GameUI
Global methods for interacting with the base game UI.
Global Methods
GameUI.SetRegion(name: string)
Sets the region name displayed in the top-left corner of the screen.
Parameters:
name(string): The region name to display- If
"NONE"(without quotes): Nothing will show up where the region name is displayed - If empty string: The game will automatically display the region name based on the player's current location
- If any other string: The specified name will be displayed
- If

GameUI.EnableWeaponsHUD(enabled: boolean)
Enables or disables the weapons HUD.
Parameters:
enabled: boolean- Whether to enable (true) or disable (false) the weapons HUD
GameUI.IsWeaponsHUDEnabled(): boolean
Returns whether the weapons HUD is currently enabled.
Returns: boolean - true if enabled, false otherwise