left Leg Up | animations/characters/contextact/civilian/staged/sitonground/ca_civ_staged_sitonground_leanbackleftlegup_loop.ban |
| Ground Left Leg Up Lean Back | animations/characters/contextact/civilian/staged/sitonground/ca_civ_staged_sitonground_leftlegup_leanback_loop.ban |
| Ground Legs Crossed | animations/characters/contextact/civilian/staged/sitonground/ca_civ_staged_sitonground_legscrossed_loop.ban |
| Ground Phone Call Lean Back Left | animations/characters/contextact/civilian/staged/sitonground/ca_civ_staged_sitonground_talkonphone_leanbackleft_loop.ban |
| Ground Phone Call Lean Back Right | animations/characters/contextact/civilian/staged/sitonground/ca_civ_staged_sitonground_talkonphone_leanbackright_loop.ban |
| Ground Phone Call Right Arm Up | animations/characters/contextact/civilian/staged/sitonground/ca_civ_staged_sitonground_talkonphone_rightarmup_loop.ban |
| Ground Phone Left Arm Up | animations/characters/contextact/civilian/staged/sitonground/ca_civ_staged_sitonground_talkatphone_leftarmup_loop.ban |
| Ground Right Leg Up | animations/characters/contextact/civilian/staged/sitonground/ca_civ_staged_sitonground_rightlegup_loop.ban |
| Ground Right Leg Up Lean Back | animations/characters/contextact/civilian/staged/sitonground/ca_civ_staged_sitonground_rightlegup_leanback_loop.ban |
| Ground Right Leg Up Look At Sky | animations/characters/contextact/civilian/staged/sitonground/ca_civ_staged_sitonground_rightlegup_oneoff_lookatsky.ban |
| Ground Spread Eagle | animations/characters/contextact/civilian/staged/sitonground/ca_civ_staged_sitonground_spreadeagle_loop.ban |
| Ground Spread Eagle Check For Rain | animations/characters/contextact/civilian/staged/sitonground/ca_civ_staged_sitonground_spreadeagle_oneoff_checkforrain.ban |
| Ground Spread Eagle Leg Adjust | animations/characters/contextact/civilian/staged/sitonground/ca_civ_staged_sitonground_spreadeagle_oneoff_legadjust.ban |
| Ground Spread Eagle Weight Adjust | animations/characters/contextact/civilian/staged/sitonground/ca_civ_staged_sitonground_spreadeagle_oneoff_weightadjust.ban |
| Ground Texting Squatting | animations/characters/contextact/civilian/staged/sitonground/ca_civ_staged_sitonground_texting_squatting_loop.ban |
| Ground Texting Squatting Look Around | animations/characters/contextact/civilian/staged/sitonground/ca_civ_staged_sitonground_texting_squatting_oneoff_lookaround.ban |
| Ledge | animations/characters/contextact/civilian/staged/sitonledge/ca_civ_staged_sitonledge_generic_loop.ban |
| Ledge Arms On Legs | animations/characters/contextact/civilian/staged/sitonledge/ca_civ_staged_sitonledge_armsonlegs_loop.ban |
| Ledge Drinking | animations/characters/contextact/civilian/staged/sitonledge/ca_civ_staged_sitonledge_drinking_loop.ban |
| Ledge Lean Back | animations/characters/contextact/civilian/staged/sitonledge/ca_civ_staged_sitonledge_leanback_loop.ban |
| Ledge Leg Up | animations/characters/contextact/civilian/staged/sitonledge/ca_civ_staged_sitonledge_legup_loop.ban |
| Ledge Legs Crossed | animations/characters/contextact/civilian/staged/sitonledge/ca_civ_staged_sitonledge_legscrossed_loop.ban |
| Ledge Smoking | animations/characters/contextact/civilian/staged/sitonledge/ca_civ_staged_sitonledge_smoking_loop.ban |
| Ledge Talk Child | animations/characters/contextact/civilian/staged/sitonledgeconversation/ca_civ_staged_sitonledgeconversation_child_talk_loop.ban |
| Ledge Talk Child Listen | animations/characters/contextact/civilian/staged/sitonledgeconversation/ca_civ_staged_sitonledgeconversation_child_listen_loop.ban |
| Ledge Talk Parent | animations/characters/contextact/civilian/staged/sitonledgeconversation/ca_civ_staged_sitonledgeconversation_parent_talk_loop.ban |
| Ledge Talk Parent Listen | animations/characters/contextact/civilian/staged/sitonledgeconversation/ca_civ_staged_sitonledgeconversation_parent_listen_loop.ban |
| Picnic Cosy Couple Child | animations/characters/contextact/civilian/staged/picnic/ca_civ_staged_picnic_cosycouple_child_loop.ban |
| Picnic Cosy Couple Parent | animations/characters/contextact/civilian/staged/picnic/ca_civ_staged_picnic_cosycouple_parent_loop.ban |
| Picnic Relaxed Couple Child | animations/characters/contextact/civilian/staged/picnic/ca_civ_staged_picnic_relaxedcouple_child_loop.ban |
| Picnic Relaxed Couple Parent | animations/characters/contextact/civilian/staged/picnic/ca_civ_staged_picnic_relaxedcouple_parent_loop.ban |
| Prisoner Bench Sad | animations/characters/contextact/civilian/staged/prisonersitonbench/ca_civ_staged_prisonersitonbench_generic_sadafraid_loop.ban |
| Prisoner Ground Sad | animations/characters/contextact/civilian/systemic/prisonersitonground/ca_civ_systemic_prisonersitonground_generic_sadafraid_loop.ban |
| Table Drinking | animations/characters/contextact/civilian/staged/sitattable/ca_civ_staged_sitattable_drinking_loop.ban |
| Table Eating Sandwich | animations/characters/contextact/civilian/staged/sitattable/ca_civ_staged_sitattable_eatingsandwich_loop.ban |
| Table Phone Call | animations/characters/contextact/civilian/staged/sitattable/ca_civ_staged_sitattable_talkonphone_loop.ban |
| Table Phone Call Elbow Up | animations/characters/contextact/civilian/staged/sitattable/ca_civ_staged_sitattable_talkonphoneelbowup_loop.ban |
| Table Reading | animations/characters/contextact/civilian/staged/sitattable/ca_civ_staged_sitattable_reading_loop.ban |
| Table Smoking | animations/characters/contextact/civilian/staged/sitattable/ca_civ_staged_sitattable_smoking_loop.ban |
| Table Texting | animations/characters/contextact/civilian/staged/sitattable/ca_civ_staged_sitattable_textonphone_loop.ban |
| Table Upright | animations/characters/contextact/civilian/staged/sitattable/ca_civ_staged_sitattable_generic_upright_loop.ban |
| Table Upright Female | animations/characters/contextact/civilian/staged/sitattable/ca_civ_staged_sitattable_generic_uprightfemale_loop.ban |
| Talk Child Face Right | animations/characters/contextact/civilian/spsc/sitconversation/ca_spsc_civ_sitconversation_child_faceright_talk_loop.ban |
| Talk Child Face Right Listen | animations/characters/contextact/civilian/spsc/sitconversation/ca_spsc_civ_sitconversation_child_faceright_listen_loop.ban |
| Talk Parent Face Left | animations/characters/contextact/civilian/spsc/sitconversation/ca_spsc_civ_sitconversation_parent_faceleft_idle.ban |
| Talk Parent Face Left (2) | animations/characters/contextact/civilian/spsc/sitconversation/ca_spsc_civ_sitconversation_parent_faceleft_talk_loop.ban |
| Talk Parent Face Left Listen | animations/characters/contextact/civilian/spsc/sitconversation/ca_spsc_civ_sitconversation_parent_faceleft_listen_loop.ban |
Lying
| Name | Animation |
|---|---|
| Beach Lying Down | animations/characters/contextact/civilian/staged/loungeonbeach/ca_civ_staged_loungeonbeach_layingdown_loop.ban |
| Beach Lying Down 2 | animations/characters/contextact/civilian/staged/loungeonbeach/ca_civ_staged_loungeonbeach_layingdownvar01_loop.ban |
| Beach Lying Down 3 | animations/characters/contextact/civilian/staged/loungeonbeach/ca_civ_staged_loungeonbeach_layingdownvar02_loop.ban |
| Beach Sitting | animations/characters/contextact/civilian/staged/loungeonbeach/ca_civ_staged_loungeonbeach_sitting_loop.ban |
| Beach Sitting 2 | animations/characters/contextact/civilian/staged/loungeonbeach/ca_civ_staged_loungeonbeach_sittingvar01_loop.ban |
| Beach Sitting 3 | animations/characters/contextact/civilian/staged/loungeonbeach/ca_civ_staged_loungeonbeach_sittingvar02_loop.ban |
| Massage Child | animations/characters/contextact/civilian/staged/massage/ca_civ_staged_massage_child_loop.ban |
| Massage Child Deep Tissue | animations/characters/contextact/civilian/staged/massage/ca_civ_staged_massage_child_oneoff_deeptissue.ban |
| Massage Child Spine | animations/characters/contextact/civilian/staged/massage/ca_civ_staged_massage_child_oneoff_gentlespine.ban |
| Massage Parent | animations/characters/contextact/civilian/staged/massage/ca_civ_staged_massage_parent_loop.ban |
| Massage Parent Deep Tissue | animations/characters/contextact/civilian/staged/massage/ca_civ_staged_massage_parent_oneoff_deeptissue.ban |
| Massage Parent Spine | animations/characters/contextact/civilian/staged/massage/ca_civ_staged_massage_parent_oneoff_gentlespine.ban |
Working
| Name | Animation |
|---|---|
| Bartender Mixing | animations/characters/contextact/civilian/staged/bartender/ca_civ_staged_bartender_mixing_loop.ban |
| Bartender Mixing Look Around | animations/characters/contextact/civilian/staged/bartender/ca_civ_staged_bartender_mixing_loop_oneoff_lookaround.ban |
| Bartender Wipe Glass | animations/characters/contextact/civilian/staged/bartender/ca_civ_staged_bartender_wipingwineglass_loop.ban |
| Bartender Wipe Glass Inspect Glass | animations/characters/contextact/civilian/staged/bartender/ca_civ_staged_bartender_wipingwineglass_oneoff_inspectglass01.ban |
