📄️ Overview
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📄️ Action
List of all actions used for inputs. For usage details, see Input.
📄️ Bone
List of all bones on a character.
📄️ Character
Character-related APIs. To use these, you must first have a reference to a character, such as the local player's character. Example:
📄️ Chat
Chat-related APIs.
📄️ Client
Client-related APIs.
📄️ Game
Game.SetFOV(value: number)
📄️ GameState
List of all possible states that the game can be in. For usage details, see Game. For example, to get the current game state, use Game.GetState(). When the player is in game, the game state is GameState.MainMenu.
📄️ Input
Input-related APIs.
📄️ Key
List of all keys used for inputs. For usage details, see Input.
📄️ Network
These network APIs allow you to send data to the server and receive data from the server.
📄️ Player
Player-related APIs. To use these, you must first have a reference to a player, such as the Local Player. You can get a reference to the Local Player like so:
📄️ Render
You can use Render methods to draw primitives to the screen, such as lines, shapes, and text. Render methods must be called inside the Render or PostRender event.
📄️ Weather
Weather.StrikeLightning(position vec3)
📄️ World
APIs related to the Just Cause 4 game world.