📄️ Overview
This section contains information about APIs available to both the client and server scripts.
📄️ Events
These event APIs allow you to send and receive data between different scripts or resources. Events only work cross-resources within the same context. For example:
📄️ GameObject
A GameObject is an object that represents a game object in the game.
📄️ Modules
Modules are a great way to share static data, functions, classes, and other functionality between scripts. Modules work on client, server, and shared scripts.
🗃️ Primitives
7 items
🗃️ Enums
10 items
🗃️ NetObjects
5 items
🗃️ Vehicles
4 items
🗃️ Resources
3 items
🗃️ Weather
3 items