| Bartender Wipe Glass Inspect Glass 2 | animations/characters/contextact/civilian/staged/bartender/ca_civ_staged_bartender_wipingwineglass_oneoff_inspectglass02.ban |
| Check Under Hood | animations/characters/contextact/civilian/staged/checkunderhood/ca_civ_staged_checkunderhood_loop.ban |
| Clean Car Crouched | animations/characters/contextact/civilian/staged/cleancar/ca_civ_staged_cleancar_crouched_loop.ban |
| Clean Car Crouched Different Strokes | animations/characters/contextact/civilian/staged/cleancar/ca_civ_staged_cleancar_crouched_oneoff_differentstrokes.ban |
| Clean Car Crouched Shake Sponge | animations/characters/contextact/civilian/staged/cleancar/ca_civ_staged_cleancar_crouched_oneoff_shakesponge.ban |
| Clean Car Standing | animations/characters/contextact/civilian/staged/cleancar/ca_civ_staged_cleancar_standing_loop.ban |
| Clean Fish | animations/characters/contextact/civilian/staged/cleanfish/ca_civ_staged_cleanfish_loop.ban |
| Clean Fish Pause To Examine | animations/characters/contextact/civilian/staged/cleanfish/ca_civ_staged_cleanfish_oneoff_pausetoexam.ban |
| Clean Window Standing | animations/characters/contextact/civilian/staged/cleanwindow/ca_civ_staged_cleanwindow_standing_loop.ban |
| Clipboard | animations/characters/contextact/civilian/staged/garlandpa/ca_civ_staged_garlandpa_clipboard_loop.ban |
| Clipboard Child | animations/characters/contextact/civilian/staged/reviewclipboard/ca_civ_staged_reviewclipboard_child_loop.ban |
| Clipboard Parent | animations/characters/contextact/civilian/staged/reviewclipboard/ca_civ_staged_reviewclipboard_parent_loop.ban |
| Fix Tire | animations/characters/contextact/civilian/staged/fixtire/ca_civ_staged_fixtire_loop.ban |
| Gas Pump | animations/characters/contextact/civilian/staged/usegaspump/ca_civ_staged_usegaspump_loop.ban |
| Graffiti | animations/characters/contextact/civilian/staged/graffiti/ca_civ_staged_graffiti_loop.ban |
| Graffiti Shake Can | animations/characters/contextact/civilian/staged/graffiti/ca_civ_staged_graffiti_oneoff_shakecan.ban |
| Graffiti Step Back | animations/characters/contextact/civilian/staged/graffiti/ca_civ_staged_graffiti_oneoff_stepback.ban |
| Grill BBQ | animations/characters/contextact/civilian/staged/grilling/ca_civ_staged_grilling_bbqgrill_loop.ban |
| Grill BBQ Fan Self | animations/characters/contextact/civilian/staged/grilling/ca_civ_staged_grilling_bbqgrill_oneoff_fanself.ban |
| Grill BBQ Scratch | animations/characters/contextact/civilian/staged/grilling/ca_civ_staged_grilling_bbqgrill_oneoff_scratch.ban |
| Grill BBQ Turn Meat | animations/characters/contextact/civilian/staged/grilling/ca_civ_staged_grilling_bbqgrill_oneoff_turnmeat.ban |
| Hacking | animations/characters/contextact/civilian/systemic/usehackingconsole/ca_civ_systemic_usehackingconsole_loop.ban |
| Hacking Check Line | animations/characters/contextact/civilian/systemic/usehackingconsole/ca_civ_systemic_usehackingconsole_oneoff_checkline.ban |
| Inspect Supply Stand | animations/characters/contextact/civilian/staged/inspectsupply/ca_civ_staged_inspectsupply_stand_loop.ban |
| Lab Typing | animations/characters/contextact/civilian/staged/labtyping/civ_male_contextact_laboratory_typing.ban |
| Laundry | animations/characters/contextact/civilian/staged/handwashlaundry/ca_civ_staged_handwashlaundry_loop.ban |
| Laundry (2) | animations/characters/contextact/civilian/staged/handwashlaundry/ca_civ_staged_handwashlaundry_oneoff.ban |
| Metal Detector | animations/characters/contextact/civilian/staged/usemetaldetector/ca_civ_staged_usemetaldetector_loop.ban |
| Metal Detector Bad Contact | animations/characters/contextact/civilian/staged/usemetaldetector/ca_civ_staged_usemetaldetector_oneoff_badcontact.ban |
| Metal Detector Glimpse At Screen | animations/characters/contextact/civilian/staged/usemetaldetector/ca_civ_staged_usemetaldetector_oneoff_glimpseatscreen.ban |
| Miner Ground Digging | animations/characters/contextact/civilian/staged/miner/ca_civ_staged_miner_ground_digging_loop.ban |
| Miner Ground Digging Wipe Dust | animations/characters/contextact/civilian/staged/miner/ca_civ_staged_miner_ground_digging_oneoff_wipedustvar01.ban |
| Miner Ground Digging Wipe Dust 2 | animations/characters/contextact/civilian/staged/miner/ca_civ_staged_miner_ground_digging_oneoff_wipedustvar02.ban |
| Miner Ground Dusting | animations/characters/contextact/civilian/staged/miner/ca_civ_staged_miner_ground_dusting_loop.ban |
| Miner Ground Dusting Inspect | animations/characters/contextact/civilian/staged/miner/ca_civ_staged_miner_ground_dusting_oneoff_inspect.ban |
| Miner Wall Digging | animations/characters/contextact/civilian/staged/miner/ca_civ_staged_miner_wall_digging_loop.ban |
| Miner Wall Digging Wipe Dust | animations/characters/contextact/civilian/staged/miner/ca_civ_staged_miner_wall_digging_oneoff_wipedustvar01.ban |
| Miner Wall Digging Wipe Dust 2 | animations/characters/contextact/civilian/staged/miner/ca_civ_staged_miner_wall_digging_oneoff_wipedustvar02.ban |
| Miner Wall Dusting Crouch | animations/characters/contextact/civilian/staged/miner/ca_civ_staged_miner_wall_dusting_crouch_loop.ban |
| Miner Wall Dusting Crouch Inspect | animations/characters/contextact/civilian/staged/miner/ca_civ_staged_miner_wall_dusting_crouch_oneoff_inspect.ban |
| Pickaxe Hip Drop | animations/characters/contextact/civilian/staged/swingpickaxe/ca_civ_staged_swingpickaxe_hipdrop_loop.ban |
| Pickaxe Hip Drop Pull Pickaxe Up | animations/characters/contextact/civilian/staged/swingpickaxe/ca_civ_staged_swingpickaxe_hipdrop_oneoff_pullpickaxeup.ban |
| Polish Shovel | animations/characters/contextact/civilian/staged/polishshovel/ca_civ_staged_polishshovel_loop.ban |
| Rake | animations/characters/contextact/civilian/staged/rakeground/ca_civ_staged_rakeground_default_loop.ban |
| Rake 2 | animations/characters/contextact/civilian/staged/rakeground/ca_civ_staged_rakeground_var01_loop.ban |
| Rake 2 Shake Soil Off | animations/characters/contextact/civilian/staged/rakeground/ca_civ_staged_rakeground_var01_oneoff_shakesoiloff.ban |
| Rake Wipe Forehead | animations/characters/contextact/civilian/staged/rakeground/ca_civ_staged_rakeground_default_oneoff_wipeforehead.ban |
| Soda Machine | animations/characters/contextact/civilian/systemic/usesodamachine/ca_civ_systemic_usesodamachine_loop.ban |
| Sweep | animations/characters/contextact/civilian/staged/sweep/ca_civ_staged_sweep_loop.ban |
| Sweep Step Forward | animations/characters/contextact/civilian/staged/sweep/ca_civ_staged_sweep_oneoff_stepforward.ban |
| Throw Trash | animations/characters/contextact/civilian/systemic/throwtrash/ca_civ_systemic_throwtrash_oneoff.ban |
| Weld Crouched | animations/characters/contextact/civilian/staged/welding/ca_civ_staged_welding_crouched_loop.ban |
| Weld Crouched Burn Hand | animations/characters/contextact/civilian/staged/welding/ca_civ_staged_welding_crouched_oneoff_burnhand.ban |
| Weld Crouched Pause | animations/characters/contextact/civilian/staged/welding/ca_civ_staged_welding_crouched_oneoff_pause.ban |
| Weld Standing | animations/characters/contextact/civilian/staged/welding/ca_civ_staged_welding_standing_loop.ban |
| Weld Standing Blinded | animations/characters/contextact/civilian/staged/welding/ca_civ_staged_welding_standing_oneoff_blinded.ban |
| Weld Standing Brush Off Leg | animations/characters/contextact/civilian/staged/welding/ca_civ_staged_welding_standing_oneoff_brushoffleg.ban |
Water
| Name | Animation |
|---|---|
| Fishing | animations/characters/contextact/civilian/staged/standandfish/ca_civ_staged_standandfish_loop.ban |
| Spearfishing | animations/characters/contextact/civilian/staged/spearfishing/ca_civ_staged_spearfishing_loop.ban |
| Spearfishing Legs Bent | animations/characters/contextact/civilian/staged/spearfishing/ca_civ_staged_spearfishing_legsbent_loop.ban |
| Spearfishing Legs Bent (2) | animations/characters/contextact/civilian/staged/spearfishing/ca_civ_staged_spearfishing_legsbent_oneoff.ban |
| Splash Alone Crouched | animations/characters/contextact/civilian/staged/frolickinginwater/ca_civ_staged_frolickinginwater_alone_crouched_loop.ban |
| Splash Alone Standing | animations/characters/contextact/civilian/staged/frolickinginwater/ca_civ_staged_frolickinginwater_alone_standing_loop.ban |
| Splash Child | animations/characters/contextact/civilian/staged/frolickinginwater/ca_civ_staged_frolickinginwater_child_loop.ban |
| Splash Parent | animations/characters/contextact/civilian/staged/frolickinginwater/ca_civ_staged_frolickinginwater_parent_loop.ban |
All civilian animations
Every animation file in the civilian folders (916 files), grouped by folder. The path to pass is the folder followed by the file name, for example animations/characters/contextact/civilian/staged/dancing/ + ca_civ_staged_dancing_rave_groove_loop.ban.
