GameObject
A GameObject is an object that represents a game object in the game.
Class Instance Methods
GameObject:GetPosition(): vec3
Returns the position of the game object.
Returns: vec3 - The position of the game object
Example:
local position = gameObject:GetPosition()
print("Game object position: " .. tostring(position))
GameObject:GetRotation(): quat
Returns the rotation of the game object.
Returns: quat - The rotation of the game object
Example:
local rotation = gameObject:GetRotation()
print("Game object rotation: " .. tostring(rotation))
GameObject:GetEulerRotation(): quat
Returns the euler rotation of the game object.
Returns: vec3 - The euler rotation of the game object
Example:
local eulerRotation = gameObject:GetEulerRotation()
print("Game object euler rotation: " .. tostring(eulerRotation))