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Events

List of all events that can be used to listen for events. For usage details and more events, see Events.

ClientJoin: ()

Called when the local client joins the server.

Render: ()

Called every frame. Use the Render event to draw elements to the screen underneath the JC4MP UI, such as the chat window. Learn more here.

PostRender: ()

Called every frame. Use the PostRender event to draw elements to the screen on top of the JC4MP UI, such as the chat window. This is good for full-screen overlays, such as fading to black for transitions. Learn more here.

VehicleCollision: (vehicle: Vehicle)

This event fires when a vehicle collides with something.

OnVehicleExplode: (vehicle: NetVehicle)

This event fires when a vehicle explodes. Only available on the client side.