animations/characters/civilian/death/
civ_male_death_explosion_back.banciv_male_death_explosion_back_var01.banciv_male_death_explosion_front.banciv_male_death_explosion_front_var01.banciv_male_death_explosion_left.banciv_male_death_explosion_left_var01.banciv_male_death_explosion_right.banciv_male_death_explosion_right_var01.ban
animations/characters/civilian/hands_bank/hands/
pose_hands_civ_male_relaxed_hands.ban
animations/characters/civilian/hitreaction/moving/
civ_male_hitreact_run_front_rightshoulder.banciv_male_hitreact_run_front_torso.ban
animations/characters/civilian/hitreaction/notmoving/
civ_male_hitreact_stand_heavy_back_armleft_180r_var01.banciv_male_hitreact_stand_heavy_back_armleft_var01.banciv_male_hitreact_stand_heavy_back_armright_180l_var01.banciv_male_hitreact_stand_heavy_back_armright_var01.banciv_male_hitreact_stand_heavy_back_chest_180l_var01.banciv_male_hitreact_stand_heavy_back_chest_180r_var01.banciv_male_hitreact_stand_heavy_back_legleft_180l_var01.banciv_male_hitreact_stand_heavy_back_legleft_180r_var01.banciv_male_hitreact_stand_heavy_back_legright_180l_var01.banciv_male_hitreact_stand_heavy_back_legright_180r_var01.banciv_male_hitreact_stand_heavy_front_armleft_var01.banciv_male_hitreact_stand_heavy_front_armleft_var02.banciv_male_hitreact_stand_heavy_front_armright_var01.banciv_male_hitreact_stand_heavy_front_armright_var02.banciv_male_hitreact_stand_heavy_front_chest_var01.banciv_male_hitreact_stand_heavy_front_chest_var02.banciv_male_hitreact_stand_heavy_front_gut_var01.banciv_male_hitreact_stand_heavy_front_gut_var02.banciv_male_hitreact_stand_heavy_front_legleft_var01.banciv_male_hitreact_stand_heavy_front_legleft_var02.banciv_male_hitreact_stand_heavy_front_legright_var01.banciv_male_hitreact_stand_heavy_front_legright_var02.banciv_male_hitreact_stand_heavy_left_lowerbody_270r_var01.banciv_male_hitreact_stand_heavy_left_lowerbody_90l_var01.banciv_male_hitreact_stand_heavy_left_upperbody_90l_var01.banciv_male_hitreact_stand_heavy_left_upperbody_90l_var02.banciv_male_hitreact_stand_heavy_right_lowerbody_270l_var01.banciv_male_hitreact_stand_heavy_right_lowerbody_90r_var01.banciv_male_hitreact_stand_heavy_right_upperbody_90r_var01.banciv_male_hitreact_stand_heavy_right_upperbody_90r_var02.ban
animations/characters/civilian/locomotion/idle/
civ_female_loco_idle.banciv_female_loco_idle_observe_curious.banciv_female_loco_idle_observe_curious_oneoff_cellphonepic.banciv_female_loco_idle_observe_curious_oneoff_handsonchest.banciv_female_loco_idle_observe_curious_oneoff_phonecall.banciv_female_loco_idle_observe_nervous.banciv_female_loco_idle_observe_nervous_exit.banciv_female_loco_idle_observe_nervous_oneoff_handonmouthhead.banciv_female_loco_idle_observe_nervous_oneoff_handsonknee.banciv_female_loco_idle_observe_nervous_oneoff_lookback.banciv_female_loco_idle_observe_nervous_oneoff_lookbackpoint.banciv_female_loco_idle_oneoff_weightshift.banciv_female_loco_idle_rain.banciv_male_loco_idle.banciv_male_loco_idle_observe_curious.banciv_male_loco_idle_observe_curious_oneoff_cellphonepic.banciv_male_loco_idle_observe_curious_oneoff_disapproval.banciv_male_loco_idle_observe_curious_oneoff_fingersnap.banciv_male_loco_idle_observe_curious_oneoff_impressed.banciv_male_loco_idle_observe_nervous.banciv_male_loco_idle_observe_nervous_exit.banciv_male_loco_idle_observe_nervous_oneoff_catchbreath.banciv_male_loco_idle_observe_nervous_oneoff_gasping.banciv_male_loco_idle_observe_nervous_oneoff_handcovermouth.banciv_male_loco_idle_observe_nervous_oneoff_handonhead.banciv_male_loco_idle_oneoff_weightshift.banciv_male_loco_idle_panic_cower.banciv_male_loco_idle_panic_cower_enter.banciv_male_loco_idle_panic_cower_exit.banciv_male_loco_idle_rain.banciv_male_loco_idle_rotonspot_dir0.banciv_male_loco_idle_rotonspot_dir180l.banciv_male_loco_idle_rotonspot_dir180r.banciv_male_loco_idle_rotonspot_dir90l.banciv_male_loco_idle_rotonspot_dir90r.ban
animations/characters/civilian/locomotion/idle/add/
civ_male_loco_idle_75down_add.banciv_male_loco_idle_75up_add.banciv_male_loco_idle_observe_oneoff_far_cellphonepic_75down_add.banciv_male_loco_idle_observe_oneoff_far_cellphonepic_75up_add.ban
animations/characters/civilian/locomotion/idle/observe/partial/arms/
civ_male_loco_idle_observe_armscrossed_prtl_arms.banciv_male_loco_idle_observe_armsonhips_prtl_arms.ban
animations/characters/civilian/locomotion/idle/observe/partial/larm/
civ_male_loco_idle_observe_armsonhips_prtl_larm.ban
animations/characters/civilian/locomotion/idle/observe/partial/rarm/
civ_male_loco_idle_observe_armsonhips_prtl_rarm.ban
animations/characters/civilian/locomotion/jog/
civ_male_loco_jog_anxious.ban
animations/characters/civilian/locomotion/run/
civ_female_loco_run_panic_hunch.banciv_female_loco_run_panic_hunch_oneoffs_movingreactgunfire.banciv_female_loco_run_panic_hunch_oneoffs_stumble.banciv_female_loco_run_panic_hunch_var01.banciv_female_loco_run_panic_normal.banciv_female_loco_run_panic_start_dir0_hunch_lookleft.banciv_female_loco_run_panic_start_dir0_hunch_lookright.banciv_female_loco_run_panic_start_dir0_hunch_nolookat.banciv_female_loco_run_panic_start_dir0_upright_lookleft.banciv_female_loco_run_panic_start_dir0_upright_lookleft_var01.banciv_female_loco_run_panic_start_dir0_upright_nolookat.banciv_female_loco_run_panic_start_dir120l_hunch_lookleft.banciv_female_loco_run_panic_start_dir120l_hunch_lookright.banciv_female_loco_run_panic_start_dir120l_hunch_nolookat.banciv_female_loco_run_panic_start_dir120r_hunch_lookleft.banciv_female_loco_run_panic_start_dir120r_hunch_lookright.banciv_female_loco_run_panic_start_dir120r_hunch_nolookat.banciv_female_loco_run_panic_upright_oneoff_lookleftlookright.banciv_female_loco_run_panic_upright_oneoff_tripped.banciv_female_loco_run_panic_upright_var01.banciv_male_loco_run_panic_exit.banciv_male_loco_run_panic_exit_var01.banciv_male_loco_run_panic_hunch.banciv_male_loco_run_panic_hunch_oneoff_movingreactgunfire.banciv_male_loco_run_panic_hunch_oneoffs_lookleft.banciv_male_loco_run_panic_hunch_oneoffs_lookright.banciv_male_loco_run_panic_hunch_oneoffs_stumble.banciv_male_loco_run_panic_hunch_var02.banciv_male_loco_run_panic_start_dir0_hunch_lookleft.banciv_male_loco_run_panic_start_dir0_hunch_nolookat.banciv_male_loco_run_panic_start_dir0_upright_lookleft.banciv_male_loco_run_panic_start_dir0_upright_lookleft_var01.banciv_male_loco_run_panic_start_dir0_upright_lookright.banciv_male_loco_run_panic_start_dir0_upright_nolookat.banciv_male_loco_run_panic_start_dir120l_upright_lookleft.banciv_male_loco_run_panic_start_dir120l_upright_lookright.banciv_male_loco_run_panic_start_dir120l_upright_nolookat.banciv_male_loco_run_panic_start_dir120r_upright_lookleft.banciv_male_loco_run_panic_start_dir120r_upright_lookright.banciv_male_loco_run_panic_start_dir120r_upright_nolookat.banciv_male_loco_run_panic_stop_dir0_upright.banciv_male_loco_run_panic_stop_to_cower_dir0.banciv_male_loco_run_panic_upright.banciv_male_loco_run_panic_upright_oneoff_lookleft.banciv_male_loco_run_panic_upright_oneoff_lookleftrightstop.banciv_male_loco_run_panic_upright_oneoff_movingreactexplosion.banciv_male_loco_run_panic_upright_oneoff_tripped.banciv_male_loco_run_panic_upright_var01.ban
animations/characters/civilian/locomotion/walk/
civ_female_loco_walk_nervous_fast_generic.banciv_female_loco_walk_nervous_fast_generic_exit.banciv_female_loco_walk_nervous_fast_generic_oneoff_lookleft.banciv_female_loco_walk_nervous_fast_generic_oneoff_speedboost.banciv_female_loco_walk_nervous_fast_generic_start_dir0.banciv_female_loco_walk_nervous_fast_generic_start_dir120l.banciv_female_loco_walk_nervous_fast_generic_start_dir120r.banciv_female_loco_walk_nervous_fast_generic_stop_dir0.banciv_female_loco_walk_nervous_fast_generic_stop_dir120l.banciv_female_loco_walk_nervous_fast_generic_stop_dir120r.banciv_female_loco_walk_rain_fast_upright.banciv_female_loco_walk_rain_fast_upright_start_dir0.banciv_female_loco_walk_rain_fast_upright_start_dir120l.banciv_female_loco_walk_rain_fast_upright_start_dir120r.banciv_female_loco_walk_rain_fast_upright_stop_dir0.banciv_female_loco_walk_rain_fast_upright_stop_dir120l.banciv_female_loco_walk_rain_fast_upright_stop_dir120r.banciv_female_loco_walk_relax_fast_generic.banciv_female_loco_walk_relax_fast_generic_start_dir0.banciv_female_loco_walk_relax_fast_generic_start_dir120l.banciv_female_loco_walk_relax_fast_generic_start_dir120r.banciv_female_loco_walk_relax_fast_generic_stop_dir0.banciv_female_loco_walk_relax_fast_generic_stop_dir120l.banciv_female_loco_walk_relax_fast_generic_stop_dir120r.banciv_female_loco_walk_relax_fast_generic_var01.banciv_female_loco_walk_relax_normal_generic.banciv_female_loco_walk_relax_normal_generic_oneoff_adjustpants.banciv_female_loco_walk_relax_normal_generic_oneoff_adjustundergarment.banciv_female_loco_walk_relax_normal_generic_oneoff_bugbitescratch.banciv_female_loco_walk_relax_normal_generic_oneoff_checkpocket.banciv_female_loco_walk_relax_normal_generic_oneoff_checksky.banciv_female_loco_walk_relax_normal_generic_oneoff_coughintohand.banciv_female_loco_walk_relax_normal_generic_oneoff_curiouslook.banciv_female_loco_walk_relax_normal_generic_oneoff_dustpants.banciv_female_loco_walk_relax_normal_generic_oneoff_gettinglost.banciv_female_loco_walk_relax_normal_generic_oneoff_pickupmoney.banciv_female_loco_walk_relax_normal_generic_oneoff_sneezeintohand.banciv_female_loco_walk_relax_normal_generic_oneoff_stepongum.banciv_female_loco_walk_relax_normal_generic_oneoff_stretch.banciv_female_loco_walk_relax_normal_generic_oneoff_tieshoelace.banciv_female_loco_walk_relax_normal_generic_oneoff_tripped.banciv_female_loco_walk_relax_normal_generic_start_dir0.banciv_female_loco_walk_relax_normal_generic_start_dir120l.banciv_female_loco_walk_relax_normal_generic_start_dir120r.banciv_female_loco_walk_relax_normal_generic_stop_dir0.banciv_female_loco_walk_relax_normal_generic_stop_dir120l.banciv_female_loco_walk_relax_normal_generic_stop_dir120r.banciv_female_loco_walk_relax_slow_generic.banciv_female_loco_walk_relax_slow_generic_start_dir0.banciv_female_loco_walk_relax_slow_generic_start_dir120l.banciv_female_loco_walk_relax_slow_generic_start_dir120r.banciv_female_loco_walk_relax_slow_generic_stop_dir0.banciv_female_loco_walk_relax_slow_generic_stop_dir120l.banciv_female_loco_walk_relax_slow_generic_stop_dir120r.banciv_male_loco_walk_initpanic_backoff.banciv_male_loco_walk_nervous_fast_generic.banciv_male_loco_walk_nervous_fast_generic_exit.banciv_male_loco_walk_nervous_fast_generic_oneoff_lookleft.banciv_male_loco_walk_nervous_fast_generic_oneoff_lookright.banciv_male_loco_walk_nervous_fast_generic_start_dir0.banciv_male_loco_walk_nervous_fast_generic_start_dir120l.banciv_male_loco_walk_nervous_fast_generic_start_dir120r.banciv_male_loco_walk_nervous_fast_generic_stop_dir0.banciv_male_loco_walk_nervous_fast_generic_stop_dir120l.banciv_male_loco_walk_nervous_fast_generic_stop_dir120r.banciv_male_loco_walk_rain_fast_upright.banciv_male_loco_walk_rain_fast_upright_start_dir0.banciv_male_loco_walk_rain_fast_upright_start_dir120l.banciv_male_loco_walk_rain_fast_upright_start_dir120r.banciv_male_loco_walk_rain_fast_upright_stop_dir0.banciv_male_loco_walk_rain_fast_upright_stop_dir120l.banciv_male_loco_walk_rain_fast_upright_stop_dir120r.banciv_male_loco_walk_relax_fast_generic.banciv_male_loco_walk_relax_fast_generic_start_dir0.banciv_male_loco_walk_relax_fast_generic_start_dir120l.banciv_male_loco_walk_relax_fast_generic_start_dir120r.banciv_male_loco_walk_relax_fast_generic_stop_dir0.banciv_male_loco_walk_relax_fast_generic_stop_dir120l.banciv_male_loco_walk_relax_fast_generic_stop_dir120r.banciv_male_loco_walk_relax_normal_generic.banciv_male_loco_walk_relax_normal_generic_oneoff_adjustpants.banciv_male_loco_walk_relax_normal_generic_oneoff_checksky.banciv_male_loco_walk_relax_normal_generic_oneoff_coughintohand.banciv_male_loco_walk_relax_normal_generic_oneoff_curiouslook.banciv_male_loco_walk_relax_normal_generic_oneoff_dustshoulder.banciv_male_loco_walk_relax_normal_generic_oneoff_gettinglost.banciv_male_loco_walk_relax_normal_generic_oneoff_pickupmoney.banciv_male_loco_walk_relax_normal_generic_oneoff_smackbug.banciv_male_loco_walk_relax_normal_generic_oneoff_sneezeintohand.banciv_male_loco_walk_relax_normal_generic_oneoff_stepongum.banciv_male_loco_walk_relax_normal_generic_oneoff_stretch.banciv_male_loco_walk_relax_normal_generic_oneoff_tripped.banciv_male_loco_walk_relax_normal_generic_start_dir0.banciv_male_loco_walk_relax_normal_generic_start_dir120l.banciv_male_loco_walk_relax_normal_generic_start_dir120r.banciv_male_loco_walk_relax_normal_generic_stop_dir0.banciv_male_loco_walk_relax_normal_generic_stop_dir120l.banciv_male_loco_walk_relax_normal_generic_stop_dir120r.banciv_male_loco_walk_relax_normal_oneoff_checkpocket.banciv_male_loco_walk_relax_normal_oneoff_tieshoelace.banciv_male_loco_walk_relax_slow_generic.banciv_male_loco_walk_relax_slow_generic_start_dir0.banciv_male_loco_walk_relax_slow_generic_start_dir120l.banciv_male_loco_walk_relax_slow_generic_start_dir120r.banciv_male_loco_walk_relax_slow_generic_stop_dir0.banciv_male_loco_walk_relax_slow_generic_stop_dir120l.banciv_male_loco_walk_relax_slow_generic_stop_dir120r.banciv_male_loco_walk_stairs_down.banciv_male_loco_walk_stairs_up.banciv_male_loco_walk_stop_dir0.banciv_male_loco_walk_stop_dir120l.banciv_male_loco_walk_stop_dir120r.ban
animations/characters/civilian/locomotion/walk/lower/
civ_male_loco_walk_stairs_down_lower.banciv_male_loco_walk_stairs_up_lower.ban
animations/characters/civilian/partial/arms_head/
civ_male_oneoffs_sneeze_prtl_armshead.banciv_male_readbook_prtl_armshead.banciv_male_smokecigarette_enter_prtl_armshead.banciv_male_textonphone_enter_prtl_armshead.banciv_male_textonphone_exit_prtl_armshead.banciv_male_textonphone_prtl_armshead.ban
animations/characters/civilian/partial/left_arm/
civ_male_holdingbook_prtl_leftarm.banciv_male_holdingbriefcase_prtl_leftarm.banciv_male_holdingclutchbag_prtl_leftarm.banciv_male_holdingnewspaper_prtl_leftarm.banciv_male_holdingpurse_prtl_leftarm.banciv_male_holdingpursevar02_prtl_leftarm.banciv_male_holdingpursevar03_prtl_leftarm.banciv_male_holdingshopingbag_prtl_leftarm.banciv_male_holdingshopingbagvar01_prtl_leftarm.banciv_male_holdingsoda_prtl_leftarm.ban
animations/characters/civilian/partial/left_arm_head/
civ_male_oneoffs_cough_prtl_leftarmhead.banciv_male_oneoffs_sniffles_prtl_leftarmhead.banciv_male_smokecigarette_exit_prtl_leftarmhead.banciv_male_smokecigarette_prtl_leftarmhead.banciv_male_talkonphone_enter_prtl_leftarmhead.banciv_male_talkonphone_exit_prtl_leftarmhead.banciv_male_talkonphone_prtl_leftarmhead.ban
animations/characters/civilian/partial/right_arm/
civ_male_holdingnewspaper_prtl_rightarm.ban
animations/characters/civilian/partial/right_arm_head/
civ_male_oneoffs_bitenails_prtl_rightarmhead.banciv_male_oneoffs_deepthought_prtl_rightarmhead.banciv_male_oneoffs_flyswat_prtl_rightarmhead.banciv_male_oneoffs_rubneck_prtl_rightarmhead.banciv_male_oneoffs_scratchhead_prtl_rightarmhead.ban
animations/characters/civilian/reaction/
civ_female_react_high_dir0_hunchforward.banciv_female_react_high_dir0_hunchleft.banciv_female_react_high_dir0_hunchright.banciv_female_react_high_dir0_uprightforward.banciv_female_react_high_dir0_uprightleft.banciv_female_react_high_dir0_uprightleft_var01.banciv_female_react_high_dir0_uprightleft_var02.banciv_female_react_high_dir0_uprightright.banciv_female_react_high_dir120l_hunchforward.banciv_female_react_high_dir120l_hunchleft.banciv_female_react_high_dir120l_hunchright.banciv_female_react_high_dir120l_uprightforward.banciv_female_react_high_dir120l_uprightleft.banciv_female_react_high_dir120l_uprightright.banciv_female_react_high_dir120r_hunchforward.banciv_female_react_high_dir120r_hunchleft.banciv_female_react_high_dir120r_hunchright.banciv_female_react_high_dir120r_uprightforward.banciv_female_react_high_dir120r_uprightleft.banciv_female_react_high_dir120r_uprightright.banciv_female_react_med_dir120l_curious_toplayers_var01.banciv_female_react_med_dir120r_curious_toplayers_var02.banciv_female_react_med_dir120r_curious_toplayers_var03.banciv_male_react_bump_dir0.banciv_male_react_bump_dir120l.banciv_male_react_bump_dir120r.banciv_male_react_hi_threat_run_var01.banciv_male_react_high_dir0.banciv_male_react_high_dir0_hunchforward.banciv_male_react_high_dir0_hunchleft.banciv_male_react_high_dir0_hunchright.banciv_male_react_high_dir0_uprightforward.banciv_male_react_high_dir0_uprightleft.banciv_male_react_high_dir0_uprightright.banciv_male_react_high_dir120l.banciv_male_react_high_dir120l_hunchforward.banciv_male_react_high_dir120l_hunchleft.banciv_male_react_high_dir120l_hunchright.banciv_male_react_high_dir120l_uprightforward.banciv_male_react_high_dir120l_uprightleft.banciv_male_react_high_dir120l_uprightright.banciv_male_react_high_dir120r_hunchforward.banciv_male_react_high_dir120r_hunchleft.banciv_male_react_high_dir120r_hunchright.banciv_male_react_high_dir120r_uprightforward.banciv_male_react_high_dir120r_uprightleft.banciv_male_react_high_dir120r_uprightright.banciv_male_react_init_panic_stumble.banciv_male_react_lowmed_dir0.banciv_male_react_lowmed_dir0_var01.banciv_male_react_lowmed_dir0_var02.banciv_male_react_lowmed_dir0_var03.banciv_male_react_lowmed_dir0_var04.banciv_male_react_lowmed_dir120l.banciv_male_react_lowmed_dir120l_var03.banciv_male_react_lowmed_dir120l_var04.banciv_male_react_lowmed_dir120r.banciv_male_react_lowmed_dir120r_var01.banciv_male_react_lowmed_dir120r_var02.banciv_male_react_med_dir0_curious_toplayers_var01.banciv_male_react_med_dir0_curious_toplayers_var02.banciv_male_react_med_dir120l_curious_toplayers.banciv_male_react_med_dir120l_curious_toplayers_var01.banciv_male_react_med_dir120r_curious_toplayers.banciv_male_react_med_dir120r_curious_toplayers_var01.ban
animations/characters/civilian/vehicle/car/low/
civ_male_vehi_car_low_driver_jumpout.ban
animations/characters/civilian/vehicle/car/med/
civ_male_vehi_car_med_driver_jumpout.ban
animations/characters/civilian_dlc/locomotion/idle/
civ_male_loco_idle_observe_angry_loop.banciv_male_loco_idle_observe_angry_loop_var01.banciv_male_loco_idle_observe_angry_loop_var02.banciv_male_loco_idle_observe_angry_oneoff_comeatme.banciv_male_loco_idle_observe_angry_oneoff_cursing.banciv_male_loco_idle_observe_angry_oneoff_gonecuckoo.banciv_male_loco_idle_observe_angry_oneoff_raisehand.banciv_male_loco_idle_observe_angry_oneoff_threatenpunch.banciv_male_loco_idle_observe_angry_oneoff_whatyoudoing.banciv_male_loco_idle_observe_angry_resolve_turning_armswave.banciv_male_loco_idle_observe_angry_resolve_turning_byeshrug.banciv_male_loco_idle_observe_angry_resolve_turning_ciao.banciv_male_loco_idle_observe_angry_resolve_turning_suityourself.ban
animations/characters/contextact/civilian/dynamic/inspectdeadbody/ (Los Demonios)
ca_civ_dynamic_inspectdeadbody_bendforward_enter.banca_civ_dynamic_inspectdeadbody_bendforward_exit.banca_civ_dynamic_inspectdeadbody_bendforward_loop.banca_civ_dynamic_inspectdeadbody_bendforward_oneoff_puking.banca_civ_dynamic_inspectdeadbody_bendforward_oneoff_squatting.ban
animations/characters/contextact/civilian/spsc/sitconversation/
ca_spsc_civ_sitconversation_child_faceright_enter_135l.banca_spsc_civ_sitconversation_child_faceright_enter_135r.banca_spsc_civ_sitconversation_child_faceright_exit.banca_spsc_civ_sitconversation_child_faceright_listen_loop.banca_spsc_civ_sitconversation_child_faceright_listen_transto_talk.banca_spsc_civ_sitconversation_child_faceright_talk_loop.banca_spsc_civ_sitconversation_child_faceright_talk_transto_listen.banca_spsc_civ_sitconversation_parent_faceleft_enter.banca_spsc_civ_sitconversation_parent_faceleft_exit.banca_spsc_civ_sitconversation_parent_faceleft_idle.banca_spsc_civ_sitconversation_parent_faceleft_listen_loop.banca_spsc_civ_sitconversation_parent_faceleft_listen_transto_talk.banca_spsc_civ_sitconversation_parent_faceleft_talk_loop.banca_spsc_civ_sitconversation_parent_faceleft_talk_transto_listen.ban
animations/characters/contextact/civilian/spsc/vendorbuyer/
ca_civ_spsc_vendorbuyer_buyer_var00_enter_45l.banca_civ_spsc_vendorbuyer_buyer_var00_enter_45r.banca_civ_spsc_vendorbuyer_buyer_var00_exit.banca_civ_spsc_vendorbuyer_buyer_var00_loop.banca_civ_spsc_vendorbuyer_buyer_var00_oneoff_stepforward.banca_civ_spsc_vendorbuyer_buyer_var00_oneoff_talktoself.banca_civ_spsc_vendorbuyer_conversation_buyer_enter_45l.banca_civ_spsc_vendorbuyer_conversation_buyer_enter_45r.banca_civ_spsc_vendorbuyer_conversation_buyer_exit.banca_civ_spsc_vendorbuyer_conversation_buyer_listen_loop.banca_civ_spsc_vendorbuyer_conversation_buyer_listen_to_talk_transto.banca_civ_spsc_vendorbuyer_conversation_buyer_talk_loop.banca_civ_spsc_vendorbuyer_conversation_buyer_talk_to_listen_transto.banca_civ_spsc_vendorbuyer_conversation_vendor_enter.banca_civ_spsc_vendorbuyer_conversation_vendor_exit.banca_civ_spsc_vendorbuyer_conversation_vendor_listen_loop.banca_civ_spsc_vendorbuyer_conversation_vendor_listen_to_talk_transto.banca_civ_spsc_vendorbuyer_conversation_vendor_talk_loop.banca_civ_spsc_vendorbuyer_conversation_vendor_talk_to_listen_transto.banca_civ_spsc_vendorbuyer_promotegoods_buyer_enter_45l.banca_civ_spsc_vendorbuyer_promotegoods_buyer_enter_45r.banca_civ_spsc_vendorbuyer_promotegoods_buyer_exit.banca_civ_spsc_vendorbuyer_promotegoods_buyer_loop.banca_civ_spsc_vendorbuyer_promotegoods_vendor_enter.banca_civ_spsc_vendorbuyer_promotegoods_vendor_exit.banca_civ_spsc_vendorbuyer_promotegoods_vendor_loop.banca_civ_spsc_vendorbuyer_vendor_idle_loop.ban
animations/characters/contextact/civilian/staged/bangondoorconcern/
ca_civ_staged_bangondoorconcern_loop.ban
animations/characters/contextact/civilian/staged/bartender/ (Dare Devils of Destruction)
ca_civ_staged_bartender_mixing_loop.banca_civ_staged_bartender_mixing_loop_oneoff_lookaround.banca_civ_staged_bartender_wipingwineglass_loop.banca_civ_staged_bartender_wipingwineglass_oneoff_inspectglass01.banca_civ_staged_bartender_wipingwineglass_oneoff_inspectglass02.ban
animations/characters/contextact/civilian/staged/buskers/duet/
ca_civ_staged_buskers_duet_guitar.banca_civ_staged_buskers_duet_quena.ban
animations/characters/contextact/civilian/staged/buskers/peruvian/
ca_civ_staged_buskers_peruvian_cuatro.banca_civ_staged_buskers_peruvian_pandeiro.banca_civ_staged_buskers_peruvian_panflute.banca_civ_staged_buskers_peruvian_quena.ban
animations/characters/contextact/civilian/staged/buskers/samba/
ca_civ_staged_buskers_samba_cuatro.banca_civ_staged_buskers_samba_guitar.banca_civ_staged_buskers_samba_pandeiro.ban
animations/characters/contextact/civilian/staged/buskers/solo/
ca_civ_staged_buskers_solo_drummer.banca_civ_staged_buskers_solo_panflute.ban
animations/characters/contextact/civilian/staged/checkunderhood/
ca_civ_staged_checkunderhood_loop.ban
animations/characters/contextact/civilian/staged/cleancar/
ca_civ_staged_cleancar_crouched_loop.banca_civ_staged_cleancar_crouched_oneoff_differentstrokes.banca_civ_staged_cleancar_crouched_oneoff_shakesponge.banca_civ_staged_cleancar_standing_loop.ban
animations/characters/contextact/civilian/staged/cleanfish/
ca_civ_staged_cleanfish_loop.banca_civ_staged_cleanfish_oneoff_pausetoexam.ban
animations/characters/contextact/civilian/staged/cleanwindow/
ca_civ_staged_cleanwindow_standing_loop.ban
animations/characters/contextact/civilian/staged/clubbouncer/
ca_civ_staged_clubbouncer_crossarm_loop.banca_civ_staged_clubbouncer_loop.ban
animations/characters/contextact/civilian/staged/cower/
ca_civ_staged_cower_oneoff_peekkneel.banca_civ_staged_cower_oneoff_peekstandupquick.banca_civ_staged_cower_oneoff_peekstandupslow.ban
animations/characters/contextact/civilian/staged/dancing/ (Dare Devils of Destruction)
ca_civ_staged_dancing_gentle_clapping_loop.banca_civ_staged_dancing_gentle_loop.banca_civ_staged_dancing_gentle_snappingfinger_loop.banca_civ_staged_dancing_mhc_djsantosi_loop.banca_civ_staged_dancing_mhc_greenman_loop.banca_civ_staged_dancing_rave_clapping_loop.banca_civ_staged_dancing_rave_glowsticks_loop.banca_civ_staged_dancing_rave_groove_loop.banca_civ_staged_dancing_rave_jump_loop.banca_civ_staged_dancing_rave_onspot_loop.banca_civ_staged_dancing_rave_shimmy_loop.banca_civ_staged_dancing_rave_sidetoside_loop.banca_civ_staged_dancing_rave_steppingsidetoside_loop.banca_civ_staged_dancing_rave_wavearms_loop.banca_civ_staged_dancing_rave_weavingarms_loop.banca_civ_staged_dancing_trippy_airplane_loop.banca_civ_staged_dancing_trippy_handsup_loop.banca_civ_staged_dancing_trippy_praisethesun_loop.banca_civ_staged_dancing_trippy_reachforthestars_loop.banca_civ_staged_dancing_trippy_spinning_loop.banca_civ_staged_dancing_trippy_stumbling_loop.ban
animations/characters/contextact/civilian/staged/directingplane/
ca_civ_staged_directingplane_proceed_loop.banca_civ_staged_directingplane_waving_loop.ban
animations/characters/contextact/civilian/staged/fixtire/ (Dare Devils of Destruction)
ca_civ_staged_fixtire_interrupt.banca_civ_staged_fixtire_loop.ban
animations/characters/contextact/civilian/staged/frolickinginwater/
ca_civ_staged_frolickinginwater_alone_crouched_loop.banca_civ_staged_frolickinginwater_alone_standing_loop.banca_civ_staged_frolickinginwater_child_loop.banca_civ_staged_frolickinginwater_parent_loop.ban
animations/characters/contextact/civilian/staged/garlandcrew/ (Dare Devils of Destruction)
ca_civ_staged_garlandcrew_sitonaudiocase_smoke_loop.banca_civ_staged_garlandcrew_squat_drinksoda_loop.banca_civ_staged_garlandcrew_squat_smoke_loop.banca_civ_staged_garlandcrew_stand_smoke_loop.banca_civ_staged_garlandcrew_stand_smoke_oneoff_checkcigarette.banca_civ_staged_garlandcrew_stand_smoke_oneoff_lookaround.ban
animations/characters/contextact/civilian/staged/garlandpa/
ca_civ_staged_garlandpa_clipboard_loop.ban
animations/characters/contextact/civilian/staged/golfing/
ca_civ_staged_golfing_loop.banca_civ_staged_golfing_oneoff_hitball.ban
animations/characters/contextact/civilian/staged/graffiti/
ca_civ_staged_graffiti_loop.banca_civ_staged_graffiti_oneoff_shakecan.banca_civ_staged_graffiti_oneoff_stepback.ban
animations/characters/contextact/civilian/staged/grilling/
ca_civ_staged_grilling_bbqgrill_loop.banca_civ_staged_grilling_bbqgrill_oneoff_fanself.banca_civ_staged_grilling_bbqgrill_oneoff_scratch.banca_civ_staged_grilling_bbqgrill_oneoff_turnmeat.ban
animations/characters/contextact/civilian/staged/handwashlaundry/
ca_civ_staged_handwashlaundry_loop.banca_civ_staged_handwashlaundry_oneoff.ban
animations/characters/contextact/civilian/staged/idlespying/
ca_civ_staged_idlespying_exit.banca_civ_staged_idlespying_leanonwall_loop.banca_civ_staged_idlespying_loop.banca_civ_staged_idlespying_oneoff_lookaround.banca_civ_staged_idlespying_oneoff_peak.ban
animations/characters/contextact/civilian/staged/inspectsupply/ (Danger Rising)
ca_civ_staged_inspectsupply_stand_loop.ban
animations/characters/contextact/civilian/staged/investigate/ (Dare Devils of Destruction)
ca_civ_staged_crouchinvestigate_loop.banca_civ_staged_standinvestigate_loop.banca_civ_staged_standinvestigate_oneoff_crouchdown.banca_civ_staged_standinvestigate_oneoff_lookback.ban
animations/characters/contextact/civilian/staged/labtyping/
civ_male_contextact_laboratory_typing.ban
animations/characters/contextact/civilian/staged/leanoffrailing/
ca_civ_staged_leanoffrailing_armscrossed_loop.banca_civ_staged_leanoffrailing_elbowsup_loop.banca_civ_staged_leanoffrailing_leanback_loop.banca_civ_staged_leanoffrailing_leanleft_loop.banca_civ_staged_leanoffrailing_leanright_loop.banca_civ_staged_leanoffrailing_legscrossed_loop.ban
animations/characters/contextact/civilian/staged/leanonbar/ (Dare Devils of Destruction)
ca_civ_staged_leanonbar_alone_loop.banca_civ_staged_leanonbar_alone_oneoff_lookingback.banca_civ_staged_leanonbar_alone_oneoff_sipping.ban
animations/characters/contextact/civilian/staged/leanonledgeconversation/
ca_civ_staged_leanonledgeconversation_child_listen_loop.banca_civ_staged_leanonledgeconversation_child_listen_to_talk.banca_civ_staged_leanonledgeconversation_child_talk_loop.banca_civ_staged_leanonledgeconversation_child_talk_to_listen.banca_civ_staged_leanonledgeconversation_parent_listen_loop.banca_civ_staged_leanonledgeconversation_parent_listen_to_talk.banca_civ_staged_leanonledgeconversation_parent_talk_loop.banca_civ_staged_leanonledgeconversation_parent_talk_to_listen.ban
animations/characters/contextact/civilian/staged/leanonrailing/
ca_civ_staged_leanonrailing_armscrossed_loop.banca_civ_staged_leanonrailing_generic_loop.banca_civ_staged_leanonrailing_handsclasped_loop.banca_civ_staged_leanonrailing_leanleft_loop.banca_civ_staged_leanonrailing_leanright_loop.banca_civ_staged_leanonrailing_tiptoes_loop.ban
animations/characters/contextact/civilian/staged/listentomusic/
ca_civ_staged_listentomusic_sitting_armscrossed_loop.banca_civ_staged_listentomusic_sitting_leanforward_loop.banca_civ_staged_listentomusic_standing_armscrossed_loop.banca_civ_staged_listentomusic_standing_handsbehindback_loop.ban
animations/characters/contextact/civilian/staged/loungeonbeach/
ca_civ_staged_loungeonbeach_layingdown_interrupt.banca_civ_staged_loungeonbeach_layingdown_loop.banca_civ_staged_loungeonbeach_layingdownvar01_loop.banca_civ_staged_loungeonbeach_layingdownvar02_loop.banca_civ_staged_loungeonbeach_sitting_interrupt.banca_civ_staged_loungeonbeach_sitting_loop.banca_civ_staged_loungeonbeach_sittingvar01_loop.banca_civ_staged_loungeonbeach_sittingvar02_loop.ban
animations/characters/contextact/civilian/staged/massage/
ca_civ_staged_massage_child_loop.banca_civ_staged_massage_child_oneoff_deeptissue.banca_civ_staged_massage_child_oneoff_gentlespine.banca_civ_staged_massage_parent_interrupt.banca_civ_staged_massage_parent_loop.banca_civ_staged_massage_parent_oneoff_deeptissue.banca_civ_staged_massage_parent_oneoff_gentlespine.ban
animations/characters/contextact/civilian/staged/miner/
ca_civ_staged_miner_ground_digging_loop.banca_civ_staged_miner_ground_digging_oneoff_wipedustvar01.banca_civ_staged_miner_ground_digging_oneoff_wipedustvar02.banca_civ_staged_miner_ground_dusting_loop.banca_civ_staged_miner_ground_dusting_oneoff_inspect.banca_civ_staged_miner_wall_digging_loop.banca_civ_staged_miner_wall_digging_oneoff_wipedustvar01.banca_civ_staged_miner_wall_digging_oneoff_wipedustvar02.banca_civ_staged_miner_wall_dusting_crouch_loop.banca_civ_staged_miner_wall_dusting_crouch_oneoff_inspect.ban
animations/characters/contextact/civilian/staged/phonepicture/ (Dare Devils of Destruction)
ca_civ_staged_phonepicture_loop.banca_civ_staged_phonepicture_oneoff_takeapictureleanback.banca_civ_staged_phonepicture_oneoff_takeapictureleanforward.ban
animations/characters/contextact/civilian/staged/picnic/
ca_civ_staged_picnic_cosycouple_child_interrupt.banca_civ_staged_picnic_cosycouple_child_loop.banca_civ_staged_picnic_cosycouple_parent_interrupt.banca_civ_staged_picnic_cosycouple_parent_loop.banca_civ_staged_picnic_relaxedcouple_child_interrupt.banca_civ_staged_picnic_relaxedcouple_child_loop.banca_civ_staged_picnic_relaxedcouple_parent_interrupt.banca_civ_staged_picnic_relaxedcouple_parent_loop.ban
animations/characters/contextact/civilian/staged/polishshovel/
ca_civ_staged_polishshovel_loop.ban
animations/characters/contextact/civilian/staged/prisonerpacingonspot/
ca_civ_staged_prisonerpacingonspot_angry_loop.banca_civ_staged_prisonerpacingonspot_frustrated_loop.ban
animations/characters/contextact/civilian/staged/prisonersitonbench/
ca_civ_staged_prisonersitonbench_generic_sadafraid_loop.ban
animations/characters/contextact/civilian/staged/rakeground/
ca_civ_staged_rakeground_default_loop.banca_civ_staged_rakeground_default_oneoff_wipeforehead.banca_civ_staged_rakeground_var01_loop.banca_civ_staged_rakeground_var01_oneoff_shakesoiloff.ban
animations/characters/contextact/civilian/staged/reviewclipboard/ (Dare Devils of Destruction)
ca_civ_staged_reviewclipboard_child_loop.banca_civ_staged_reviewclipboard_parent_loop.ban
animations/characters/contextact/civilian/staged/sitandfish/
ca_civ_staged_sitandfish_interrupt.banca_civ_staged_sitandfish_loop.ban
animations/characters/contextact/civilian/staged/sitattable/
ca_civ_staged_sitattable_drinking_loop.banca_civ_staged_sitattable_eatingsandwich_loop.banca_civ_staged_sitattable_generic_upright_loop.banca_civ_staged_sitattable_generic_uprightfemale_loop.banca_civ_staged_sitattable_reading_loop.banca_civ_staged_sitattable_smoking_loop.banca_civ_staged_sitattable_talkonphone_loop.banca_civ_staged_sitattable_talkonphoneelbowup_loop.banca_civ_staged_sitattable_textonphone_loop.ban
animations/characters/contextact/civilian/staged/sitonbeachchair/
ca_civ_staged_sitonbeachchair_crossleg_loop.banca_civ_staged_sitonbeachchair_handsinlap_loop.banca_civ_staged_sitonbeachchair_handsinlapvar01_loop.banca_civ_staged_sitonbeachchair_handsonhead_loop.banca_civ_staged_sitonbeachchair_upright_loop.banca_civ_staged_sitonbeachchair_uprightvar01_loop.ban
animations/characters/contextact/civilian/staged/sitonbenchtalk/
civ_male_sitonbenchtalk_child.banciv_male_sitonbenchtalk_child_var01.banciv_male_sitonbenchtalk_child_var02.banciv_male_sitonbenchtalk_parent.banciv_male_sitonbenchtalk_parent_var01.banciv_male_sitonbenchtalk_parent_var02.ban
animations/characters/contextact/civilian/staged/sitoncar/ (Dare Devils of Destruction)
ca_civ_staged_sitoncar_drink_crossleg_interrupt.banca_civ_staged_sitoncar_drink_crossleg_loop.banca_civ_staged_sitoncar_eat_loop.banca_civ_staged_sitoncar_generic_leanback_interrupt_jumpdown.banca_civ_staged_sitoncar_generic_leanback_loop.banca_civ_staged_sitoncar_generic_leanback_oneoff_legswing.banca_civ_staged_sitoncar_generic_leanback_oneoff_shiftweight.banca_civ_staged_sitoncar_generic_leanforward_interrupt_sittingsurface.banca_civ_staged_sitoncar_generic_leanforward_loop.banca_civ_staged_sitoncar_generic_leanforward_oneoff_touchnose.banca_civ_staged_sitoncar_generic_leanforward_oneoff_wipeforehead.banca_civ_staged_sitoncar_interrupt_generic.banca_civ_staged_sitoncar_read_crossleg_interrupt.banca_civ_staged_sitoncar_read_crossleg_loop.banca_civ_staged_sitoncar_smoke_crossleg_interrupt.banca_civ_staged_sitoncar_smoke_crossleg_loop.banca_civ_staged_sitoncar_smoke_leftlegup_interrupt.banca_civ_staged_sitoncar_smoke_leftlegup_loop.banca_civ_staged_sitoncar_texting_plain_loop.ban
animations/characters/contextact/civilian/staged/sitonchair/ (Dare Devils of Destruction)
ca_civ_staged_sitonchair_drinking_loop.banca_civ_staged_sitonchair_eatingsandwich_loop.banca_civ_staged_sitonchair_generic_crossleg_loop.banca_civ_staged_sitonchair_generic_elbowsonleg_loop.banca_civ_staged_sitonchair_generic_handsonhead_loop.banca_civ_staged_sitonchair_generic_upright_loop.banca_civ_staged_sitonchair_generic_upright_oneoff_leanforward.banca_civ_staged_sitonchair_generic_upright_oneoff_wipeface.banca_civ_staged_sitonchair_generic_uprightfemale_loop.banca_civ_staged_sitonchair_generic_uprightfemale_oneoff_handonthigh.banca_civ_staged_sitonchair_generic_uprightfemale_oneoff_weightchange.banca_civ_staged_sitonchair_interrupt.banca_civ_staged_sitonchair_leftinterrupt.banca_civ_staged_sitonchair_reading_loop.banca_civ_staged_sitonchair_rightinterrupt.banca_civ_staged_sitonchair_smoking_loop.banca_civ_staged_sitonchair_talkonphone_loop.banca_civ_staged_sitonchair_talkonphoneelbowup_loop.banca_civ_staged_sitonchair_textonphone_loop.ban
animations/characters/contextact/civilian/staged/sitonground/
ca_civ_staged_sitonground_browsephone_crosslegged_loop.banca_civ_staged_sitonground_browsephone_crosslegged_oneoff_lookup.banca_civ_staged_sitonground_browsephone_layingdown_loop.banca_civ_staged_sitonground_crosslegged_leanback_loop.banca_civ_staged_sitonground_crosslegged_leanforward_loop.banca_civ_staged_sitonground_crosslegged_leanleft_loop.banca_civ_staged_sitonground_crosslegged_leanright_loop.banca_civ_staged_sitonground_handsonleftknee_loop.banca_civ_staged_sitonground_handsonrightknee_loop.banca_civ_staged_sitonground_interrupt.banca_civ_staged_sitonground_kneesup_loop.banca_civ_staged_sitonground_leanbackleftlegup_loop.banca_civ_staged_sitonground_leftlegup_leanback_loop.banca_civ_staged_sitonground_legscrossed_loop.banca_civ_staged_sitonground_rightlegup_leanback_loop.banca_civ_staged_sitonground_rightlegup_loop.banca_civ_staged_sitonground_rightlegup_oneoff_lookatsky.banca_civ_staged_sitonground_spreadeagle_loop.banca_civ_staged_sitonground_spreadeagle_oneoff_checkforrain.banca_civ_staged_sitonground_spreadeagle_oneoff_legadjust.banca_civ_staged_sitonground_spreadeagle_oneoff_weightadjust.banca_civ_staged_sitonground_talkatphone_leftarmup_loop.banca_civ_staged_sitonground_talkonphone_leanbackleft_loop.banca_civ_staged_sitonground_talkonphone_leanbackright_loop.banca_civ_staged_sitonground_talkonphone_rightarmup_loop.banca_civ_staged_sitonground_texting_squatting_loop.banca_civ_staged_sitonground_texting_squatting_oneoff_lookaround.banca_civ_staged_sitonground_texting_squatting_oneoff_weightshift.ban
animations/characters/contextact/civilian/staged/sitonledge/ (Dare Devils of Destruction)
ca_civ_staged_sitonledge_armsonlegs_loop.banca_civ_staged_sitonledge_drinking_loop.banca_civ_staged_sitonledge_generic_loop.banca_civ_staged_sitonledge_interrupt.banca_civ_staged_sitonledge_leanback_loop.banca_civ_staged_sitonledge_legscrossed_loop.banca_civ_staged_sitonledge_legup_loop.banca_civ_staged_sitonledge_smoking_loop.ban
animations/characters/contextact/civilian/staged/sitonledgeconversation/ (Dare Devils of Destruction)
ca_civ_staged_sitonledgeconversation_child_listen_loop.banca_civ_staged_sitonledgeconversation_child_listen_to_talk_transto.banca_civ_staged_sitonledgeconversation_child_talk_loop.banca_civ_staged_sitonledgeconversation_child_talk_to_listen_transto.banca_civ_staged_sitonledgeconversation_parent_listen_loop.banca_civ_staged_sitonledgeconversation_parent_listen_to_talk_transto.banca_civ_staged_sitonledgeconversation_parent_talk_loop.banca_civ_staged_sitonledgeconversation_parent_talk_to_listen_transto.ban
animations/characters/contextact/civilian/staged/situsecomputer/
ca_civ_staged_situsecomputer.banca_civ_staged_situsecomputer_interrupt.ban
animations/characters/contextact/civilian/staged/soccertrickonknee/
ca_civ_staged_soccertrickonknee_loop.ban
animations/characters/contextact/civilian/staged/spearfishing/
ca_civ_staged_spearfishing_legsbent_loop.banca_civ_staged_spearfishing_legsbent_oneoff.banca_civ_staged_spearfishing_loop.ban
animations/characters/contextact/civilian/staged/standandfish/
ca_civ_staged_standandfish_loop.ban
animations/characters/contextact/civilian/staged/standconversationconcern/
ca_civ_staged_standconversationconcern_child_listen_loop.banca_civ_staged_standconversationconcern_child_listen_to_talk_transto.banca_civ_staged_standconversationconcern_child_talk_loop.banca_civ_staged_standconversationconcern_child_talk_to_listen_transto.banca_civ_staged_standconversationconcern_parent_listen_loop.banca_civ_staged_standconversationconcern_parent_listen_to_talk_transto.banca_civ_staged_standconversationconcern_parent_talk_loop.banca_civ_staged_standconversationconcern_parent_talk_to_listen_transto.ban
animations/characters/contextact/civilian/staged/standingaround/
ca_civ_staged_standingaround_drinking_loop.banca_civ_staged_standingaround_smoking_loop.banca_civ_staged_standingaround_smoking_oneoff_checkcigarette.banca_civ_staged_standingaround_smoking_oneoff_lookaround.banca_civ_staged_standingaround_smokingvar01_loop.banca_civ_staged_standingaround_talkonphone_angry_loop.banca_civ_staged_standingaround_talkonphone_angryvar01_loop.banca_civ_staged_standingaround_talkonphone_casual_loop.banca_civ_staged_standingaround_talkonphone_casualvar01_loop.banca_civ_staged_standingaround_texting_loop.ban
animations/characters/contextact/civilian/staged/standtalk_normal/arms/
civ_male_standtalk_normal_child_arms.banciv_male_standtalk_normal_parent_arms.ban
animations/characters/contextact/civilian/staged/standtalk_normal/hands/
civ_male_standtalk_normal_child_hands.banciv_male_standtalk_normal_parent_hands.ban
animations/characters/contextact/civilian/staged/standtalk_normal/noarms/
civ_male_standtalk_normal_child_noarms.banciv_male_standtalk_normal_parent_noarms.ban
animations/characters/contextact/civilian/staged/strollandcollect/ (Dare Devils of Destruction)
ca_civ_staged_strollandcollect_loop.banca_civ_staged_strollandcollect_loop_f000_lookbackleft.banca_civ_staged_strollandcollect_loop_f037_pickup.banca_civ_staged_strollandcollect_loop_f376_lookbackleft.banca_civ_staged_strollandcollect_loop_f413_pickup.ban
animations/characters/contextact/civilian/staged/stuntdriver/
ca_civ_staged_stuntdriver_coolhang_exit.banca_civ_staged_stuntdriver_coolhang_loop.banca_civ_staged_stuntdriver_coolhang_oneoff_handsonhead.banca_civ_staged_stuntdriver_coolhang_oneoff_lookback.banca_civ_staged_stuntdriver_coolhang_oneoff_stretch.ban
animations/characters/contextact/civilian/staged/sweep/ (Dare Devils of Destruction)
ca_civ_staged_sweep_loop.banca_civ_staged_sweep_oneoff_stepforward.ban
animations/characters/contextact/civilian/staged/swingpickaxe/
ca_civ_staged_swingpickaxe_hipdrop_loop.banca_civ_staged_swingpickaxe_hipdrop_oneoff_pullpickaxeup.ban
animations/characters/contextact/civilian/staged/takepicture/ (Dare Devils of Destruction)
ca_civ_staged_takepicture_loop.banca_civ_staged_takepicture_oneoff_look.ban
animations/characters/contextact/civilian/staged/takeselfie/
ca_civ_staged_takeselfie_loop.banca_civ_staged_takeselfie_oneoff.banca_civ_staged_takeselfievar01_loop.banca_civ_staged_takeselfievar01_oneoff.ban
animations/characters/contextact/civilian/staged/usebinoculars/ (Los Demonios)
ca_civ_staged_usebinoculars_briefrico_talk_loop.banca_civ_staged_usebinoculars_briefrico_talk_to_watch_transto.banca_civ_staged_usebinoculars_briefrico_watch_loop.banca_civ_staged_usebinoculars_briefrico_watch_to_talk_transto.ban
animations/characters/contextact/civilian/staged/usegaspump/
ca_civ_staged_usegaspump_loop.ban
animations/characters/contextact/civilian/staged/usemetaldetector/
ca_civ_staged_usemetaldetector_loop.banca_civ_staged_usemetaldetector_oneoff_badcontact.banca_civ_staged_usemetaldetector_oneoff_glimpseatscreen.ban
animations/characters/contextact/civilian/staged/usetelescope/
ca_civ_staged_usetelescope_child_loop.banca_civ_staged_usetelescope_child_oneoff_lookup.banca_civ_staged_usetelescope_child_oneoff_taketurns.banca_civ_staged_usetelescope_parent_loop.banca_civ_staged_usetelescope_parent_oneoff_lookup.banca_civ_staged_usetelescope_parent_oneoff_taketurns.ban
animations/characters/contextact/civilian/staged/vagrant/
ca_civ_staged_vagrant_begging_interrupt.banca_civ_staged_vagrant_begging_loop.banca_civ_staged_vagrant_begging_oneoff_battingflies.banca_civ_staged_vagrant_begging_oneoff_checkcup.banca_civ_staged_vagrant_begging_oneoff_fallingasleep.banca_civ_staged_vagrant_begging_oneoff_lookaround.banca_civ_staged_vagrant_rummagetrash_crouched_loop.banca_civ_staged_vagrant_rummagetrash_crouched_oneoff_inspectkeep.banca_civ_staged_vagrant_rummagetrash_crouched_oneoff_inspectthrowaway.banca_civ_staged_vagrant_rummagetrash_standing_loop.banca_civ_staged_vagrant_rummagetrash_standing_oneoff_inspect.banca_civ_staged_vagrant_rummagetrash_standing_oneoff_inspectstandup.banca_civ_staged_vagrant_sleeponbench_interrupt.banca_civ_staged_vagrant_sleeponbench_loop.banca_civ_staged_vagrant_sleeponbench_oneoff_readjust.ban
animations/characters/contextact/civilian/staged/waitingforfriend/ (Dare Devils of Destruction)
ca_civ_staged_waitingforfriend_crossarm_loop.banca_civ_staged_waitingforfriend_generic_loop.banca_civ_staged_waitingforfriend_generic_oneoff_lookatwatch.banca_civ_staged_waitingforfriend_generic_oneoff_scratch.banca_civ_staged_waitingforfriend_handsback_loop.banca_civ_staged_waitingforfriend_handsonhip_loop.banca_civ_staged_waitingforfriend_onehandonhip_loop.ban
animations/characters/contextact/civilian/staged/waitinline/ (Dare Devils of Destruction)
ca_civ_staged_waitinline_crossarm_loop.banca_civ_staged_waitinline_frontbackhappy_child_loop.banca_civ_staged_waitinline_frontbackhappy_parent_loop.banca_civ_staged_waitinline_handsback_loop.banca_civ_staged_waitinline_handsonwaist_loop.banca_civ_staged_waitinline_lookaround_loop.banca_civ_staged_waitinline_lookaroundvar01_loop.banca_civ_staged_waitinline_onehandonwaist_loop.ban
animations/characters/contextact/civilian/staged/welding/ (Dare Devils of Destruction)
ca_civ_staged_welding_crouched_loop.banca_civ_staged_welding_crouched_oneoff_burnhand.banca_civ_staged_welding_crouched_oneoff_pause.banca_civ_staged_welding_standing_loop.banca_civ_staged_welding_standing_oneoff_blinded.banca_civ_staged_welding_standing_oneoff_brushoffleg.ban
animations/characters/contextact/civilian/staged/windowshopping/
ca_civ_staged_windowshopping_argue_child.banca_civ_staged_windowshopping_argue_parent.banca_civ_staged_windowshopping_romantic_child.banca_civ_staged_windowshopping_romantic_parent.ban
animations/characters/contextact/civilian/staged/workout/
ca_civ_staged_workout_burpees_interrupt_air.banca_civ_staged_workout_burpees_interrupt_ground.banca_civ_staged_workout_burpees_loop.banca_civ_staged_workout_jumpingjack_loop.banca_civ_staged_workout_pushup_interrupt.banca_civ_staged_workout_pushup_loop.banca_civ_staged_workout_situp_interrupt.banca_civ_staged_workout_situp_loop.ban
animations/characters/contextact/civilian/systemic/bangondoorpanic/ (Dare Devils of Destruction)
ca_civ_systemic_bangondoorpanic_enter_0.banca_civ_systemic_bangondoorpanic_enter_90l.banca_civ_systemic_bangondoorpanic_enter_90r.banca_civ_systemic_bangondoorpanic_exit.banca_civ_systemic_bangondoorpanic_loop.banca_civ_systemic_bangondoorpanic_oneff_duck.banca_civ_systemic_bangondoorpanic_oneff_turnaround.ban
animations/characters/contextact/civilian/systemic/conversation/ (Danger Rising)
civ_male_conversation_stand_lft_listen_generic_loop.banciv_male_conversation_stand_lft_talk_generic_enter_from_stand_listen_generic.banciv_male_conversation_stand_lft_talk_generic_exit_to_stand_listen_generic.banciv_male_conversation_stand_lft_talk_generic_loop.banciv_male_conversation_stand_rgt_listen_generic_loop.banciv_male_conversation_stand_rgt_talk_generic_enter_from_stand_listen_generic.banciv_male_conversation_stand_rgt_talk_generic_exit_to_stand_listen_generic.banciv_male_conversation_stand_rgt_talk_generic_loop.ban
animations/characters/contextact/civilian/systemic/dancing/
ca_civ_systemic_dance_enter_0.banca_civ_systemic_dance_enter_120l.banca_civ_systemic_dance_enter_120r.banca_civ_systemic_dance_exit.banca_civ_systemic_dance_loop.ban
animations/characters/contextact/civilian/systemic/henryhong/ (Dare Devils of Destruction)
ca_civ_systemic_henryhong_takepicture_enter_0.banca_civ_systemic_henryhong_takepicture_enter_120l.banca_civ_systemic_henryhong_takepicture_enter_120r.banca_civ_systemic_henryhong_takepicture_exit.banca_civ_systemic_henryhong_takepicture_loop.ban
animations/characters/contextact/civilian/systemic/huddleawning/
ca_civ_systemic_huddleawning_crossarm_enter_135l.banca_civ_systemic_huddleawning_crossarm_enter_135r.banca_civ_systemic_huddleawning_crossarm_loop.banca_civ_systemic_huddleawning_crossarm_oneoff_rhandshakewater.banca_civ_systemic_huddleawning_crossarm_oneoff_touchnose.banca_civ_systemic_huddleawning_crossarm_resolve.banca_civ_systemic_huddleawning_crossarmfemale_enter_135l.banca_civ_systemic_huddleawning_crossarmfemale_enter_135r.banca_civ_systemic_huddleawning_crossarmfemale_loop.banca_civ_systemic_huddleawning_crossarmfemale_resolve.ban
animations/characters/contextact/civilian/systemic/leanonwall/generic/ (Dare Devils of Destruction)
ca_civ_systemic_leanonwall_generic_crossleg_enter_135l.banca_civ_systemic_leanonwall_generic_crossleg_enter_135r.banca_civ_systemic_leanonwall_generic_crossleg_exit.banca_civ_systemic_leanonwall_generic_crossleg_loop.banca_civ_systemic_leanonwall_generic_crossleg_oneoff_handpatwall.ban
animations/characters/contextact/civilian/systemic/leanonwall/smoking/
ca_civ_systemic_leanonwall_smoking_crossleg_enter_135l.banca_civ_systemic_leanonwall_smoking_crossleg_enter_135r.banca_civ_systemic_leanonwall_smoking_crossleg_exit.banca_civ_systemic_leanonwall_smoking_crossleg_loop.banca_civ_systemic_leanonwall_smoking_crossleg_oneoff_inhale.ban
animations/characters/contextact/civilian/systemic/leanonwall/texting/
ca_civ_systemic_leanonwall_texing_plain_enter_135l.banca_civ_systemic_leanonwall_texing_plain_enter_135r.banca_civ_systemic_leanonwall_texing_plain_exit.banca_civ_systemic_leanonwall_texing_plain_loop.banca_civ_systemic_leanonwall_texting_crossleg_enter_135l.banca_civ_systemic_leanonwall_texting_crossleg_enter_135r.banca_civ_systemic_leanonwall_texting_crossleg_exit.banca_civ_systemic_leanonwall_texting_crossleg_loop.ban
animations/characters/contextact/civilian/systemic/prisonerleanonwall/
ca_civ_systemic_prisonerleanonwall_generic_crossleg_enter_135l.banca_civ_systemic_prisonerleanonwall_generic_crossleg_enter_135r.banca_civ_systemic_prisonerleanonwall_generic_crossleg_exit.banca_civ_systemic_prisonerleanonwall_generic_crossleg_loop.ban
animations/characters/contextact/civilian/systemic/prisonersitonground/
ca_civ_systemic_prisonersitonground_generic_sadafraid_enter_45l.banca_civ_systemic_prisonersitonground_generic_sadafraid_enter_45r.banca_civ_systemic_prisonersitonground_generic_sadafraid_exit.banca_civ_systemic_prisonersitonground_generic_sadafraid_interrupt.banca_civ_systemic_prisonersitonground_generic_sadafraid_loop.ban
animations/characters/contextact/civilian/systemic/sitonbench/
ca_civ_systemic_sitonbench_talkonphone_enter_135l.banca_civ_systemic_sitonbench_talkonphone_enter_135r.banca_civ_systemic_sitonbench_talkonphone_exit.banca_civ_systemic_sitonbench_talkonphone_loop.banca_civ_systemic_sitonbench_textonphone_enter_135l.banca_civ_systemic_sitonbench_textonphone_enter_135r.banca_civ_systemic_sitonbench_textonphone_exit.banca_civ_systemic_sitonbench_textonphone_loop.ban
animations/characters/contextact/civilian/systemic/sitonchair/add/ (Danger Rising)
civ_male_sitonchair_75down_add.banciv_male_sitonchair_75l_add.banciv_male_sitonchair_75r_add.banciv_male_sitonchair_75up_add.ban
animations/characters/contextact/civilian/systemic/throwtrash/
ca_civ_systemic_throwtrash_enter_45l.banca_civ_systemic_throwtrash_enter_45r.banca_civ_systemic_throwtrash_exit.banca_civ_systemic_throwtrash_oneoff.ban
animations/characters/contextact/civilian/systemic/usehackingconsole/
ca_civ_systemic_usehackingconsole_enter_0.banca_civ_systemic_usehackingconsole_enter_90l.banca_civ_systemic_usehackingconsole_enter_90r.banca_civ_systemic_usehackingconsole_exit.banca_civ_systemic_usehackingconsole_loop.banca_civ_systemic_usehackingconsole_oneoff_checkline.ban
animations/characters/contextact/civilian/systemic/usesodamachine/
ca_civ_systemic_usesodamachine_enter_45l.banca_civ_systemic_usesodamachine_enter_45r.banca_civ_systemic_usesodamachine_exit.banca_civ_systemic_usesodamachine_loop.ban
animations/characters/contextact/civilian/systemic/waitforbus/ (Dare Devils of Destruction)
ca_civ_systemic_waitforbus_enter_45l.banca_civ_systemic_waitforbus_enter_45r.banca_civ_systemic_waitforbus_exit.banca_civ_systemic_waitforbus_loop.banca_civ_systemic_waitforbus_oneoff_crossarm.banca_civ_systemic_waitforbus_oneoff_fanself.banca_civ_systemic_waitforbus_oneoff_lookatwatch.banca_civ_systemic_waitforbus_oneoff_lookforbus.banca_civ_systemic_waitforbus_oneoff_scratch.ban
animations/characters/contextact/civilian/systemic/windowshopping/
ca_civ_systemic_windowshopping_armscrossed_enter_45l.banca_civ_systemic_windowshopping_armscrossed_enter_45r.banca_civ_systemic_windowshopping_armscrossed_exit.banca_civ_systemic_windowshopping_armscrossed_loop.banca_civ_systemic_windowshopping_browsing_enter_45l.banca_civ_systemic_windowshopping_browsing_enter_45r.banca_civ_systemic_windowshopping_browsing_exit.banca_civ_systemic_windowshopping_browsing_loop.banca_civ_systemic_windowshopping_browsing_oneoff_lookback.banca_civ_systemic_windowshopping_enter_45l.banca_civ_systemic_windowshopping_enter_45r.banca_civ_systemic_windowshopping_exit.banca_civ_systemic_windowshopping_handsbehindback_enter_45l.banca_civ_systemic_windowshopping_handsbehindback_enter_45r.banca_civ_systemic_windowshopping_handsbehindback_exit.banca_civ_systemic_windowshopping_handsbehindback_loop.banca_civ_systemic_windowshopping_loop.banca_civ_systemic_windowshopping_onehandonhip_enter_45l.banca_civ_systemic_windowshopping_onehandonhip_enter_45r.banca_civ_systemic_windowshopping_onehandonhip_exit.banca_civ_systemic_windowshopping_onehandonhip_loop.banca_civ_systemic_windowshopping_oneoff_lookcloser.banca_civ_systemic_windowshopping_oneoff_lookdowncloser.ban
animations/characters/dialogue/world_sim/
world_sim_face_base.banworld_sim_face_brows_dn_add.banworld_sim_face_brows_up_add.banworld_sim_face_corner_dn_add.banworld_sim_face_corner_up_add.banworld_sim_face_lowlip_in_add.banworld_sim_face_mo_close_add.banworld_sim_face_mo_open_add.banworld_sim_face_narrow_closed_add.banworld_sim_face_narrow_open_add.banworld_sim_face_nosecheek_add.banworld_sim_face_uplid_dn_add.banworld_sim_face_uplid_up_add.banworld_sim_face_uplip_dn_add.banworld_sim_face_uplip_up_add.ban
Other animation folders
The game has 38718 animation files in total. The rest were made for other skeletons (Rico, enemies, animals, vehicles) or for cutscenes; they are not listed one by one because they are not made for the skeleton PlayAnimation uses, and how they play has not been tested.
| Folder | Files |
|---|---|
animations/characters/animal/cow/ | 40 |
animations/characters/animal/deer/ | 41 |
animations/characters/animal/dog/ | 10 |
animations/characters/animal/goat/ | 38 |
animations/characters/animal/llama/ | 37 |
animations/characters/animal/pig/ | 33 |
animations/characters/contextact/contspec/ | 16 |
animations/characters/contextact/enemy/ | 69 |
animations/characters/contextact/garland/ | 5 |
animations/characters/contextact/mira/ | 2 |
animations/characters/contextact/rebel/ | 65 |
animations/characters/contextact/rico/ | 3 |
animations/characters/dialogue/combatant/ | 15 |
animations/characters/dialogue/rico/ | 15 |
animations/characters/enemy/ghost/ | 90 |
animations/characters/enemy/private/ | 1143 |
animations/characters/enemy/shielder/ | 34 |
animations/characters/enemy/titan/ | 113 |
animations/characters/enemy/vehicle/ | 244 |
animations/characters/enemy_dlc/agent/ | 72 |
animations/characters/enemy_dlc/private/ | 18 |
animations/characters/enemy_dlc/shielder/ | 1 |
animations/characters/rebel/action/ | 4 |
animations/characters/rebel/cover/ | 87 |
animations/characters/rebel/locomotion/ | 160 |
animations/characters/rico/aagun/ | 4 |
animations/characters/rico/aim_target/ | 7 |
animations/characters/rico/contextact/ | 25 |
animations/characters/rico/eggs/ | 4 |
animations/characters/rico/face_bank/ | 11 |
animations/characters/rico/freefall/ | 10 |
animations/characters/rico/grapple/ | 655 |
animations/characters/rico/hands_bank/ | 39 |
animations/characters/rico/hitreaction/ | 35 |
animations/characters/rico/hoverboard/ | 246 |
animations/characters/rico/interstitial/ | 1 |
animations/characters/rico/locomotion/ | 1142 |
animations/characters/rico/misc/ | 3 |
animations/characters/rico/mountedweapon/ | 7 |
animations/characters/rico/parachute/ | 106 |
animations/characters/rico/partial/ | 199 |
animations/characters/rico/poses/ | 51 |
animations/characters/rico/ragdoll/ | 2 |
animations/characters/rico/swimming/ | 83 |
animations/characters/rico/vehicle/ | 412 |
animations/characters/rico/weaponinteraction/ | 3 |
animations/characters/rico/wingsuit/ | 27 |
animations/cinematics/ingame/fast_travel/ | 1 |
animations/cinematics/ingame/wingsuit/ | 2 |
animations/cinematics/scenes/garland/ | 246 |
animations/cinematics/scenes/interstitial/ | 91 |
animations/cinematics/scenes/intro/ | 6369 |
animations/cinematics/scenes/javi/ | 529 |
animations/cinematics/scenes/module_destruction/ | 6 |
animations/cinematics/scenes/outro/ | 2771 |
animations/cinematics/scenes/sandstinger/ | 2887 |
animations/cinematics/scenes/sargento/ | 531 |
animations/cinematics/scenes/thunderbarge/ | 2419 |
animations/cinematics/scenes/windwalker/ | 4359 |
animations/dialogue/eng/ | 11640 |
animations/jc_aero/enemy_parachute/ | 3 |
animations/jc_characters/dialogue/generic_face_shapes/ | 17 |
animations/objects/cameras/ | 1 |
animations/objects/parachute/ | 15 |
animations/objects/parachute/idle/ | 4 |
animations/objects/parachute/move/ | 4 |
animations/objects/retooler/ | 5 |
animations/objects/retooler/wire/ | 2 |
animations/objects/wingsuit/ | 28 |
animations/objects/wingsuit/add/ | 11 |
animations/turrets/rocket_barrage/ | 1 |
animations/turrets/shared/ | 4 |
animations/turrets/shared/add/ | 2 |
animations/turrets/turret_001/add/ | 2 |
animations/turrets/turret_003/add/ | 2 |
animations/weapons/wpn_001_assault_rifle/ | 2 |
animations/weapons/wpn_003_assault_rifle/ | 1 |
animations/weapons/wpn_010_machinegun/ | 1 |
animations/weapons/wpn_011_machinegun/ | 10 |
animations/weapons/wpn_020_shotgun/ | 2 |
animations/weapons/wpn_021_shotgun/ | 2 |
animations/weapons/wpn_022_shotgun/ | 2 |
animations/weapons/wpn_031_sniper_rifle/ | 2 |
animations/weapons/wpn_032_sniper_rifle/ | 1 |
animations/weapons/wpn_061_rpg/ | 2 |
animations/weapons/wpn_063_rpg/ | 2 |
animations/weapons/wpn_070_glauncher/ | 5 |
animations/weapons/wpn_071_mlauncher/ | 4 |
animations/weapons/wpn_080_experimental/ | 1 |
animations/weapons/wpn_081_experimental/ | 1 |
animations/weapons/wpn_100_railgun/ | 2 |
dlc/agency/animations/characters/ | 1 |
dlc/agency/animations/dialogue/ | 52 |
dlc/agency/animations/objects/ | 4 |
dlc/daredevil/animations/characters/ | 99 |
dlc/demonios/animations/characters/ | 58 |
dlc/demonios/animations/cinematics/ | 10 |
dlc/demonios/animations/dialogue/ | 38 |
dlc/demonios/animations/environments/ | 72 |
dlc/demonios/animations/weapons/ | 7 |
dlc/v600_mech_loader/animations/vehicles/ | 42 |